/////////////////////////////////////////////////////////////////////////////
// Name: windows.cpp
-// Purpose: wxWindow
-// Author: AUTHOR
+// Purpose: wxWindowMac
+// Author: Stefan Csomor
// Modified by:
-// Created: ??/??/98
+// Created: 1998-01-01
// RCS-ID: $Id$
-// Copyright: (c) AUTHOR
-// Licence: wxWindows licence
+// Copyright: (c) Stefan Csomor
+// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifdef __GNUG__
#include "wx/setup.h"
#include "wx/menu.h"
+#include "wx/window.h"
#include "wx/dc.h"
#include "wx/dcclient.h"
#include "wx/utils.h"
#include "wx/layout.h"
#include "wx/dialog.h"
#include "wx/listbox.h"
+#include "wx/scrolbar.h"
+#include "wx/statbox.h"
#include "wx/button.h"
#include "wx/settings.h"
#include "wx/msgdlg.h"
#include "wx/frame.h"
-
+#include "wx/notebook.h"
+#include "wx/tabctrl.h"
+#include "wx/tooltip.h"
+#include "wx/statusbr.h"
#include "wx/menuitem.h"
+#include "wx/spinctrl.h"
#include "wx/log.h"
+#include "wx/geometry.h"
+
+#if wxUSE_CARET
+ #include "wx/caret.h"
+#endif // wxUSE_CARET
+
+#define wxWINDOW_HSCROLL 5998
+#define wxWINDOW_VSCROLL 5997
+#define MAC_SCROLLBAR_SIZE 16
+
+#include "wx/mac/uma.h"
+#ifndef __DARWIN__
+#include <Windows.h>
+#include <ToolUtils.h>
+#endif
#if wxUSE_DRAG_AND_DROP
#include "wx/dnd.h"
#include <string.h>
extern wxList wxPendingDelete;
+wxWindowMac* gFocusWindow = NULL ;
+
+#ifdef __WXUNIVERSAL__
+ IMPLEMENT_ABSTRACT_CLASS(wxWindowMac, wxWindowBase)
+#else // __WXMAC__
+ IMPLEMENT_DYNAMIC_CLASS(wxWindow, wxWindowBase)
+#endif // __WXUNIVERSAL__/__WXMAC__
#if !USE_SHARED_LIBRARY
-IMPLEMENT_DYNAMIC_CLASS(wxWindow, wxEvtHandler)
-
-BEGIN_EVENT_TABLE(wxWindow, wxEvtHandler)
- EVT_CHAR(wxWindow::OnChar)
- EVT_ERASE_BACKGROUND(wxWindow::OnEraseBackground)
- EVT_SYS_COLOUR_CHANGED(wxWindow::OnSysColourChanged)
- EVT_INIT_DIALOG(wxWindow::OnInitDialog)
- EVT_IDLE(wxWindow::OnIdle)
+
+BEGIN_EVENT_TABLE(wxWindowMac, wxWindowBase)
+ EVT_NC_PAINT(wxWindowMac::OnNcPaint)
+ EVT_ERASE_BACKGROUND(wxWindowMac::OnEraseBackground)
+ EVT_SYS_COLOUR_CHANGED(wxWindowMac::OnSysColourChanged)
+ EVT_INIT_DIALOG(wxWindowMac::OnInitDialog)
+ EVT_SET_FOCUS(wxWindowMac::OnSetFocus)
+ EVT_MOUSE_EVENTS(wxWindowMac::OnMouseEvent)
END_EVENT_TABLE()
#endif
+#define wxMAC_DEBUG_REDRAW 0
+#ifndef wxMAC_DEBUG_REDRAW
+#define wxMAC_DEBUG_REDRAW 0
+#endif
+
+#define wxMAC_USE_THEME_BORDER 0
-// Constructor
-wxWindow::wxWindow()
-{
- // Generic
- m_windowId = 0;
- m_windowStyle = 0;
- m_windowParent = NULL;
- m_windowEventHandler = this;
- m_windowName = "";
- m_windowCursor = *wxSTANDARD_CURSOR;
- m_children = new wxList;
- m_constraints = NULL;
- m_constraintsInvolvedIn = NULL;
- m_windowSizer = NULL;
- m_sizerParent = NULL;
- m_autoLayout = FALSE;
- m_windowValidator = NULL;
- m_defaultItem = NULL;
- m_returnCode = 0;
- m_caretWidth = 0; m_caretHeight = 0;
- m_caretEnabled = FALSE;
- m_caretShown = FALSE;
- m_backgroundColour = wxSystemSettings::GetSystemColour(wxSYS_COLOUR_3DFACE) ;
- // m_backgroundColour = wxSystemSettings::GetSystemColour(wxSYS_COLOUR_WINDOW) ; ;
- m_foregroundColour = *wxBLACK;
-#if wxUSE_DRAG_AND_DROP
- m_pDropTarget = NULL;
-#endif
+// ===========================================================================
+// implementation
+// ===========================================================================
+
+
+// ----------------------------------------------------------------------------
+// constructors and such
+// ----------------------------------------------------------------------------
+
+void wxWindowMac::Init()
+{
+ m_backgroundTransparent = FALSE;
+
+ // as all windows are created with WS_VISIBLE style...
+ m_isShown = TRUE;
+
+ m_x = 0;
+ m_y = 0 ;
+ m_width = 0 ;
+ m_height = 0 ;
+
+ m_hScrollBar = NULL ;
+ m_vScrollBar = NULL ;
}
// Destructor
-wxWindow::~wxWindow()
+wxWindowMac::~wxWindowMac()
{
- // Have to delete constraints/sizer FIRST otherwise
- // sizers may try to look at deleted windows as they
- // delete themselves.
-#if wxUSE_CONSTRAINTS
- DeleteRelatedConstraints();
- if (m_constraints)
- {
- // This removes any dangling pointers to this window
- // in other windows' constraintsInvolvedIn lists.
