#include "wx/settings.h"
#include "wx/menuitem.h"
#include "wx/module.h"
+ #include "wx/msw/wrapcctl.h"
#endif
#include "wx/ownerdrw.h"
dc.GetTextExtent(str, &w, &h);
*pwidth = w;
*pheight = h;
-
- // add space at the end of the menu for the submenu expansion arrow
- // this will also allow offsetting the accel string from the right edge
- *pwidth += GetMarginWidth() + 16;
}
else // don't draw the text, just the bitmap (if any)
{
if ( *pheight < adjustedHeight )
*pheight = adjustedHeight;
- const size_t widthBmp = m_bmpChecked.GetWidth();
+ const int widthBmp = m_bmpChecked.GetWidth();
if ( IsOwnerDrawn() )
{
// widen the margin to fit the bitmap if necessary
- if ((size_t)GetMarginWidth() < widthBmp)
+ if ( GetMarginWidth() < widthBmp )
SetMarginWidth(widthBmp);
}
else // we must allocate enough space for the bitmap
// add a 4-pixel separator, otherwise menus look cluttered
*pwidth += 4;
+ // notice that this adjustment must be done after (possibly) changing the
+ // margin width above
+ if ( IsOwnerDrawn() )
+ {
+ // add space at the end of the menu for the submenu expansion arrow
+ // this will also allow offsetting the accel string from the right edge
+ *pwidth += GetMarginWidth() + 16;
+ }
+
// make sure that this item is at least as tall as the system menu height
const size_t heightStd = wxMSWSystemMenuFontModule::GetSystemMenuHeight();
if ( *pheight < heightStd )
}
+// ----------------------------------------------------------------------------
+// global helper functions implemented here
+// ----------------------------------------------------------------------------
+
+BOOL wxDrawStateBitmap(HDC hDC, HBITMAP hBitmap, int x, int y, UINT uState)
+{
+ // determine size of bitmap image
+ BITMAP bmp;
+ if ( !::GetObject(hBitmap, sizeof(BITMAP), &bmp) )
+ return FALSE;
+
+ BOOL result;
+
+ switch ( uState )
+ {
+ case wxDSB_NORMAL:
+ case wxDSB_SELECTED:
+ {
+ // uses image list functions to draw
+ // - normal bitmap with support transparency
+ // (image list internally create mask etc.)
+ // - blend bitmap with the background colour
+ // (like default selected items)
+ HIMAGELIST hIml = ::ImageList_Create(bmp.bmWidth, bmp.bmHeight,
+ ILC_COLOR32 | ILC_MASK, 1, 1);
+ ::ImageList_Add(hIml, hBitmap, NULL);
+ UINT fStyle = uState == wxDSB_SELECTED ? ILD_SELECTED : ILD_NORMAL;
+ result = ::ImageList_Draw(hIml, 0, hDC, x, y, fStyle);
+ ::ImageList_Destroy(hIml);
+ }
+ break;
+
+ case wxDSB_DISABLED:
+ result = ::DrawState(hDC, NULL, NULL, (LPARAM)hBitmap, 0, x, y,
+ bmp.bmWidth, bmp.bmHeight,
+ DST_BITMAP | DSS_DISABLED);
+ break;
+
+ default:
+ wxFAIL_MSG( _T("DrawStateBitmap: unknown wxDSBStates value") );
+ result = FALSE;
+ }
+
+ return result;
+}
+
#endif // wxUSE_OWNER_DRAWN