// to be replaced by dynamic_cast<> in the future
#define wxDynamicCast(obj, className) \
- ((className *) wxCheckDynamicCast((wxObject*)(obj), &className::ms_classInfo))
+ ((className *) wxCheckDynamicCast( \
+ wx_const_cast(wxObject *, wx_static_cast(const wxObject *, \
+ wx_const_cast(className *, wx_static_cast(const className *, obj)))), \
+ &className::ms_classInfo))
// The 'this' pointer is always true, so use this version
// to cast the this pointer and avoid compiler warnings.
#define wxDynamicCastThis(className) \
(IsKindOf(&className::ms_classInfo) ? (className *)(this) : (className *)0)
-#ifdef HAVE_CONST_CAST
-#define wxConstCast(obj, className) const_cast<className *>(obj)
-#else
-#define wxConstCast(obj, className) ((className *)(obj))
-#endif
-
-
#ifdef __WXDEBUG__
inline void* wxCheckCast(void *ptr)
{
// get the runtime identity of this object
wxClassInfo *GetClassInfo() const
{
- return const_cast<wxClassInfo*>((const wxClassInfo*)m_classInfo);
+ return wx_const_cast(wxClassInfo *, m_classInfo);
}
wxObject* GetSuperClassInstance() const