+ RECT rc;
+ ::GetWindowRect(GetHwnd(), &rc);
+ HRGN hrgn = ::CreateRectRgn(rc.left, rc.top, rc.right + 1, rc.bottom + 1);
+
+ // iterate over all child windows (not just wxWindows but all windows)
+ for ( HWND child = ::GetWindow(GetHwndOf(GetParent()), GW_CHILD);
+ child;
+ child = ::GetWindow(child, GW_HWNDNEXT) )
+ {
+ wxWindow *childWindow = wxGetWindowFromHWND((WXHWND) child);
+
+ // can't just test for (this != child) here since if a wxStaticBox
+ // overlaps another wxStaticBox then neither are drawn. The overlapping
+ // region will flicker but we shouldn't have overlapping windows anyway.
+ if ( !childWindow || !wxDynamicCast(childWindow, wxStaticBox) )
+ {
+ ::GetWindowRect(child, &rc);
+ if ( ::RectInRegion(hrgn, &rc) )
+ {
+ // need to remove WS_CLIPSIBLINGS from all sibling windows
+ // that are within this staticbox if set
+ LONG style = ::GetWindowLong(child, GWL_STYLE);
+ if ( style & WS_CLIPSIBLINGS )
+ {
+ style &= ~WS_CLIPSIBLINGS;
+ ::SetWindowLong(child, GWL_STYLE, style);
+
+ // MSDN: "If you have changed certain window data using
+ // SetWindowLong, you must call SetWindowPos to have the
+ // changes take effect."
+ ::SetWindowPos(child, NULL, 0, 0, 0, 0,
+ SWP_NOMOVE | SWP_NOSIZE | SWP_NOZORDER |
+ SWP_FRAMECHANGED);
+ }
+
+ AutoHRGN hrgnChild(::CreateRectRgnIndirect(&rc));
+ ::CombineRgn(hrgn, hrgn, hrgnChild, RGN_DIFF);
+ }
+ }
+ }
+
+ return (WXHRGN)hrgn;
+}
+
+// helper for OnPaint()
+void wxStaticBox::PaintBackground(wxDC& dc, const RECT& rc)
+{
+ HBRUSH hbr = (HBRUSH)DoMSWControlColor(GetHdcOf(dc), wxNullColour);
+ if ( !hbr )
+ {
+ wxBrush *
+ brush = wxTheBrushList->FindOrCreateBrush(GetBackgroundColour());
+ if ( brush )
+ hbr = GetHbrushOf(*brush);
+ }
+
+ if ( hbr )
+ ::FillRect(GetHdcOf(dc), &rc, hbr);
+}
+
+void wxStaticBox::OnPaint(wxPaintEvent& WXUNUSED(event))
+{
+ wxPaintDC dc(this);
+ RECT rc;
+ ::GetClientRect(GetHwnd(), &rc);
+
+ // draw the entire box in a memory DC, but only blit the bits not redrawn
+ // either by our children windows nor by FillRect() painting the background
+ // below
+ wxMemoryDC memdc;
+ wxBitmap bitmap(rc.right, rc.bottom);
+ memdc.SelectObject(bitmap);
+
+ PaintBackground(memdc, rc);
+ MSWDefWindowProc(WM_PAINT, (WPARAM)GetHdcOf(memdc), 0);
+
+ int borderTop, border;
+ GetBordersForSizer(&borderTop, &border);
+
+ // top
+ dc.Blit(border, 0, rc.right - border, borderTop,
+ &memdc, border, 0);
+ // bottom
+ dc.Blit(border, rc.bottom - border, rc.right - border, rc.bottom,
+ &memdc, border, rc.bottom - border);
+ // left
+ dc.Blit(0, 0, border, rc.bottom,
+ &memdc, 0, 0);
+ // right
+ dc.Blit(rc.right - border, 0, rc.right, rc.bottom,
+ &memdc, rc.right - border, 0);
+
+ AutoHRGN hrgn((HRGN)MSWGetRegionWithoutChildren());
+ RECT rcWin;
+ ::GetWindowRect(GetHwnd(), &rcWin);
+ ::OffsetRgn(hrgn, -rcWin.left, -rcWin.top);
+
+
+ // now remove the box itself
+ MSWGetRegionWithoutSelf((WXHRGN) hrgn, rc.right, rc.bottom);
+
+ // and paint the inside of the box (excluding child controls)
+ ::SelectClipRgn(GetHdcOf(dc), hrgn);
+ PaintBackground(dc, rc);
+ ::SelectClipRgn(GetHdcOf(dc), NULL);