#include "wx/dc.h"
#include "wx/region.h"
#include "wx/dnd.h"
+#include "wx/accel.h"
//-----------------------------------------------------------------------------
// global data
class wxLayoutConstraints;
class wxSizer;
+class wxResourceTable;
+class wxItemResource;
class wxWindow;
class wxCanvas;
{
public:
wxWindow();
- wxWindow( wxWindow *parent, wxWindowID id,
- const wxPoint &pos = wxDefaultPosition, const wxSize &size = wxDefaultSize,
- long style = 0, const wxString &name = wxPanelNameStr );
- bool Create( wxWindow *parent, wxWindowID id,
- const wxPoint &pos = wxDefaultPosition, const wxSize &size = wxDefaultSize,
- long style = 0, const wxString &name = wxPanelNameStr );
+ inline wxWindow(wxWindow *parent, wxWindowID id,
+ const wxPoint& pos = wxDefaultPosition,
+ const wxSize& size = wxDefaultSize,
+ long style = 0,
+ const wxString& name = wxPanelNameStr)
+ {
+ Create(parent, id, pos, size, style, name);
+ }
+ bool Create(wxWindow *parent, wxWindowID id,
+ const wxPoint& pos = wxDefaultPosition,
+ const wxSize& size = wxDefaultSize,
+ long style = 0,
+ const wxString& name = wxPanelNameStr);
virtual ~wxWindow();
+
+ virtual bool LoadFromResource( wxWindow *parent, const wxString& resourceName,
+ const wxResourceTable *table = (const wxResourceTable *) NULL);
+ virtual wxControl *CreateItem( const wxItemResource *childResource,
+ const wxResourceTable *table = (const wxResourceTable *) NULL);
+
bool Close( bool force = FALSE );
virtual bool Destroy();
virtual bool DestroyChildren();
virtual void GetClientSize( int *width, int *height ) const;
virtual void GetPosition( int *x, int *y ) const;
virtual void Centre( int direction = wxHORIZONTAL );
+ inline void Center(int direction = wxHORIZONTAL) { Centre(direction); }
virtual void Fit();
+ virtual void SetSizeHints( int minW, int minH, int maxW = -1, int maxH = -1, int incW = -1, int incH = -1 );
+
void OnSize( wxSizeEvent &event );
void OnIdle( wxIdleEvent& event );
virtual bool Show( bool show );
virtual void Enable( bool enable );
virtual void MakeModal( bool modal );
- virtual bool IsEnabled() const { return m_isEnabled; };
+ virtual bool IsEnabled() const { return m_isEnabled; }
+ inline bool Enabled(void) const { return IsEnabled(); }
virtual void SetFocus();
virtual bool OnClose();
virtual void RemoveChild( wxWindow *child );
void SetReturnCode( int retCode );
int GetReturnCode();
- wxWindow *GetParent();
+ wxWindow *GetParent() const
+ { return m_parent; }
+ wxWindow *GetGrandParent(void) const
+ { return (m_parent ? m_parent->m_parent : (wxWindow*)NULL); }
+ void SetParent( wxWindow *p )
+ { m_parent = p; }
wxEvtHandler *GetEventHandler();
- void SetEventhandler( wxEvtHandler *handler );
+ void SetEventHandler( wxEvtHandler *handler );
+ void PushEventHandler( wxEvtHandler *handler );
+ wxEvtHandler *PopEventHandler( bool deleteHandler = FALSE );
virtual wxValidator *GetValidator();
- virtual void SetValidator( wxValidator *validator );
+ virtual void SetValidator( const wxValidator &validator );
+ virtual void SetAcceleratorTable( const wxAcceleratorTable& accel );
+ virtual wxAcceleratorTable *GetAcceleratorTable() { return &m_acceleratorTable; }
+
bool IsBeingDeleted();
void SetId( wxWindowID id );
void SetCursor( const wxCursor &cursor );
- virtual void Refresh( bool eraseBackground = TRUE, const wxRect *rect = NULL );
+ virtual void Refresh( bool eraseBackground = TRUE, const wxRect *rect = (const wxRect *) NULL );
virtual void Clear();
- virtual bool IsExposed( long x, long y );
- virtual bool IsExposed( long x, long y, long width, long height );
+
+ virtual wxRegion GetUpdateRegion() const;
+ virtual bool IsExposed(int x, int y) const;
+ virtual bool IsExposed(int x, int y, int w, int h) const;
+ virtual bool IsExposed(const wxPoint& pt) const;
+ virtual bool IsExposed(const wxRect& rect) const;
virtual wxColour GetBackgroundColour() const;
virtual void SetBackgroundColour( const wxColour &colour );
+ virtual wxColour GetForegroundColour() const;
+ virtual void SetForegroundColour( const wxColour &colour );
+
+ virtual int GetCharHeight(void) const;
+ virtual int GetCharWidth(void) const;
+ virtual void GetTextExtent( const wxString& string, int *x, int *y,
+ int *descent = (int *) NULL,
+ int *externalLeading = (int *) NULL,
+ const wxFont *theFont = (const wxFont *) NULL, bool use16 = FALSE) const;
