const wxString& name)
{
SetBackgroundColour(wxSystemSettings::GetColour(wxSYS_COLOUR_3DFACE));
-
-
+
+
if ( !wxTopLevelWindow::Create(parent, id, title, pos, size, style, name) )
return FALSE;
-
- MacCreateRealWindow( title , pos , size , MacRemoveBordersFromStyle(style) , name ) ;
-
+
+ MacCreateRealWindow( title , pos , size , MacRemoveBordersFromStyle(style) & ~(wxYES|wxOK|wxNO|wxCANCEL) , name ) ;
+
m_macWindowBackgroundTheme = kThemeBrushDialogBackgroundActive ;
SetThemeWindowBackground( (WindowRef) m_macWindow , m_macWindowBackgroundTheme , false ) ;
if ( flag )
{
m_windowStyle |= wxDIALOG_MODAL;
-
+
wxModelessWindows.DeleteObject(this);
+#if TARGET_CARBON
+ SetWindowModality( (WindowRef) MacGetWindowRef() , kWindowModalityAppModal , NULL ) ;
+#endif
}
else
{
m_windowStyle &= ~wxDIALOG_MODAL;
-
+
wxModelessWindows.Append(this);
}
}
wxDialog::~wxDialog()
{
- m_isBeingDeleted = TRUE ;
+ m_isBeingDeleted = TRUE;
Show(FALSE);
}
// By default, pressing escape cancels the dialog , on mac command-stop does the same thing
void wxDialog::OnCharHook(wxKeyEvent& event)
{
- if (( event.m_keyCode == WXK_ESCAPE ||
+ if (( event.m_keyCode == WXK_ESCAPE ||
( event.m_keyCode == '.' && event.MetaDown() ) )
&& FindWindow(wxID_CANCEL) )
{
wxCommandEvent cancelEvent(wxEVT_COMMAND_BUTTON_CLICKED, wxID_CANCEL);
cancelEvent.SetEventObject( this );
GetEventHandler()->ProcessEvent(cancelEvent);
-
+
return;
}
// We didn't process this event.
wxModalDialogs.Append(this);
- wxWindow *parent = GetParent();
-
- // remember where the focus was
- wxWindow *winFocus = FindFocus();
- if ( !winFocus )
- {
- winFocus = parent;
- }
- if ( !winFocus )
- {
- winFocus = wxTheApp->GetTopWindow();
- }
#if TARGET_CARBON
BeginAppModalStateForWindow( (WindowRef) MacGetWindowRef()) ;
#else
wxTheApp->MacDoOneEvent() ;
// calls process idle itself
}
-
+
#if TARGET_CARBON
EndAppModalStateForWindow( (WindowRef) MacGetWindowRef() ) ;
#else
// TODO probably reenable the parent window if any
s_macIsInModalLoop = formerModal ;
#endif
-
-
- // and restore focus
- if ( winFocus )
- {
- winFocus->SetFocus();
- }
}