- UnsetConstraints(m_constraints);
- delete m_constraints;
- m_constraints = NULL;
- }
- if (m_windowSizer)
- {
- delete m_windowSizer;
- m_windowSizer = NULL;
+ SendDestroyEvent();
+
+ // deleting a window while it is shown invalidates the region
+ if ( IsShown() ) {
+ wxWindowMac* iter = this ;
+ while( iter ) {
+ if ( iter->IsTopLevel() )
+ {
+ Refresh() ;
+ break ;
+ }
+ iter = iter->GetParent() ;
+
+ }
}
- // If this is a child of a sizer, remove self from parent
- if (m_sizerParent)
- m_sizerParent->RemoveChild((wxWindow *)this);
-#endif
- if (m_windowParent)
- m_windowParent->RemoveChild(this);
+ m_isBeingDeleted = TRUE;
- DestroyChildren();
+#ifndef __WXUNIVERSAL__
+ // VS: make sure there's no wxFrame with last focus set to us:
+ for ( wxWindow *win = GetParent(); win; win = win->GetParent() )
+ {
+ wxFrame *frame = wxDynamicCast(win, wxFrame);
+ if ( frame )
+ {
+ if ( frame->GetLastFocus() == this )
+ {
+ frame->SetLastFocus((wxWindow*)NULL);
+ }
+ break;
+ }
+ }
+#endif // __WXUNIVERSAL__
- // TODO: destroy the window
+ if ( s_lastMouseWindow == this )
+ {
+ s_lastMouseWindow = NULL ;
+ }
- delete m_children;
- m_children = NULL;
+ wxFrame* frame = wxDynamicCast( wxGetTopLevelParent( this ) , wxFrame ) ;
+ if ( frame )
+ {
+ if ( frame->GetLastFocus() == this )
+ frame->SetLastFocus( NULL ) ;
+ }
- // Just in case the window has been Closed, but
- // we're then deleting immediately: don't leave
- // dangling pointers.
- wxPendingDelete.DeleteObject(this);
+ if ( gFocusWindow == this )
+ {
+ gFocusWindow = NULL ;
+ }
- if ( m_windowValidator )
- delete m_windowValidator;
-}
+ DestroyChildren();
-// Destroy the window (delayed, if a managed window)
-bool wxWindow::Destroy()
-{
- delete this;
- return TRUE;
+ // delete our drop target if we've got one
+#if wxUSE_DRAG_AND_DROP
+ if ( m_dropTarget != NULL )
+ {
+ delete m_dropTarget;
+ m_dropTarget = NULL;
+ }
+#endif // wxUSE_DRAG_AND_DROP
}
// Constructor
-bool wxWindow::Create(wxWindow *parent, wxWindowID id,
+bool wxWindowMac::Create(wxWindowMac *parent, wxWindowID id,
const wxPoint& pos,
const wxSize& size,
long style,
const wxString& name)
{
- // Generic
- m_windowId = 0;
- m_windowStyle = 0;
- m_windowParent = NULL;
- m_windowEventHandler = this;
- m_windowName = "";
- m_windowCursor = *wxSTANDARD_CURSOR;
- m_constraints = NULL;
- m_constraintsInvolvedIn = NULL;
- m_windowSizer = NULL;
- m_sizerParent = NULL;
- m_autoLayout = FALSE;
- m_windowValidator = NULL;
+ wxCHECK_MSG( parent, FALSE, wxT("can't create wxWindowMac without parent") );
-#if wxUSE_DRAG_AND_DROP
- m_pDropTarget = NULL;
-#endif
+#if wxUSE_STATBOX
+ // wxGTK doesn't allow to create controls with static box as the parent so
+ // this will result in a crash when the program is ported to wxGTK - warn
+ // about it
+ //
+ // the correct solution is to create the controls as siblings of the
+ // static box
+ wxASSERT_MSG( !wxDynamicCast(parent, wxStaticBox),
+ _T("wxStaticBox can't be used as a window parent!") );
+#endif // wxUSE_STATBOX
- m_caretWidth = 0; m_caretHeight = 0;
- m_caretEnabled = FALSE;
- m_caretShown = FALSE;
- m_minSizeX = -1;
- m_minSizeY = -1;
- m_maxSizeX = -1;
- m_maxSizeY = -1;
- m_defaultItem = NULL;
- m_windowParent = NULL;
- if (!parent)
+ if ( !CreateBase(parent, id, pos, size, style, wxDefaultValidator, name) )
return FALSE;
- if (parent) parent->AddChild(this);
-
- m_returnCode = 0;
-
- SetName(name);
-
- if ( id == -1 )
- m_windowId = (int)NewControlId();
- else
- m_windowId = id;
-
- // m_backgroundColour = wxSystemSettings::GetSystemColour(wxSYS_COLOUR_WINDOW) ; ;
- m_backgroundColour = wxSystemSettings::GetSystemColour(wxSYS_COLOUR_3DFACE) ;
- m_foregroundColour = *wxBLACK;
-
- m_windowStyle = style;
-
- if ( id == -1 )
- m_windowId = (int)NewControlId();
- else
- m_windowId = id;
+ parent->AddChild(this);
+
+ m_x = (int)pos.x;
+ m_y = (int)pos.y;
+ AdjustForParentClientOrigin(m_x, m_y, wxSIZE_USE_EXISTING);
+ m_width = WidthDefault( size.x );
+ m_height = HeightDefault( size.y ) ;
+#ifndef __WXUNIVERSAL__
+ // Don't give scrollbars to wxControls unless they ask for them
+ if ( (! IsKindOf(CLASSINFO(wxControl)) && ! IsKindOf(CLASSINFO(wxStatusBar))) ||
+ (IsKindOf(CLASSINFO(wxControl)) && ( style & wxHSCROLL || style & wxVSCROLL)))
+ {
+ MacCreateScrollBars( style ) ;
+ }
+#endif
- // TODO: create the window
+ wxWindowCreateEvent event(this);
+ GetEventHandler()->AddPendingEvent(event);
return TRUE;
}
-void wxWindow::SetFocus()
+void wxWindowMac::SetFocus()
{
- // TODO
-}
+ if ( gFocusWindow == this )
+ return ;
-void wxWindow::Enable(bool enable)
-{
- // TODO
+ if ( AcceptsFocus() )
+ {
+ if (gFocusWindow )
+ {
+#if wxUSE_CARET
+ // Deal with caret
+ if ( gFocusWindow->m_caret )
+ {
+ gFocusWindow->m_caret->OnKillFocus();
+ }
+#endif // wxUSE_CARET
+#ifndef __WXUNIVERSAL__
+ wxControl* control = wxDynamicCast( gFocusWindow , wxControl ) ;
+ if ( control && control->GetMacControl() )
+ {
+ UMASetKeyboardFocus( (WindowRef) gFocusWindow->MacGetRootWindow() , (ControlHandle) control->GetMacControl() , kControlFocusNoPart ) ;
+ control->MacRedrawControl() ;
+ }
+#endif
+ // Without testing the window id, for some reason
+ // a kill focus event can still be sent to
+ // the control just being focussed.