virtual void SetDefaultBackgroundColour( const wxColour& col )
- { m_defaultBackgroundColour = col; };
+ { m_defaultBackgroundColour = col; }
virtual wxColour GetDefaultBackgroundColour() const
- { return m_defaultBackgroundColour; };
+ { return m_defaultBackgroundColour; }
virtual void SetDefaultForegroundColour( const wxColour& col )
- { m_defaultForegroundColour = col; };
+ { m_defaultForegroundColour = col; }
virtual wxColour GetDefaultForegroundColour() const
- { return m_defaultForegroundColour; };
+ { return m_defaultForegroundColour; }
virtual void SetFont( const wxFont &font );
virtual wxFont *GetFont();
void OnSysColourChanged( wxSysColourChangedEvent &WXUNUSED(event) ) {};
virtual bool IsShown() const;
+
+ virtual void Raise(void);
+ virtual void Lower(void);
+
virtual bool IsRetained();
virtual wxWindow *FindWindow( long id );
virtual wxWindow *FindWindow( const wxString& name );
void OnInitDialog( wxInitDialogEvent &event );
virtual void InitDialog();
+ virtual bool PopupMenu( wxMenu *menu, int x, int y );
+
virtual void SetDropTarget( wxDropTarget *dropTarget );
virtual wxDropTarget *GetDropTarget() const;
-private:
- virtual GtkWidget* GetDropTargetWidget(void);
-
-public:
+
virtual void SetScrollbar( int orient, int pos, int thumbVisible,
int range, bool refresh = TRUE );
virtual void SetScrollPos( int orient, int pos, bool refresh = TRUE );
virtual int GetScrollPos( int orient ) const;
virtual int GetScrollThumb( int orient ) const;
virtual int GetScrollRange( int orient ) const;
- virtual void ScrollWindow( int dx, int dy, const wxRect* rect = NULL );
+ virtual void ScrollWindow( int dx, int dy, const wxRect* rect = (wxRect *) NULL );
- // return FALSE from here if the window doesn't want the focus
virtual bool AcceptsFocus() const;
-
- // update the UI state (called from OnIdle)
void UpdateWindowUI();
-
public: // cannot get private going yet
+ virtual GtkWidget* GetConnectWidget(void);
+ virtual bool IsOwnGtkWindow( GdkWindow *window );
+
void PreCreation( wxWindow *parent, wxWindowID id, const wxPoint &pos,
const wxSize &size, long style, const wxString &name );
void PostCreation();
bool HasVMT();
virtual void ImplementSetSize();
virtual void ImplementSetPosition();
- void GetDrawingOffset( long *x, long *y );
-
- wxWindow *m_parent;
- wxList m_children;
- int m_x,m_y;
- int m_width,m_height;
- int m_retCode;
- wxEvtHandler *m_eventHandler;
- wxValidator *m_windowValidator;
- wxDropTarget *m_pDropTarget;
- wxWindowID m_windowId;
- wxCursor *m_cursor;
- wxFont m_font;
- wxColour m_backgroundColour;
- wxColour m_defaultBackgroundColour;
- wxColour m_foregroundColour ;
- wxColour m_defaultForegroundColour;
- wxRegion m_updateRegion;
- long m_windowStyle;
- bool m_isShown;
- bool m_isEnabled;
- wxString m_windowName;
- long m_drawingOffsetX,m_drawingOffsetY;
-
- GtkWidget *m_widget;
- GtkWidget *m_wxwindow;
- GtkAdjustment *m_hAdjust,*m_vAdjust;
- float m_oldHorizontalPos;
- float m_oldVerticalPos;
- bool m_needParent;
- bool m_hasScrolling;
- bool m_hasVMT;
- bool m_sizeSet;
- bool m_resizing;
-
-public: // Layout section
-
- wxLayoutConstraints * m_constraints;
- wxList * m_constraintsInvolvedIn;
- wxSizer * m_windowSizer;
- wxWindow * m_sizerParent;
- bool m_autoLayout;
+
+ wxWindow *m_parent;
+ wxList m_children;
+ int m_x,m_y;
+ int m_width,m_height;
+ int m_minWidth,m_minHeight;
+ int m_maxWidth,m_maxHeight;
+ int m_retCode;
+ wxEvtHandler *m_eventHandler;
+ wxValidator *m_windowValidator;
+ wxDropTarget *m_pDropTarget;
+ wxWindowID m_windowId;
+ wxCursor *m_cursor;
+ wxFont m_font;
+ wxColour m_backgroundColour;
+ wxColour m_defaultBackgroundColour;
+ wxColour m_foregroundColour ;
+ wxColour m_defaultForegroundColour;
+ wxRegion m_updateRegion;
+ long m_windowStyle;
+ bool m_isShown;
+ bool m_isEnabled;
+ wxString m_windowName;
+ wxAcceleratorTable m_acceleratorTable;
+
+ GtkWidget *m_widget;
+ GtkWidget *m_wxwindow;
+ GtkAdjustment *m_hAdjust,*m_vAdjust;
+ float m_oldHorizontalPos;
+ float m_oldVerticalPos;
+ bool m_needParent;
+ bool m_hasScrolling;
+ bool m_hasOwnStyle;
+ bool m_hasVMT;
+ bool m_sizeSet;
+ bool m_resizing;
+
+public:
+
+ wxLayoutConstraints *m_constraints;
+ wxList *m_constraintsInvolvedIn;
+ wxSizer *m_windowSizer;
+ wxWindow *m_sizerParent;
+ bool m_autoLayout;
wxLayoutConstraints *GetConstraints() const;
void SetConstraints( wxLayoutConstraints *constraints );