+void wxWindowDC::DoDrawPolygon( int n, wxPoint points[], wxCoord xoffset, wxCoord yoffset, int WXUNUSED(fillStyle) )
+{
+ wxCHECK_RET( Ok(), wxT("invalid window dc") );
+
+ if (n <= 0) return;
+
+ GdkPoint *gdkpoints = new GdkPoint[n+1];
+ int i;
+ for (i = 0 ; i < n ; i++)
+ {
+ gdkpoints[i].x = XLOG2DEV(points[i].x + xoffset);
+ gdkpoints[i].y = YLOG2DEV(points[i].y + yoffset);
+
+ CalcBoundingBox( points[i].x + xoffset, points[i].y + yoffset );
+ }
+
+ if ((m_brush.GetStyle() != wxTRANSPARENT) && m_window)
+ gdk_draw_polygon (m_window, m_brushGC, TRUE, gdkpoints, n);
+
+ // To do: Fillstyle
+
+ if ((m_pen.GetStyle() != wxTRANSPARENT) && m_window)
+ {
+ for (i = 0 ; i < n ; i++)
+ {
+ gdk_draw_line( m_window, m_penGC,
+ gdkpoints[i%n].x,
+ gdkpoints[i%n].y,
+ gdkpoints[(i+1)%n].x,
+ gdkpoints[(i+1)%n].y);
+ }
+ }
+
+ delete[] gdkpoints;
+}
+
+void wxWindowDC::DoDrawRectangle( wxCoord x, wxCoord y, wxCoord width, wxCoord height )
+{
+ wxCHECK_RET( Ok(), wxT("invalid window dc") );
+
+ wxCoord xx = XLOG2DEV(x);
+ wxCoord yy = YLOG2DEV(y);
+ wxCoord ww = m_signX * XLOG2DEVREL(width);
+ wxCoord hh = m_signY * YLOG2DEVREL(height);
+
+ // CMB: draw nothing if transformed w or h is 0
+ if (ww == 0 || hh == 0) return;
+
+ // CMB: handle -ve width and/or height
+ if (ww < 0) { ww = -ww; xx = xx - ww; }
+ if (hh < 0) { hh = -hh; yy = yy - hh; }
+
+ if (m_window)
+ {
+ if (m_brush.GetStyle() != wxTRANSPARENT)
+ gdk_draw_rectangle( m_window, m_brushGC, TRUE, xx, yy, ww, hh );
+
+ if (m_pen.GetStyle() != wxTRANSPARENT)
+ gdk_draw_rectangle( m_window, m_penGC, FALSE, xx, yy, ww-1, hh-1 );
+ }
+
+ CalcBoundingBox( x, y );
+ CalcBoundingBox( x + width, y + height );
+}
+
+void wxWindowDC::DoDrawRoundedRectangle( wxCoord x, wxCoord y, wxCoord width, wxCoord height, double radius )
+{
+ wxCHECK_RET( Ok(), wxT("invalid window dc") );
+
+ if (radius < 0.0) radius = - radius * ((width < height) ? width : height);
+
+ wxCoord xx = XLOG2DEV(x);
+ wxCoord yy = YLOG2DEV(y);
+ wxCoord ww = m_signX * XLOG2DEVREL(width);
+ wxCoord hh = m_signY * YLOG2DEVREL(height);
+ wxCoord rr = XLOG2DEVREL((wxCoord)radius);
+
+ // CMB: handle -ve width and/or height
+ if (ww < 0) { ww = -ww; xx = xx - ww; }
+ if (hh < 0) { hh = -hh; yy = yy - hh; }
+
+ // CMB: if radius is zero use DrawRectangle() instead to avoid
+ // X drawing errors with small radii
+ if (rr == 0)
+ {
+ DrawRectangle( x, y, width, height );
+ return;
+ }
+
+ // CMB: draw nothing if transformed w or h is 0
+ if (ww == 0 || hh == 0) return;
+
+ // CMB: adjust size if outline is drawn otherwise the result is
+ // 1 pixel too wide and high
+ if (m_pen.GetStyle() != wxTRANSPARENT)
+ {
+ ww--;
+ hh--;
+ }
+
+ if (m_window)
+ {
+ // CMB: ensure dd is not larger than rectangle otherwise we
