- wxWindow();
- wxWindow( wxWindow *parent, wxWindowID id,
- const wxPoint &pos = wxDefaultPosition, const wxSize &size = wxDefaultSize,
- long style = 0, const wxString &name = wxPanelNameStr );
- bool Create( wxWindow *parent, wxWindowID id,
- const wxPoint &pos = wxDefaultPosition, const wxSize &size = wxDefaultSize,
- long style = 0, const wxString &name = wxPanelNameStr );
- virtual ~wxWindow();
- bool Close( bool force = FALSE );
- virtual bool Destroy();
- virtual bool DestroyChildren();
-
- virtual void PrepareDC( wxDC &dc );
-
- virtual void SetSize( int x, int y, int width, int height,
- int sizeFlags = wxSIZE_AUTO );
- virtual void SetSize( int width, int height );
- virtual void Move( int x, int y );
- virtual void GetSize( int *width, int *height ) const;
- virtual void SetClientSize( int const width, int const height );
- virtual void GetClientSize( int *width, int *height ) const;
- virtual void GetPosition( int *x, int *y ) const;
- virtual void Centre( int direction = wxHORIZONTAL );
- virtual void Fit();
-
- void OnSize( wxSizeEvent &event );
- void OnIdle( wxIdleEvent& event );
-
- virtual bool Show( bool show );
- virtual void Enable( bool enable );
- virtual void MakeModal( bool modal );
- virtual bool IsEnabled() const { return m_isEnabled; };
- virtual void SetFocus();
- virtual bool OnClose();
-
- virtual void AddChild( wxWindow *child );
- wxList *GetChildren();
- virtual void RemoveChild( wxWindow *child );
- void SetReturnCode( int retCode );
- int GetReturnCode();
- wxWindow *GetParent();
-
- wxEvtHandler *GetEventHandler();
- void SetEventhandler( wxEvtHandler *handler );
-
- virtual wxValidator *GetValidator();
- virtual void SetValidator( wxValidator *validator );
-
- bool IsBeingDeleted();
-
- void SetId( wxWindowID id );
- wxWindowID GetId();
-
- void SetCursor( const wxCursor &cursor );
-
- virtual void Refresh( bool eraseBackground = TRUE, const wxRect *rect = NULL );
- virtual void Clear();
- virtual bool IsExposed( long x, long y );
- virtual bool IsExposed( long x, long y, long width, long height );
-
- virtual wxColour GetBackgroundColour() const;
- virtual void SetBackgroundColour( const wxColour &colour );
-
- virtual void SetDefaultBackgroundColour( const wxColour& col )
- { m_defaultBackgroundColour = col; };
- virtual wxColour GetDefaultBackgroundColour() const
- { return m_defaultBackgroundColour; };
- virtual void SetDefaultForegroundColour( const wxColour& col )
- { m_defaultForegroundColour = col; };
- virtual wxColour GetDefaultForegroundColour() const
- { return m_defaultForegroundColour; };
-
- virtual void SetFont( const wxFont &font );
- virtual wxFont *GetFont();
- // For backward compatibility
- inline virtual void SetButtonFont(const wxFont& font) { SetFont(font); }
- inline virtual void SetLabelFont(const wxFont& font) { SetFont(font); }
- inline virtual wxFont *GetLabelFont() { return GetFont(); };
- inline virtual wxFont *GetButtonFont() { return GetFont(); };
- virtual void SetWindowStyleFlag( long flag );
- virtual long GetWindowStyleFlag() const;
- virtual void CaptureMouse();
- virtual void ReleaseMouse();
- virtual void SetTitle( const wxString &title );
- virtual wxString GetTitle() const;
- virtual void SetName( const wxString &name );
- virtual wxString GetName() const;
- virtual wxString GetLabel() const;
-
- void OnSysColourChanged( wxSysColourChangedEvent &WXUNUSED(event) ) {};
-
- virtual bool IsShown() const;
- virtual bool IsRetained();
- virtual wxWindow *FindWindow( long id );
- virtual wxWindow *FindWindow( const wxString& name );
- void AllowDoubleClick( bool WXUNUSED(allow) ) {};
- void SetDoubleClick( bool WXUNUSED(allow) ) {};
- virtual void ClientToScreen( int *x, int *y );
- virtual void ScreenToClient( int *x, int *y );
-
- virtual bool Validate();
- virtual bool TransferDataToWindow();
- virtual bool TransferDataFromWindow();
- void OnInitDialog( wxInitDialogEvent &event );
- virtual void InitDialog();
-
- virtual void SetDropTarget( wxDropTarget *dropTarget );
- virtual wxDropTarget *GetDropTarget() const;
-private:
- virtual GtkWidget* GetDropTargetWidget(void);
-
+ // creating the window
+ // -------------------
+ wxWindowGTK();
+ wxWindowGTK(wxWindow *parent,
+ wxWindowID id,
+ const wxPoint& pos = wxDefaultPosition,
+ const wxSize& size = wxDefaultSize,
+ long style = 0,
+ const wxString& name = wxPanelNameStr);
+ bool Create(wxWindow *parent,
+ wxWindowID id,
