-void wxApp::OnIdle(wxIdleEvent &event)
-{
- static bool s_inOnIdle = FALSE;
-
- /* Avoid recursion (via ProcessEvent default case) */
- if (s_inOnIdle)
- return;
-
- s_inOnIdle = TRUE;
-
- /* Resend in the main thread events which have been prepared in other
- threads */
- ProcessPendingEvents();
-
- // 'Garbage' collection of windows deleted with Close().
- DeletePendingObjects();
-
-#if wxUSE_LOG
- // flush the logged messages if any
- wxLog::FlushActive();
-#endif // wxUSE_LOG
-
- // Send OnIdle events to all windows
- if ( SendIdleEvents() )
- event.RequestMore(TRUE);
-
- s_inOnIdle = FALSE;
-}
-