+ int thisId = this->m_windowId;
+ int gFocusWindowId = gFocusWindow->m_windowId;
+ if (gFocusWindowId != thisId)
+ {
+ wxFocusEvent event(wxEVT_KILL_FOCUS, gFocusWindow->m_windowId);
+ event.SetEventObject(gFocusWindow);
+ gFocusWindow->GetEventHandler()->ProcessEvent(event) ;
+ }
+ }
+ gFocusWindow = this ;
+ {
+ #if wxUSE_CARET
+ // Deal with caret
+ if ( m_caret )
+ {
+ m_caret->OnSetFocus();
+ }
+ #endif // wxUSE_CARET
+ // panel wants to track the window which was the last to have focus in it
+ wxChildFocusEvent eventFocus(this);
+ GetEventHandler()->ProcessEvent(eventFocus);
+
+ #ifndef __WXUNIVERSAL__
+ wxControl* control = wxDynamicCast( gFocusWindow , wxControl ) ;
+ if ( control && control->GetMacControl() )
+ {
+ UMASetKeyboardFocus( (WindowRef) gFocusWindow->MacGetRootWindow() , (ControlHandle) control->GetMacControl() , kControlFocusNextPart ) ;
+ }
+ #endif
+ wxFocusEvent event(wxEVT_SET_FOCUS, m_windowId);
+ event.SetEventObject(this);
+ GetEventHandler()->ProcessEvent(event) ;
+ }
+ }
}
-void wxWindow::CaptureMouse()
+bool wxWindowMac::Enable(bool enable)
{
- // TODO
+ if ( !wxWindowBase::Enable(enable) )
+ return FALSE;
+
+ MacSuperEnabled( enable ) ;
+
+ return TRUE;
}
-void wxWindow::ReleaseMouse()
+void wxWindowMac::DoCaptureMouse()
{
- // TODO
+ wxTheApp->s_captureWindow = this ;
}
-// Push/pop event handler (i.e. allow a chain of event handlers
-// be searched)
-void wxWindow::PushEventHandler(wxEvtHandler *handler)
+wxWindow* wxWindowBase::GetCapture()
{
- handler->SetNextHandler(GetEventHandler());
- SetEventHandler(handler);
+ return wxTheApp->s_captureWindow ;
}
-wxEvtHandler *wxWindow::PopEventHandler(bool deleteHandler)
+void wxWindowMac::DoReleaseMouse()
{
- if ( GetEventHandler() )
- {
- wxEvtHandler *handlerA = GetEventHandler();
- wxEvtHandler *handlerB = handlerA->GetNextHandler();
- handlerA->SetNextHandler(NULL);
- SetEventHandler(handlerB);
- if ( deleteHandler )
- {
- delete handlerA;
- return NULL;
- }
- else
- return handlerA;
- }
- else
- return NULL;
+ wxTheApp->s_captureWindow = NULL ;
}
#if wxUSE_DRAG_AND_DROP
-void wxWindow::SetDropTarget(wxDropTarget *pDropTarget)
+void wxWindowMac::SetDropTarget(wxDropTarget *pDropTarget)
{
- if ( m_pDropTarget != 0 ) {
- delete m_pDropTarget;
- }
+ if ( m_dropTarget != 0 ) {
+ delete m_dropTarget;
+ }
- m_pDropTarget = pDropTarget;
- if ( m_pDropTarget != 0 )
- {
- // TODO
- }
+ m_dropTarget = pDropTarget;
+ if ( m_dropTarget != 0 )
+ {
+ // TODO
+ }
}
#endif
// Old style file-manager drag&drop
-void wxWindow::DragAcceptFiles(bool accept)
+void wxWindowMac::DragAcceptFiles(bool accept)
{
// TODO
}
// Get total size
-void wxWindow::GetSize(int *x, int *y) const
+void wxWindowMac::DoGetSize(int *x, int *y) const
{
- // TODO
+ if(x) *x = m_width ;
+ if(y) *y = m_height ;
}
-void wxWindow::GetPosition(int *x, int *y) const
+void wxWindowMac::DoGetPosition(int *x, int *y) const
{
- // TODO
-}
+ int xx,yy;
-void wxWindow::ScreenToClient(int *x, int *y) const
-{
- // TODO
+ xx = m_x ;
+ yy = m_y ;
+ if ( !IsTopLevel() && GetParent())
+ {
+ wxPoint pt(GetParent()->GetClientAreaOrigin());
+ xx -= pt.x;
+ yy -= pt.y;
+ }
+ if(x) *x = xx;
+ if(y) *y = yy;
}
-void wxWindow::ClientToScreen(int *x, int *y) const
+#if wxUSE_MENUS
+bool wxWindowMac::DoPopupMenu(wxMenu *menu, int x, int y)
{
- // TODO
+ menu->SetInvokingWindow(this);
+ menu->UpdateUI();
+ ClientToScreen( &x , &y ) ;
+
+ menu->MacBeforeDisplay( true ) ;
+ long menuResult = ::PopUpMenuSelect((MenuHandle) menu->GetHMenu() ,y,x, 0) ;
+ if ( HiWord(menuResult) != 0 )
+ {
+ MenuCommand id ;
+ GetMenuItemCommandID( GetMenuHandle(HiWord(menuResult)) , LoWord(menuResult) , &id ) ;
+ wxMenuItem* item = NULL ;
+ wxMenu* realmenu ;
+ item = menu->FindItem(id, &realmenu) ;
+ if (item->IsCheckable())
+ {
+ item->Check( !item->IsChecked() ) ;
+ }
+ menu->SendEvent( id , item->IsCheckable() ? item->IsChecked() : -1 ) ;
+ }
+ menu->MacAfterDisplay( true ) ;
+
+ menu->SetInvokingWindow(NULL);
+
+ return TRUE;
}
+#endif
-void wxWindow::SetCursor(const wxCursor& cursor)
+void wxWindowMac::DoScreenToClient(int *x, int *y) const
{
- m_windowCursor = cursor;
- if (m_windowCursor.Ok())
- {
- // TODO
- }
-}
+ WindowRef window = (WindowRef) MacGetRootWindow() ;
+ Point localwhere = {0,0} ;
-// Get size *available for subwindows* i.e. excluding menu bar etc.