+ // get an hour glass shape
+ wxCoord dd = 2 * rr;
+ if (dd > ww) dd = ww;
+ if (dd > hh) dd = hh;
+ rr = dd / 2;
+
+ if (m_brush.GetStyle() != wxTRANSPARENT)
+ {
+ gdk_draw_rectangle( m_window, m_brushGC, TRUE, xx+rr, yy, ww-dd+1, hh );
+ gdk_draw_rectangle( m_window, m_brushGC, TRUE, xx, yy+rr, ww, hh-dd+1 );
+ gdk_draw_arc( m_window, m_brushGC, TRUE, xx, yy, dd, dd, 90*64, 90*64 );
+ gdk_draw_arc( m_window, m_brushGC, TRUE, xx+ww-dd, yy, dd, dd, 0, 90*64 );
+ gdk_draw_arc( m_window, m_brushGC, TRUE, xx+ww-dd, yy+hh-dd, dd, dd, 270*64, 90*64 );
+ gdk_draw_arc( m_window, m_brushGC, TRUE, xx, yy+hh-dd, dd, dd, 180*64, 90*64 );
+ }
+
+ if (m_pen.GetStyle() != wxTRANSPARENT)
+ {
+ gdk_draw_line( m_window, m_penGC, xx+rr, yy, xx+ww-rr, yy );
+ gdk_draw_line( m_window, m_penGC, xx+rr, yy+hh, xx+ww-rr, yy+hh );
+ gdk_draw_line( m_window, m_penGC, xx, yy+rr, xx, yy+hh-rr );
+ gdk_draw_line( m_window, m_penGC, xx+ww, yy+rr, xx+ww, yy+hh-rr );
+ gdk_draw_arc( m_window, m_penGC, FALSE, xx, yy, dd, dd, 90*64, 90*64 );
+ gdk_draw_arc( m_window, m_penGC, FALSE, xx+ww-dd, yy, dd, dd, 0, 90*64 );
+ gdk_draw_arc( m_window, m_penGC, FALSE, xx+ww-dd, yy+hh-dd, dd, dd, 270*64, 90*64 );
+ gdk_draw_arc( m_window, m_penGC, FALSE, xx, yy+hh-dd, dd, dd, 180*64, 90*64 );
+ }
+ }
+
+ // this ignores the radius
+ CalcBoundingBox( x, y );
+ CalcBoundingBox( x + width, y + height );
+}
+
+void wxWindowDC::DoDrawEllipse( wxCoord x, wxCoord y, wxCoord width, wxCoord height )
+{
+ wxCHECK_RET( Ok(), wxT("invalid window dc") );
+
+ wxCoord xx = XLOG2DEV(x);
+ wxCoord yy = YLOG2DEV(y);
+ wxCoord ww = m_signX * XLOG2DEVREL(width);
+ wxCoord hh = m_signY * YLOG2DEVREL(height);
+
+ // CMB: handle -ve width and/or height
+ if (ww < 0) { ww = -ww; xx = xx - ww; }
+ if (hh < 0) { hh = -hh; yy = yy - hh; }
+
+ if (m_window)
+ {
+ if (m_brush.GetStyle() != wxTRANSPARENT)
+ gdk_draw_arc( m_window, m_brushGC, TRUE, xx, yy, ww, hh, 0, 360*64 );
+
+ if (m_pen.GetStyle() != wxTRANSPARENT)
+ gdk_draw_arc( m_window, m_penGC, FALSE, xx, yy, ww, hh, 0, 360*64 );
+ }
+
+ CalcBoundingBox( x - width, y - height );
+ CalcBoundingBox( x + width, y + height );
+}
+
+void wxWindowDC::DoDrawIcon( const wxIcon &icon, wxCoord x, wxCoord y )
+{
+ // VZ: egcs 1.0.3 refuses to compile this without cast, no idea why
+ DoDrawBitmap( (const wxBitmap&)icon, x, y, (bool)TRUE );
+}
+
+void wxWindowDC::DoDrawBitmap( const wxBitmap &bitmap,
+ wxCoord x, wxCoord y,
+ bool useMask )
+{
+ wxCHECK_RET( Ok(), wxT("invalid window dc") );
+
+ wxCHECK_RET( bitmap.Ok(), wxT("invalid bitmap") );
+
+ /* scale/translate size and position */
+
+ int xx = XLOG2DEV(x);
+ int yy = YLOG2DEV(y);
+
+ int w = bitmap.GetWidth();
+ int h = bitmap.GetHeight();
