void MyThread::WriteText(const wxString& text)
{
wxString msg;
- msg << wxTime().FormatTime() << ": " << text;
// before doing any GUI calls we must ensure that this thread is the only
// one doing it!
wxMutexGuiLocker guiLocker;
+ msg << wxTime().FormatTime() << ": " << text;
m_frame->WriteText(msg);
}