-void wxWindow::GetClientSize(int *x, int *y) const
-{
- // TODO
+ if(x) localwhere.h = * x ;
+ if(y) localwhere.v = * y ;
+
+ GrafPtr port ;
+ ::GetPort( &port ) ;
+ ::SetPort( UMAGetWindowPort( window ) ) ;
+ ::GlobalToLocal( &localwhere ) ;
+ ::SetPort( port ) ;
+
+ if(x) *x = localwhere.h ;
+ if(y) *y = localwhere.v ;
+
+ MacRootWindowToWindow( x , y ) ;
+ if ( x )
+ *x -= MacGetLeftBorderSize() ;
+ if ( y )
+ *y -= MacGetTopBorderSize() ;
}
-void wxWindow::SetSize(int x, int y, int width, int height, int sizeFlags)
+void wxWindowMac::DoClientToScreen(int *x, int *y) const
{
- // TODO
+ WindowRef window = (WindowRef) MacGetRootWindow() ;
+
+ if ( x )
+ *x += MacGetLeftBorderSize() ;
+ if ( y )
+ *y += MacGetTopBorderSize() ;
+
+ MacWindowToRootWindow( x , y ) ;
+
+ Point localwhere = { 0,0 };
+ if(x) localwhere.h = * x ;
+ if(y) localwhere.v = * y ;
+
+ GrafPtr port ;
+ ::GetPort( &port ) ;
+ ::SetPort( UMAGetWindowPort( window ) ) ;
+
+ ::LocalToGlobal( &localwhere ) ;
+ ::SetPort( port ) ;
+ if(x) *x = localwhere.h ;
+ if(y) *y = localwhere.v ;
}
-void wxWindow::SetClientSize(int width, int height)
+void wxWindowMac::MacClientToRootWindow( int *x , int *y ) const
{
- // TODO
+ wxPoint origin = GetClientAreaOrigin() ;
+ if(x) *x += origin.x ;
+ if(y) *y += origin.y ;
+
+ MacWindowToRootWindow( x , y ) ;
}
-// For implementation purposes - sometimes decorations make the client area
-// smaller
-wxPoint wxWindow::GetClientAreaOrigin() const
+void wxWindowMac::MacRootWindowToClient( int *x , int *y ) const
{
- return wxPoint(0, 0);
+ wxPoint origin = GetClientAreaOrigin() ;
+ MacRootWindowToWindow( x , y ) ;
+ if(x) *x -= origin.x ;
+ if(y) *y -= origin.y ;
}
-// Makes an adjustment to the window position (for example, a frame that has
-// a toolbar that it manages itself).
-void wxWindow::AdjustForParentClientOrigin(int& x, int& y, int sizeFlags)
+void wxWindowMac::MacWindowToRootWindow( int *x , int *y ) const
{
- if (((sizeFlags & wxSIZE_NO_ADJUSTMENTS) == 0) && GetParent())
+ if ( !IsTopLevel() )
{
- wxPoint pt(GetParent()->GetClientAreaOrigin());
- x += pt.x; y += pt.y;
+ if(x) *x += m_x ;
+ if(y) *y += m_y ;
+ GetParent()->MacWindowToRootWindow( x , y ) ;
}
}
-bool wxWindow::Show(bool show)
+void wxWindowMac::MacRootWindowToWindow( int *x , int *y ) const
{
- // TODO
- return FALSE;
+ if ( !IsTopLevel() )
+ {
+ if(x) *x -= m_x ;
+ if(y) *y -= m_y ;
+ GetParent()->MacRootWindowToWindow( x , y ) ;
+ }
}
-bool wxWindow::IsShown() const
+bool wxWindowMac::SetCursor(const wxCursor& cursor)
{
- // TODO
- return FALSE;
-}
+ if (m_cursor == cursor)
+ return FALSE;
-int wxWindow::GetCharHeight() const
-{
- // TODO
- return 0;
-}
+ if (wxNullCursor == cursor)
+ {
+ if ( ! wxWindowBase::SetCursor( *wxSTANDARD_CURSOR ) )
+ return FALSE ;
+ }
+ else
+ {
+ if ( ! wxWindowBase::SetCursor( cursor ) )
+ return FALSE ;
+ }
-int wxWindow::GetCharWidth() const
-{
- // TODO
- return 0;
-}
+ wxASSERT_MSG( m_cursor.Ok(),
+ wxT("cursor must be valid after call to the base version"));
-void wxWindow::GetTextExtent(const wxString& string, int *x, int *y,
- int *descent, int *externalLeading, const wxFont *theFont, bool) const
-{
- wxFont *fontToUse = (wxFont *)theFont;
- if (!fontToUse)
- fontToUse = (wxFont *) & m_windowFont;
+ Point pt ;
+ wxWindowMac *mouseWin ;
+ GetMouse( &pt ) ;
- // TODO
-}
+ // Change the cursor NOW if we're within the correct window
-void wxWindow::Refresh(bool eraseBack, const wxRect *rect)
-{
- // TODO
+ if ( MacGetWindowFromPoint( wxPoint( pt.h , pt.v ) , &mouseWin ) )
+ {
+ if ( mouseWin == this && !wxIsBusy() )
+ {
+ m_cursor.MacInstall() ;
+ }
+ }
+
+ return TRUE ;
}
-// Responds to colour changes: passes event on to children.