+
+ CalcBoundingBox( x, y );
+ CalcBoundingBox( x + w, y + h );
+
+ if (!m_window) return;
+
+ int ww = XLOG2DEVREL(w);
+ int hh = YLOG2DEVREL(h);
+
+ /* scale bitmap if required */
+
+ wxBitmap use_bitmap;
+
+ if ((w != ww) || (h != hh))
+ {
+ wxImage image( bitmap );
+ image = image.Scale( ww, hh );
+
+ use_bitmap = image.ConvertToBitmap();
+ }
+ else
+ {
+ use_bitmap = bitmap;
+ }
+
+ /* apply mask if any */
+
+ GdkBitmap *mask = (GdkBitmap *) NULL;
+ if (use_bitmap.GetMask()) mask = use_bitmap.GetMask()->GetBitmap();
+
+ if (useMask && mask)
+ {
+ gdk_gc_set_clip_mask( m_penGC, mask );
+ gdk_gc_set_clip_origin( m_penGC, xx, yy );
+ }
+
+ /* draw XPixmap or XBitmap, depending on what the wxBitmap contains */
+
+ GdkPixmap *pm = use_bitmap.GetPixmap();
+ if (pm)
+ {
+ gdk_draw_pixmap( m_window, m_penGC, pm, 0, 0, xx, yy, -1, -1 );
+ }
+ else
+ {
+ GdkBitmap *bm = use_bitmap.GetBitmap();
+ if (bm)
+ {
+ gdk_draw_bitmap( m_window, m_penGC, bm, 0, 0, xx, yy, -1, -1 );
+ }
+ }
+
+ /* remove mask again if any */
+
+ if (useMask && mask)
+ {
+ gdk_gc_set_clip_mask( m_penGC, (GdkBitmap *) NULL );
+ gdk_gc_set_clip_origin( m_penGC, 0, 0 );
+ }
+}
+
+bool wxWindowDC::DoBlit( wxCoord xdest, wxCoord ydest, wxCoord width, wxCoord height,
+ wxDC *source, wxCoord xsrc, wxCoord ysrc,
+ int logical_func, bool useMask )
+{
+ /* this is the nth try to get this utterly useless function to
+ work. it now completely ignores the scaling or translation
+ of the source dc, but scales correctly on the target dc and
+ knows about possible mask information in a memory dc. */
+
+ wxCHECK_MSG( Ok(), FALSE, wxT("invalid window dc") );
+
+ wxCHECK_MSG( source, FALSE, wxT("invalid source dc") );
+
+ if (!m_window) return FALSE;
+
+ wxClientDC *srcDC = (wxClientDC*)source;
+ wxMemoryDC *memDC = (wxMemoryDC*)source;
+
+ bool use_bitmap_method = FALSE;
+
+ if (srcDC->m_isMemDC)
+ {
+ if (!memDC->m_selected.Ok()) return FALSE;
+
+ /* we use the "XCopyArea" way to copy a memory dc into
+ y different window if the memory dc BOTH
+ a) doesn't have any mask or its mask isn't used
+ b) it is clipped
+ c) is not 1-bit */
+
+ if (useMask && (memDC->m_selected.GetMask()))
+ {
+ /* we HAVE TO use the direct way for memory dcs
+ that have mask since the XCopyArea doesn't know
+ about masks */
+ use_bitmap_method = TRUE;
+ }
+ else if (memDC->m_selected.GetDepth() == 1)
+ {
+ /* we HAVE TO use the direct way for memory dcs
+ that are bitmaps because XCopyArea doesn't cope
+ with different bit depths */
+ use_bitmap_method = TRUE;
+ }
+ else if ((xsrc == 0) && (ysrc == 0) &&
+ (width == memDC->m_selected.GetWidth()) &&
+ (height == memDC->m_selected.GetHeight()))
+ {
+ /* we SHOULD use the direct way if all of the bitmap
