}
wxYield();
\end{verbatim}
-
+
\wxheading{Derived from}
\helpref{wxFrame}{wxframe}\\
<wx/splash.h>
+\wxheading{Library}
+
+\helpref{wxAdv}{librarieslist}
+
\latexignore{\rtfignore{\wxheading{Members}}}
\membersection{wxSplashScreen::wxSplashScreen}\label{wxsplashscreenwxsplashscreen}
-\func{}{wxSplashScreen}{\param{const wxBitmap\& }{bitmap}, \param{long }{splashStyle}, \param{int }{milliseconds}, \param{wxWindow* }{parent}, \param{wxWindowID }{id}, \param{const wxPoint\& }{pos = wxDefaultPosition}, \param{const wxSize\& }{size = wxDefaultSize}, \param{long }{style = wxSIMPLE\_BORDER}}
+\func{}{wxSplashScreen}{\param{const wxBitmap\& }{bitmap}, \param{long }{splashStyle}, \param{int }{milliseconds}, \param{wxWindow* }{parent}, \param{wxWindowID }{id}, \param{const wxPoint\& }{pos = wxDefaultPosition}, \param{const wxSize\& }{size = wxDefaultSize}, \param{long }{style = wxSIMPLE\_BORDER|wxFRAME\_NO\_TASKBAR|wxSTAY\_ON\_TOP}}
Construct the splash screen passing a bitmap, a style, a timeout, a window id, optional position
and size, and a window style.