-void wxWindow::OnSysColourChanged(wxSysColourChangedEvent& event)
+
+// Get size *available for subwindows* i.e. excluding menu bar etc.
+void wxWindowMac::DoGetClientSize(int *x, int *y) const
{
- wxNode *node = GetChildren().First();
- while ( node )
+ int ww, hh;
+ ww = m_width ;
+ hh = m_height ;
+
+ ww -= MacGetLeftBorderSize( ) + MacGetRightBorderSize( ) ;
+ hh -= MacGetTopBorderSize( ) + MacGetBottomBorderSize( );
+
+ if ( (m_vScrollBar && m_vScrollBar->IsShown()) || (m_hScrollBar && m_hScrollBar->IsShown()) )
{
- // Only propagate to non-top-level windows
- wxWindow *win = (wxWindow *)node->Data();
- if ( win->GetParent() )
+ int x1 = 0 ;
+ int y1 = 0 ;
+ int w = m_width ;
+ int h = m_height ;
+
+ MacClientToRootWindow( &x1 , &y1 ) ;
+ MacClientToRootWindow( &w , &h ) ;
+
+ wxWindowMac *iter = (wxWindowMac*)this ;
+
+ int totW = 10000 , totH = 10000;
+ while( iter )
{
- wxSysColourChangedEvent event2;
- event.m_eventObject = win;
- win->GetEventHandler()->ProcessEvent(event2);
+ if ( iter->IsTopLevel() )
+ {
+ totW = iter->m_width ;
+ totH = iter->m_height ;
+ break ;
+ }
+
+ iter = iter->GetParent() ;
}
- node = node->Next();
+ if (m_hScrollBar && m_hScrollBar->IsShown() )
+ {
+ hh -= MAC_SCROLLBAR_SIZE;
+ if ( h-y1 >= totH )
+ {
+ hh += 1 ;
+ }
+ }
+ if (m_vScrollBar && m_vScrollBar->IsShown() )
+ {
+ ww -= MAC_SCROLLBAR_SIZE;
+ if ( w-x1 >= totW )
+ {
+ ww += 1 ;
+ }
+ }
}
+ if(x) *x = ww;
+ if(y) *y = hh;
}
-// This can be called by the app (or wxWindows) to do default processing for the current
-// event. Save message/event info in wxWindow so they can be used in this function.
-long wxWindow::Default()
-{
- // TODO
- return 0;
-}
-void wxWindow::InitDialog()
-{
- wxInitDialogEvent event(GetId());
- event.SetEventObject( this );
- GetEventHandler()->ProcessEvent(event);
-}
+// ----------------------------------------------------------------------------
+// tooltips
+// ----------------------------------------------------------------------------
-// Default init dialog behaviour is to transfer data to window
-void wxWindow::OnInitDialog(wxInitDialogEvent& event)
-{
- TransferDataToWindow();
-}
+#if wxUSE_TOOLTIPS
-// Caret manipulation
-void wxWindow::CreateCaret(int w, int h)
+void wxWindowMac::DoSetToolTip(wxToolTip *tooltip)
{
- m_caretWidth = w;
- m_caretHeight = h;
- m_caretEnabled = TRUE;
-}
+ wxWindowBase::DoSetToolTip(tooltip);
-void wxWindow::CreateCaret(const wxBitmap *WXUNUSED(bitmap))
-{
- // TODO
+ if ( m_tooltip )
+ m_tooltip->SetWindow(this);
}
-void wxWindow::ShowCaret(bool show)
-{
- // TODO
-}
+#endif // wxUSE_TOOLTIPS
-void wxWindow::DestroyCaret()
+void wxWindowMac::DoMoveWindow(int x, int y, int width, int height)
{
- // TODO
- m_caretEnabled = FALSE;
-}
+ int former_x = m_x ;
+ int former_y = m_y ;
+ int former_w = m_width ;
+ int former_h = m_height ;
-void wxWindow::SetCaretPos(int x, int y)
-{
- // TODO
-}
+ int actualWidth = width;
+ int actualHeight = height;
+ int actualX = x;
+ int actualY = y;
-void wxWindow::GetCaretPos(int *x, int *y) const
-{
- // TODO
-}
+ if ((m_minWidth != -1) && (actualWidth < m_minWidth))
+ actualWidth = m_minWidth;
+ if ((m_minHeight != -1) && (actualHeight < m_minHeight))
+ actualHeight = m_minHeight;
+ if ((m_maxWidth != -1) && (actualWidth > m_maxWidth))
+ actualWidth = m_maxWidth;
+ if ((m_maxHeight != -1) && (actualHeight > m_maxHeight))
+ actualHeight = m_maxHeight;
-wxWindow *wxGetActiveWindow()
-{
- // TODO
- return NULL;
-}
+ bool doMove = false ;
+ bool doResize = false ;
+
+ if ( actualX != former_x || actualY != former_y )
+ {
+ doMove = true ;
+ }
+ if ( actualWidth != former_w || actualHeight != former_h )
+ {
+ doResize = true ;
+ }
+
+ if ( doMove || doResize )
+ {
+ // erase former position
+
+ bool partialRepaint = false ;
+
+ if ( !HasFlag(wxFULL_REPAINT_ON_RESIZE) )
+ {
+ wxPoint oldPos( m_x , m_y ) ;
+ wxPoint newPos( actualX , actualY ) ;
+ MacWindowToRootWindow( &oldPos.x , &oldPos.y ) ;
+ MacWindowToRootWindow( &newPos.x , &newPos.y ) ;
+ if ( oldPos == newPos )
+ {
+ partialRepaint = true ;
+ RgnHandle oldRgn,newRgn,diffRgn ;
+ oldRgn = NewRgn() ;
+ newRgn = NewRgn() ;
+ diffRgn = NewRgn() ;
+
+ // invalidate the differences between the old and the new area
+
+ SetRectRgn(oldRgn , oldPos.x , oldPos.y , oldPos.x + m_width , oldPos.y + m_height ) ;
+ SetRectRgn(newRgn , newPos.x , newPos.y , newPos.x + actualWidth , newPos.y + actualHeight ) ;
+ DiffRgn( newRgn , oldRgn , diffRgn ) ;
+ InvalWindowRgn( (WindowRef) MacGetRootWindow() , diffRgn ) ;
+ DiffRgn( oldRgn , newRgn , diffRgn ) ;
+ InvalWindowRgn( (WindowRef) MacGetRootWindow() , diffRgn ) ;
+
+ // we also must invalidate the border areas, someone might optimize this one day to invalidate only the really
+ // changing pixels...
