#endif
#ifdef __WXMSW__
-#include <wx/pnghand.h>
-// #include <wx/xpmhand.h>
+#include "wx/pnghand.h"
+#endif
+#ifdef __WXGTK__
+#include "wx/image.h"
#endif
#include "pngdemo.h"
bool MyApp::OnInit(void)
{
-#ifdef __WXMSW__
- wxBitmap::AddHandler(new wxPNGFileHandler);
-// wxBitmap::AddHandler(new wxXPMFileHandler);
-// wxBitmap::AddHandler(new wxXPMDataHandler);
-#endif
+ wxImage::AddHandler(new wxPNGHandler);
// Create the main frame window
frame = new MyFrame((wxFrame *) NULL, "wxPNGBitmap Demo", wxPoint(0, 0), wxSize(300, 300));