return image;
}
-bool wxBitmap::operator == ( const wxBitmap& bmp ) const
-{
- return m_refData == bmp.m_refData;
-}
-
bool wxBitmap::IsOk() const
{
return (m_refData != NULL) &&
void wxBitmap::PurgeOtherRepresentations(wxBitmap::Representation keep)
{
- // AllocExclusive should not be needed for this internal function
- wxASSERT(m_refData->GetRefCount() == 1);
-
if (keep == Pixmap && HasPixbuf())
{
g_object_unref (M_BMPDATA->m_pixbuf);