+
+ if ( MacGetLeftBorderSize() != 0 || MacGetRightBorderSize() != 0 ||
+ MacGetTopBorderSize() != 0 || MacGetBottomBorderSize() != 0 )
+ {
+ RgnHandle innerOldRgn, innerNewRgn ;
+ innerOldRgn = NewRgn() ;
+ innerNewRgn = NewRgn() ;
+
+ SetRectRgn(innerOldRgn , oldPos.x + MacGetLeftBorderSize() , oldPos.y + MacGetTopBorderSize() ,
+ oldPos.x + m_width - MacGetRightBorderSize() , oldPos.y + m_height - MacGetBottomBorderSize() ) ;
+ DiffRgn( oldRgn , innerOldRgn , diffRgn ) ;
+ InvalWindowRgn( (WindowRef) MacGetRootWindow() , diffRgn ) ;
+
+ SetRectRgn(innerNewRgn , newPos.x + MacGetLeftBorderSize() , newPos.y + MacGetTopBorderSize() ,
+ newPos.x + actualWidth - MacGetRightBorderSize() , newPos.y + actualHeight - MacGetBottomBorderSize() ) ;
+ DiffRgn( newRgn , innerNewRgn , diffRgn ) ;
+ InvalWindowRgn( (WindowRef) MacGetRootWindow() , diffRgn ) ;
+
+ DisposeRgn( innerOldRgn ) ;
+ DisposeRgn( innerNewRgn ) ;
+ }
+
+ DisposeRgn(oldRgn) ;
+ DisposeRgn(newRgn) ;
+ DisposeRgn(diffRgn) ;
+ }
+ }
+
+ if ( !partialRepaint )
+ Refresh() ;
+
+ m_x = actualX ;
+ m_y = actualY ;
+ m_width = actualWidth ;
+ m_height = actualHeight ;
+
+ // update any low-level frame-relative positions
+
+ MacUpdateDimensions() ;
+ // erase new position
+
+ if ( !partialRepaint )
+ Refresh() ;
+ if ( doMove )
+ wxWindowMac::MacSuperChangedPosition() ; // like this only children will be notified
+
+ MacRepositionScrollBars() ;
+ if ( doMove )
+ {
+ wxPoint point(m_x, m_y);
+ wxMoveEvent event(point, m_windowId);
+ event.SetEventObject(this);
+ GetEventHandler()->ProcessEvent(event) ;
+ }
+ if ( doResize )
+ {
+ MacRepositionScrollBars() ;
+ wxSize size(m_width, m_height);
+ wxSizeEvent event(size, m_windowId);
+ event.SetEventObject(this);
+ GetEventHandler()->ProcessEvent(event);
+ }
+ }
-void wxWindow::SetSizeHints(int minW, int minH, int maxW, int maxH, int WXUNUSED(incW), int WXUNUSED(incH))
-{
- m_minSizeX = minW;
- m_minSizeY = minH;
- m_maxSizeX = maxW;
- m_maxSizeY = maxH;
}
-void wxWindow::Centre(int direction)
+// set the size of the window: if the dimensions are positive, just use them,
+// but if any of them is equal to -1, it means that we must find the value for
+// it ourselves (unless sizeFlags contains wxSIZE_ALLOW_MINUS_ONE flag, in
+// which case -1 is a valid value for x and y)
+//
+// If sizeFlags contains wxSIZE_AUTO_WIDTH/HEIGHT flags (default), we calculate
+// the width/height to best suit our contents, otherwise we reuse the current
+// width/height
+void wxWindowMac::DoSetSize(int x, int y, int width, int height, int sizeFlags)
{
- int x, y, width, height, panel_width, panel_height, new_x, new_y;
+ // get the current size and position...
+ int currentX, currentY;
+ GetPosition(¤tX, ¤tY);
+
+ int currentW,currentH;
+ GetSize(¤tW, ¤tH);
+
+ // ... and don't do anything (avoiding flicker) if it's already ok
+ if ( x == currentX && y == currentY &&
+ width == currentW && height == currentH )
+ {
+ MacRepositionScrollBars() ; // we might have a real position shift
+ return;
+ }
- wxWindow *father = (wxWindow *)GetParent();
- if (!father)
- return;
+ if ( x == -1 && !(sizeFlags & wxSIZE_ALLOW_MINUS_ONE) )
+ x = currentX;
+ if ( y == -1 && !(sizeFlags & wxSIZE_ALLOW_MINUS_ONE) )
+ y = currentY;
- father->GetClientSize(&panel_width, &panel_height);
- GetSize(&width, &height);
- GetPosition(&x, &y);
+ AdjustForParentClientOrigin(x, y, sizeFlags);
- new_x = -1;
- new_y = -1;
+ wxSize size(-1, -1);
+ if ( width == -1 )
+ {
+ if ( sizeFlags & wxSIZE_AUTO_WIDTH )
+ {
+ size = DoGetBestSize();
+ width = size.x;
+ }
+ else
+ {
+ // just take the current one
+ width = currentW;
+ }
+ }
- if (direction & wxHORIZONTAL)
- new_x = (int)((panel_width - width)/2);
+ if ( height == -1 )
+ {
+ if ( sizeFlags & wxSIZE_AUTO_HEIGHT )
+ {
+ if ( size.x == -1 )
+ {
+ size = DoGetBestSize();
+ }
+ //else: already called DoGetBestSize() above
- if (direction & wxVERTICAL)
- new_y = (int)((panel_height - height)/2);
+ height = size.y;
+ }
+ else
+ {
+ // just take the current one
+ height = currentH;
+ }
+ }
- SetSize(new_x, new_y, -1, -1);
+ DoMoveWindow(x, y, width, height);
}
+// For implementation purposes - sometimes decorations make the client area
+// smaller
-// Coordinates relative to the window
-void wxWindow::WarpPointer (int x_pos, int y_pos)
+wxPoint wxWindowMac::GetClientAreaOrigin() const
{
- // TODO
+ return wxPoint(MacGetLeftBorderSize( ) , MacGetTopBorderSize( ) );
}
-void wxWindow::OnEraseBackground(wxEraseEvent& event)
+void wxWindowMac::SetTitle(const wxString& title)
{
- // TODO
- Default();
+ m_label = title ;
}
-int wxWindow::GetScrollPos(int orient) const
+wxString wxWindowMac::GetTitle() const
{
- // TODO
- return 0;
+ return m_label ;
}
-// This now returns the whole range, not just the number
-// of positions that we can scroll.