+ in the memory dc is copied in which case XCopyArea
+ wouldn't be able able to boost performace by reducing
+ the area to be scaled */
+ use_bitmap_method = TRUE;
+ }
+ else
+ {
+ use_bitmap_method = FALSE;
+ }
+ }
+
+ CalcBoundingBox( xdest, ydest );
+ CalcBoundingBox( xdest + width, ydest + height );
+
+ int old_logical_func = m_logicalFunction;
+ SetLogicalFunction( logical_func );
+
+ if (use_bitmap_method)
+ {
+ /* scale/translate bitmap size */
+
+ wxCoord bm_width = memDC->m_selected.GetWidth();
+ wxCoord bm_height = memDC->m_selected.GetHeight();
+
+ wxCoord bm_ww = XLOG2DEVREL( bm_width );
+ wxCoord bm_hh = YLOG2DEVREL( bm_height );
+
+ /* scale bitmap if required */
+
+ wxBitmap use_bitmap;
+
+ if ((bm_width != bm_ww) || (bm_height != bm_hh))
+ {
+ wxImage image( memDC->m_selected );
+ image = image.Scale( bm_ww, bm_hh );
+
+ use_bitmap = image.ConvertToBitmap();
+ }
+ else
+ {
+ use_bitmap = memDC->m_selected;
+ }
+
+ /* scale/translate size and position */
+
+ wxCoord xx = XLOG2DEV(xdest);
+ wxCoord yy = YLOG2DEV(ydest);
+
+ wxCoord ww = XLOG2DEVREL(width);
+ wxCoord hh = YLOG2DEVREL(height);
+
+ /* apply mask if any */
+
+ GdkBitmap *mask = (GdkBitmap *) NULL;
+ if (use_bitmap.GetMask()) mask = use_bitmap.GetMask()->GetBitmap();
+
+ if (useMask && mask)
+ {
+ gdk_gc_set_clip_mask( m_penGC, mask );
+ gdk_gc_set_clip_origin( m_penGC, xx, yy );
+ }
+
+ /* draw XPixmap or XBitmap, depending on what the wxBitmap contains */
+
+ GdkPixmap *pm = use_bitmap.GetPixmap();
+ if (pm)
+ {
+ gdk_draw_pixmap( m_window, m_penGC, pm, xsrc, ysrc, xx, yy, ww, hh );
+ }
+ else
+ {
+ GdkBitmap *bm = use_bitmap.GetBitmap();
+ if (bm)
+ {
+ /* we use the textGC here because blitting a bitmap is done
+ using the current text colour */
+ gdk_draw_bitmap( m_window, m_textGC, bm, xsrc, ysrc, xx, yy, ww, hh );
+ }
+ }
+
+ /* remove mask again if any */
+
+ if (useMask && mask)
+ {
+ gdk_gc_set_clip_mask( m_penGC, (GdkBitmap *) NULL );
+ gdk_gc_set_clip_origin( m_penGC, 0, 0 );
+ }
+ }
+ else /* use_bitmap_method */
+ {
+ /* scale/translate size and position */
+
+ wxCoord xx = XLOG2DEV(xdest);
+ wxCoord yy = YLOG2DEV(ydest);
+
+ wxCoord ww = XLOG2DEVREL(width);
+ wxCoord hh = YLOG2DEVREL(height);
+
+ if ((width != ww) || (height != hh))
+ {
+ /* draw source window into a bitmap as we cannot scale
+ a window in contrast to a bitmap. this would actually
+ work with memory dcs as well, but we'd lose the mask
+ information and waste one step in this process since
+ a memory already has a bitmap. all this is slightly
+ inefficient as we could take an XImage directly from
+ an X window, but we'd then also have to care that
+ the window is not outside the screen (in which case
+ we'd get a BadMatch or what not).