+ const wxPoint& pos = wxDefaultPosition,
+ const wxSize& size = wxDefaultSize,
+ long style = 0,
+ const wxString& name = wxPanelNameStr);
+ virtual ~wxWindowGTK();
+
+ // implement base class (pure) virtual methods
+ // -------------------------------------------
+
+ virtual void SetLabel(const wxString& WXUNUSED(label)) { }
+ virtual wxString GetLabel() const { return wxEmptyString; }
+
+ virtual bool Destroy();
+
+ virtual void Raise();
+ virtual void Lower();
+
+ virtual bool Show( bool show = true );
+ virtual bool Enable( bool enable = true );
+
+ virtual void SetWindowStyleFlag( long style );
+
+ virtual bool IsRetained() const;
+
+ virtual void SetFocus();
+ virtual bool AcceptsFocus() const;
+
+ virtual bool Reparent( wxWindowBase *newParent );
+
+ virtual void WarpPointer(int x, int y);
+
+ virtual void Refresh( bool eraseBackground = true,
+ const wxRect *rect = (const wxRect *) NULL );
+ virtual void Update();
+ virtual void ClearBackground();
+
+ virtual bool SetBackgroundColour( const wxColour &colour );
+ virtual bool SetForegroundColour( const wxColour &colour );
+ virtual bool SetCursor( const wxCursor &cursor );
+ virtual bool SetFont( const wxFont &font );
+
+ virtual bool SetBackgroundStyle(wxBackgroundStyle style) ;
+
+ virtual int GetCharHeight() const;
+ virtual int GetCharWidth() const;
+ virtual void GetTextExtent(const wxString& string,
+ int *x, int *y,
+ int *descent = (int *) NULL,
+ int *externalLeading = (int *) NULL,
+ const wxFont *theFont = (const wxFont *) NULL)
+ const;
+
+ virtual void SetScrollbar( int orient, int pos, int thumbVisible,
+ int range, bool refresh = true );
+ virtual void SetScrollPos( int orient, int pos, bool refresh = true );
+ virtual int GetScrollPos( int orient ) const;
+ virtual int GetScrollThumb( int orient ) const;
+ virtual int GetScrollRange( int orient ) const;
+ virtual void ScrollWindow( int dx, int dy,
+ const wxRect* rect = (wxRect *) NULL );
+ virtual bool ScrollLines(int lines);
+ virtual bool ScrollPages(int pages);
+
+#if wxUSE_DRAG_AND_DROP
+ virtual void SetDropTarget( wxDropTarget *dropTarget );
+#endif // wxUSE_DRAG_AND_DROP
+
+ virtual void AddChild( wxWindowBase *child );
+ virtual void RemoveChild( wxWindowBase *child );
+
+ // implementation
+ // --------------
+
+ virtual WXWidget GetHandle() const { return m_widget; }
+
+ // I don't want users to override what's done in idle so everything that
+ // has to be done in idle time in order for wxGTK to work is done in
+ // OnInternalIdle
+ virtual void OnInternalIdle();
+
+ // Internal represention of Update()
+ void GtkUpdate();
+
+ // For compatibility across platforms (not in event table)
+ void OnIdle(wxIdleEvent& WXUNUSED(event)) {}
+
+ // wxGTK-specific: called recursively by Enable,
+ // to give widgets an opportunity to correct their colours after they
+ // have been changed by Enable
+ virtual void OnParentEnable( bool WXUNUSED(enable) ) {}
+
+ // Used by all window classes in the widget creation process.
+ bool PreCreation( wxWindowGTK *parent, const wxPoint &pos, const wxSize &size );
+ void PostCreation();
+
+ // Internal addition of child windows. differs from class
+ // to class not by using virtual functions but by using
+ // the m_insertCallback.
+ void DoAddChild(wxWindowGTK *child);
+
+ // This methods sends wxPaintEvents to the window. It reads the
+ // update region, breaks it up into rects and sends an event
+ // for each rect. It is also responsible for background erase
+ // events and NC paint events. It is called from "draw" and
+ // "expose" handlers as well as from ::Update()
+ void GtkSendPaintEvents();
+
+ // The methods below are required because many native widgets
+ // are composed of several subwidgets and setting a style for
+ // the widget means setting it for all subwidgets as well.
+ // also, it is not clear which native widget is the top
+ // widget where (most of) the input goes. even tooltips have
+ // to be applied to all subwidgets.
+ virtual GtkWidget* GetConnectWidget();
+ virtual bool IsOwnGtkWindow( GdkWindow *window );
+ void ConnectWidget( GtkWidget *widget );
+
+protected:
+ // Override GTKWidgetNeedsMnemonic and return true if your
+ // needs to set its mnemonic widget, such as for a
+ // GtkLabel for wxStaticText, then do the actual
+ // setting of the widget inside GTKWidgetDoSetMnemonic
+ virtual bool GTKWidgetNeedsMnemonic() const;
+ virtual void GTKWidgetDoSetMnemonic(GtkWidget* w);
+