-int wxWindow::GetScrollRange(int orient) const
+bool wxWindowMac::Show(bool show)
{
- // TODO
- return 0;
+ if ( !wxWindowBase::Show(show) )
+ return FALSE;
+
+ MacSuperShown( show ) ;
+ Refresh() ;
+
+ return TRUE;
}
-int wxWindow::GetScrollThumb(int orient) const
+void wxWindowMac::MacSuperShown( bool show )
{
- // TODO
- return 0;
+ wxWindowListNode *node = GetChildren().GetFirst();
+ while ( node )
+ {
+ wxWindowMac *child = node->GetData();
+ if ( child->m_isShown )
+ child->MacSuperShown( show ) ;
+ node = node->GetNext();
+ }
}
-void wxWindow::SetScrollPos(int orient, int pos, bool refresh)
+void wxWindowMac::MacSuperEnabled( bool enabled )
{
- // TODO
- return;
+ if ( !IsTopLevel() )
+ {
+ // to be absolutely correct we'd have to invalidate (with eraseBkground
+ // because unter MacOSX the frames are drawn with an addXXX mode)
+ // the borders area
+ }
+ wxWindowListNode *node = GetChildren().GetFirst();
+ while ( node )
+ {
+ wxWindowMac *child = (wxWindowMac *)node->GetData();
+ if ( child->m_isShown )
+ child->MacSuperEnabled( enabled ) ;
+ node = node->GetNext();
+ }
}
-// New function that will replace some of the above.
-void wxWindow::SetScrollbar(int orient, int pos, int thumbVisible,
- int range, bool refresh)
+bool wxWindowMac::MacIsReallyShown() const
{
- // TODO
+ if ( m_isShown && (m_parent != NULL && !IsTopLevel() ) ) {
+ return m_parent->MacIsReallyShown();
+ }
+ return m_isShown;
+/*
+ bool status = m_isShown ;
+ wxWindowMac * win = this ;
+ while ( status && win->m_parent != NULL )
+ {
+ win = win->m_parent ;
+ status = win->m_isShown ;
+ }
+ return status ;
+*/
}
-// Does a physical scroll
-void wxWindow::ScrollWindow(int dx, int dy, const wxRect *rect)
+int wxWindowMac::GetCharHeight() const
{
- // TODO
- return;
+ wxClientDC dc ( (wxWindowMac*)this ) ;
+ return dc.GetCharHeight() ;
+}
+
+int wxWindowMac::GetCharWidth() const
+{
+ wxClientDC dc ( (wxWindowMac*)this ) ;
+ return dc.GetCharWidth() ;
}
-void wxWindow::SetFont(const wxFont& font)
+void wxWindowMac::GetTextExtent(const wxString& string, int *x, int *y,
+ int *descent, int *externalLeading, const wxFont *theFont ) const
{
- m_windowFont = font;
+ const wxFont *fontToUse = theFont;
+ if ( !fontToUse )
+ fontToUse = &m_font;
- if (!m_windowFont.Ok())
- return;
- // TODO
+ wxClientDC dc( (wxWindowMac*) this ) ;
+ long lx,ly,ld,le ;
+ dc.GetTextExtent( string , &lx , &ly , &ld, &le, (wxFont *)fontToUse ) ;
+ if ( externalLeading )
+ *externalLeading = le ;
+ if ( descent )
+ *descent = ld ;
+ if ( x )
+ *x = lx ;
+ if ( y )
+ *y = ly ;
+}
+
+/*
+ * Rect is given in client coordinates, for further reading, read wxTopLevelWindowMac::InvalidateRect
+ * we always intersect with the entire window, not only with the client area
+ */
+
+void wxWindowMac::Refresh(bool eraseBack, const wxRect *rect)
+{
+ if ( MacGetTopLevelWindow() == NULL )
+ return ;
+
+ if ( !MacIsReallyShown() )
+ return ;
+
+ wxPoint client = GetClientAreaOrigin();
+ int x1 = -client.x;
+ int y1 = -client.y;
+ int x2 = m_width - client.x;
+ int y2 = m_height - client.y;
+
+ if (IsKindOf( CLASSINFO(wxButton)))
+ {
+ // buttons have an "aura"
+ y1 -= 5;
+ x1 -= 5;
+ y2 += 5;
+ x2 += 5;
+ }
+
+ Rect clientrect = { y1, x1, y2, x2 };
+
+ if ( rect )
+ {
+ Rect r = { rect->y , rect->x , rect->y + rect->height , rect->x + rect->width } ;
+ SectRect( &clientrect , &r , &clientrect ) ;
+ }
+
+ if ( !EmptyRect( &clientrect ) )
+ {
+ int top = 0 , left = 0 ;
+
+ MacClientToRootWindow( &left , &top ) ;
+ OffsetRect( &clientrect , left , top ) ;
+
+ MacGetTopLevelWindow()->MacInvalidate( &clientrect , eraseBack ) ;
+ }
}
-void wxWindow::OnChar(wxKeyEvent& event)
+wxWindowMac *wxGetActiveWindow()
{
- if ( event.KeyCode() == WXK_TAB ) {
- // propagate the TABs to the parent - it's up to it to decide what
- // to do with it
- if ( GetParent() ) {
- if ( GetParent()->ProcessEvent(event) )
- return;
+ // actually this is a windows-only concept
+ return NULL;
+}
+
+// Coordinates relative to the window
+void wxWindowMac::WarpPointer (int x_pos, int y_pos)
+{
+ // We really don't move the mouse programmatically under Mac.