+ Is a double XGetImage and combined XGetPixel and
+ XPutPixel really faster? I'm not sure. look at wxXt
+ for a different implementation of the same problem. */
+
+ wxBitmap bitmap( width, height );
+ gdk_window_copy_area( bitmap.GetPixmap(), m_penGC, 0, 0,
+ srcDC->GetWindow(),
+ xsrc, ysrc, width, height );
+
+ /* scale image */
+
+ wxImage image( bitmap );
+ image = image.Scale( ww, hh );
+
+ /* convert to bitmap */
+
+ bitmap = image.ConvertToBitmap();
+
+ /* draw scaled bitmap */
+
+ gdk_draw_pixmap( m_window, m_penGC, bitmap.GetPixmap(), 0, 0, xx, yy, -1, -1 );
+
+ }
+ else
+ {
+ /* no scaling and not a memory dc with a mask either */
+
+ gdk_window_copy_area( m_window, m_penGC, xx, yy,
+ srcDC->GetWindow(),
+ xsrc, ysrc, width, height );
+ }
+ }
+
+ SetLogicalFunction( old_logical_func );
+ return TRUE;
+}
+
+void wxWindowDC::DoDrawText( const wxString &text, wxCoord x, wxCoord y )
+{
+ wxCHECK_RET( Ok(), wxT("invalid window dc") );
+
+ if (!m_window) return;
+
+ GdkFont *font = m_font.GetInternalFont( m_scaleY );
+
+ wxCHECK_RET( font, wxT("invalid font") );
+
+ x = XLOG2DEV(x);
+ y = YLOG2DEV(y);
+
+ /* CMB 21/5/98: draw text background if mode is wxSOLID */
+ if (m_backgroundMode == wxSOLID)
+ {
+ wxCoord width = gdk_string_width( font, text.mbc_str() );
+ wxCoord height = font->ascent + font->descent;
+ gdk_gc_set_foreground( m_textGC, m_textBackgroundColour.GetColor() );
+ gdk_draw_rectangle( m_window, m_textGC, TRUE, x, y, width, height );
+ gdk_gc_set_foreground( m_textGC, m_textForegroundColour.GetColor() );
+ }
+ gdk_draw_string( m_window, font, m_textGC, x, y + font->ascent, text.mbc_str() );
+
+ /* CMB 17/7/98: simple underline: ignores scaling and underlying
+ X font's XA_UNDERLINE_POSITION and XA_UNDERLINE_THICKNESS
+ properties (see wxXt implementation) */
+ if (m_font.GetUnderlined())
+ {
+ wxCoord width = gdk_string_width( font, text.mbc_str() );
+ wxCoord ul_y = y + font->ascent;
+ if (font->descent > 0) ul_y++;
+ gdk_draw_line( m_window, m_textGC, x, ul_y, x + width, ul_y);
+ }
+
+ wxCoord w, h;
+ GetTextExtent (text, &w, &h);
+ CalcBoundingBox (x + w, y + h);
+ CalcBoundingBox (x, y);
+}
+
+void wxWindowDC::DoDrawRotatedText( const wxString &text, wxCoord x, wxCoord y, double angle )
+{
+ if (angle == 0.0)
+ {
+ DrawText(text, x, y);
+ return;
+ }
+
+ wxCHECK_RET( Ok(), wxT("invalid window dc") );
+
+ if (!m_window) return;
+
+ GdkFont *font = m_font.GetInternalFont( m_scaleY );
+
+ wxCHECK_RET( font, wxT("invalid font") );
+
+ // the size of the text
+ wxCoord w = gdk_string_width( font, text.mbc_str() );
+ wxCoord h = font->ascent + font->descent;
+
+ // draw the string normally
+ wxBitmap src(w, h);
+ wxMemoryDC dc;
+ dc.SelectObject(src);
+ dc.SetFont(GetFont());
+ dc.SetBackground(*wxWHITE_BRUSH);
+ dc.SetBrush(*wxBLACK_BRUSH);
+ dc.Clear();
+ dc.DrawText(text, 0, 0);
+ dc.SetFont(wxNullFont);
+ dc.SelectObject(wxNullBitmap);
+
+ // Calculate the size of the rotated bounding box.
+ double rad = DegToRad(angle);
+ double dx = cos(rad),
+ dy = sin(rad);
+
+ // the rectngle vertices are counted clockwise with the first one being at
+ // (0, 0) (or, rather, at (x, y))
+ double x2 = w*dx,
+ y2 = -w*dy; // y axis points to the bottom, hence minus
+ double x4 = h*dy,
+ y4 = h*dx;
+ double x3 = x4 + x2,
+ y3 = y4 + y2;
+
+ // calc max and min
+ wxCoord maxX = (wxCoord)(dmax(x2, dmax(x3, x4)) + 0.5),
+ maxY = (wxCoord)(dmax(y2, dmax(y3, y4)) + 0.5),
+ minX = (wxCoord)(dmin(x2, dmin(x3, x4)) - 0.5),
+ minY = (wxCoord)(dmin(y2, dmin(y3, y4)) - 0.5);
+
+ // prepare to blit-with-rotate the bitmap to the DC
+ wxImage image(src);
+
+ GdkColor *colText = m_textForegroundColour.GetColor(),
+ *colBack = m_textBackgroundColour.GetColor();