if (height) *height = m_maxY-m_minY;
}
-void wxDC::GetSizeMM( long* width, long* height ) const
+void wxDC::GetSizeMM( int* width, int* height ) const
{
int w = 0;
int h = 0;
GetSize( &w, &h );
- if (width) *width = long( double(w) / (m_scaleX*m_mm_to_pix_x) );
- if (height) *height = long( double(h) / (m_scaleY*m_mm_to_pix_y) );
+ if (width) *width = int( double(w) / (m_scaleX*m_mm_to_pix_x) );
+ if (height) *height = int( double(h) / (m_scaleY*m_mm_to_pix_y) );
+}
+
+// Resolution in pixels per logical inch
+wxSize wxDC::GetPPI(void) const
+{
+ // TODO (should probably be pure virtual)
+ return wxSize(0, 0);
}
void wxDC::SetTextForeground( const wxColour &col )