#ifndef _WX_UNIV_LISTBOX_H_
#define _WX_UNIV_LISTBOX_H_
-#ifdef __GNUG__
+#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
#pragma interface "univlistbox.h"
#endif
#include "wx/scrolwin.h" // for wxScrollHelper
#include "wx/dynarray.h"
+#include "wx/arrstr.h"
// ----------------------------------------------------------------------------
// the actions supported by this control
Create(parent, id, pos, size, n, choices, style, validator, name);
}
+ wxListBox(wxWindow *parent,
+ wxWindowID id,
+ const wxPoint& pos,
+ const wxSize& size,
+ const wxArrayString& choices,
+ long style = 0,
+ const wxValidator& validator = wxDefaultValidator,
+ const wxString& name = wxListBoxNameStr );
virtual ~wxListBox();
long style = 0,
const wxValidator& validator = wxDefaultValidator,
const wxString& name = wxListBoxNameStr);
+ bool Create(wxWindow *parent,
+ wxWindowID id,
+ const wxPoint& pos,
+ const wxSize& size,
+ const wxArrayString& choices,
+ long style = 0,
+ const wxValidator& validator = wxDefaultValidator,
+ const wxString& name = wxListBoxNameStr);
// implement the listbox interface defined by wxListBoxBase
virtual void Clear();
virtual void Delete(int n);
- virtual int GetCount() const { return (int)m_strings.GetCount(); }
- virtual wxString GetString(int n) const { return m_strings[n]; }
+ virtual int GetCount() const { return (int)m_strings->GetCount(); }
+ virtual wxString GetString(int n) const { return (*m_strings)[n]; }
virtual void SetString(int n, const wxString& s);
virtual int FindString(const wxString& s) const
- { return m_strings.Index(s); }
+ { return IsSorted() ? m_stringsSorted->Index(s) : m_strings->Index(s); }
virtual bool IsSelected(int n) const
{ return m_selections.Index(n) != wxNOT_FOUND; }
long numArg = 0l,
const wxString& strArg = wxEmptyString);
- // let wxColourScheme choose the right colours for us
- virtual bool IsContainerWindow() const { return TRUE; }
-
// idle processing
virtual void OnInternalIdle();
+
protected:
// geometry
virtual wxSize DoGetBestClientSize() const;
void UpdateItems();
// the array containing all items (it is sorted if the listbox has
- // wxLB_SORT style)
- wxArrayString m_strings;
+ // wxLB_SORT style). Note the evil trick: the pointers share the
+ // same location, hence we use m_strings when we don't care if the
+ // array is sorted or not, m_stringsSorted when we do
+ union
+ {
+ wxArrayString* m_strings;
+ wxSortedArrayString* m_stringsSorted;
+ };
// this array contains the indices of the selected items (for the single
// selection listboxes only the first element of it is used and contains