private:
CPPUNIT_TEST_SUITE( SpinCtrlTestCase );
+ CPPUNIT_TEST( Initial );
WXUISIM_TEST( Arrows );
WXUISIM_TEST( Wrap );
CPPUNIT_TEST( Range );
CPPUNIT_TEST( Value );
CPPUNIT_TEST_SUITE_END();
+ void Initial();
void Arrows();
void Wrap();
void Range();
wxDELETE(m_spin);
}
+void SpinCtrlTestCase::Initial()
+{
+ // Initial value is defined by "initial" argument which is 0 by default.
+ CPPUNIT_ASSERT_EQUAL( 0, m_spin->GetValue() );
+
+ wxWindow* const parent = m_spin->GetParent();
+
+ // Recreate the control with another "initial" to check this.
+ delete m_spin;
+ m_spin = new wxSpinCtrl(parent, wxID_ANY, "",
+ wxDefaultPosition, wxDefaultSize, 0,
+ 0, 100, 17);
+ CPPUNIT_ASSERT_EQUAL( 17, m_spin->GetValue() );
+
+ // But if the text string is specified, it takes precedence.
+ delete m_spin;
+ m_spin = new wxSpinCtrl(parent, wxID_ANY, "99",
+ wxDefaultPosition, wxDefaultSize, 0,
+ 0, 100, 17);
+ CPPUNIT_ASSERT_EQUAL( 99, m_spin->GetValue() );
+}
+
void SpinCtrlTestCase::Arrows()
{
#if wxUSE_UIACTIONSIMULATOR
- wxTestableFrame* frame = wxStaticCast(wxTheApp->GetTopWindow(),
- wxTestableFrame);
-
- EventCounter count(m_spin, wxEVT_COMMAND_SPINCTRL_UPDATED);
+ EventCounter updated(m_spin, wxEVT_COMMAND_SPINCTRL_UPDATED);
wxUIActionSimulator sim;
wxYield();
- CPPUNIT_ASSERT_EQUAL(1, frame->GetEventCount());
+ CPPUNIT_ASSERT_EQUAL(1, updated.GetCount());
CPPUNIT_ASSERT_EQUAL(1, m_spin->GetValue());
+ updated.Clear();
sim.Char(WXK_DOWN);
wxYield();
- CPPUNIT_ASSERT_EQUAL(1, frame->GetEventCount());
+ CPPUNIT_ASSERT_EQUAL(1, updated.GetCount());
CPPUNIT_ASSERT_EQUAL(0, m_spin->GetValue());
#endif
}