// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
-#ifdef __GNUG__
-#pragma implementation "colordlg.h"
-#endif
+#include "wx/wxprec.h"
#include "wx/mac/colordlg.h"
+#include "wx/fontdlg.h"
+
+
+#if !USE_NATIVE_FONT_DIALOG_FOR_MACOSX
-#if !USE_SHARED_LIBRARY
IMPLEMENT_DYNAMIC_CLASS(wxColourDialog, wxDialog)
-#endif
#include "wx/mac/private.h"
#ifndef __DARWIN__
bool wxColourDialog::Create(wxWindow *parent, wxColourData *data)
{
m_dialogParent = parent;
-
+
if (data)
m_colourData = *data;
- return TRUE;
+ return true;
}
int wxColourDialog::ShowModal()
{
Point where ;
- RGBColor currentColor = *((RGBColor*)m_colourData.dataColour.GetPixel()) , newColor ;
-
+ RGBColor currentColor = *((RGBColor*)m_colourData.m_dataColour.GetPixel()) , newColor ;
+
where.h = where.v = -1;
if (GetColor( where, "\pSelect a new palette color.", ¤tColor, &newColor ))
{
- m_colourData.dataColour.Set( (WXCOLORREF*) &newColor ) ;
+ m_colourData.m_dataColour.Set( (WXCOLORREF*) &newColor ) ;
return wxID_OK;
}
- else
- {
- return wxID_CANCEL;
- }
return wxID_CANCEL;
}
+#endif