+}
+
+const wxBrush& wxWindowMac::MacGetBackgroundBrush()
+{
+ if ( m_backgroundColour == wxSystemSettings::GetColour(wxSYS_COLOUR_APPWORKSPACE) )
+ {
+ m_macBackgroundBrush.SetMacTheme( kThemeBrushDocumentWindowBackground ) ;
+ }
+ else if ( m_backgroundColour == wxSystemSettings::GetColour(wxSYS_COLOUR_3DFACE ) )
+ {
+ // on mac we have the difficult situation, that 3dface gray can be different colours, depending whether
+ // it is on a notebook panel or not, in order to take care of that we walk up the hierarchy until we have
+ // either a non gray background color or a non control window
+
+ WindowRef window = (WindowRef) MacGetRootWindow() ;
+
+ wxWindowMac* parent = GetParent() ;
+ while( parent )
+ {
+ if ( parent->MacGetRootWindow() != window )
+ {
+ // we are in a different window on the mac system
+ parent = NULL ;
+ break ;
+ }
+
+ {
+ if ( parent->m_backgroundColour != wxSystemSettings::GetColour(wxSYS_COLOUR_3DFACE )
+ && parent->m_backgroundColour != wxSystemSettings::GetColour(wxSYS_COLOUR_APPWORKSPACE) )
+ {
+ // if we have any other colours in the hierarchy
+ m_macBackgroundBrush.SetColour( parent->m_backgroundColour ) ;
+ break ;
+ }
+ // if we have the normal colours in the hierarchy but another control etc. -> use it's background
+ if ( parent->IsKindOf( CLASSINFO( wxNotebook ) ) || parent->IsKindOf( CLASSINFO( wxTabCtrl ) ))
+ {
+ Rect extent = { 0 , 0 , 0 , 0 } ;
+ int x , y ;
+ x = y = 0 ;
+ wxSize size = parent->GetSize() ;
+ parent->MacClientToRootWindow( &x , &y ) ;
+ extent.left = x ;
+ extent.top = y ;
+ extent.top-- ;
+ extent.right = x + size.x ;
+ extent.bottom = y + size.y ;
+ m_macBackgroundBrush.SetMacThemeBackground( kThemeBackgroundTabPane , (WXRECTPTR) &extent ) ; // todo eventually change for inactive
+ break ;
+ }
+ }
+ parent = parent->GetParent() ;
+ }
+ if ( !parent )
+ {
+ m_macBackgroundBrush.SetMacTheme( kThemeBrushDialogBackgroundActive ) ; // todo eventually change for inactive
}
}
+ else
+ {
+ m_macBackgroundBrush.SetColour( m_backgroundColour ) ;
+ }
+
+ return m_macBackgroundBrush ;
}
-void wxWindow::OnPaint(wxPaintEvent& event)
+void wxWindowMac::OnEraseBackground(wxEraseEvent& event)
{
- Default();
+ event.GetDC()->Clear() ;
}
-bool wxWindow::IsEnabled() const
+void wxWindowMac::OnNcPaint( wxNcPaintEvent& event )
{
- // TODO
- return FALSE;
+ wxWindowDC dc(this) ;
+ wxMacPortSetter helper(&dc) ;
+
+ MacPaintBorders( dc.m_macLocalOrigin.x , dc.m_macLocalOrigin.y) ;
}
-// Dialog support: override these and call
-// base class members to add functionality
-// that can't be done using validators.
-// NOTE: these functions assume that controls
-// are direct children of this window, not grandchildren
-// or other levels of descendant.
+int wxWindowMac::GetScrollPos(int orient) const
+{
+ if ( orient == wxHORIZONTAL )
+ {
+ if ( m_hScrollBar )
+ return m_hScrollBar->GetThumbPosition() ;
+ }
+ else
+ {
+ if ( m_vScrollBar )
+ return m_vScrollBar->GetThumbPosition() ;
+ }
+ return 0;
+}
-// Transfer values to controls. If returns FALSE,
-// it's an application error (pops up a dialog)
-bool wxWindow::TransferDataToWindow()
+// This now returns the whole range, not just the number
+// of positions that we can scroll.
+int wxWindowMac::GetScrollRange(int orient) const
{
- wxNode *node = GetChildren().First();
- while ( node )
- {
- wxWindow *child = (wxWindow *)node->Data();
- if ( child->GetValidator() &&
- !child->GetValidator()->TransferToWindow() )
- {
- wxMessageBox("Application Error", "Could not transfer data to window", wxOK|wxICON_EXCLAMATION);
- return FALSE;
- }
-
- node = node->Next();
- }
- return TRUE;
+ if ( orient == wxHORIZONTAL )
+ {
+ if ( m_hScrollBar )
+ return m_hScrollBar->GetRange() ;
+ }
+ else
+ {
+ if ( m_vScrollBar )
+ return m_vScrollBar->GetRange() ;
+ }
+ return 0;
}
-// Transfer values from controls. If returns FALSE,
-// validation failed: don't quit
-bool wxWindow::TransferDataFromWindow()
+int wxWindowMac::GetScrollThumb(int orient) const
{
- wxNode *node = GetChildren().First();
- while ( node )
- {
- wxWindow *child = (wxWindow *)node->Data();
- if ( child->GetValidator() && !child->GetValidator()->TransferFromWindow() )
- {
- return FALSE;
- }
+ if ( orient == wxHORIZONTAL )
+ {
+ if ( m_hScrollBar )
+ return m_hScrollBar->GetThumbSize() ;
+ }
+ else
+ {
+ if ( m_vScrollBar )
+ return m_vScrollBar->GetThumbSize() ;
+ }
+ return 0;
+}
- node = node->Next();
- }
- return TRUE;
+void wxWindowMac::SetScrollPos(int orient, int pos, bool refresh)
+{
+ if ( orient == wxHORIZONTAL )
+ {
+ if ( m_hScrollBar )
+ m_hScrollBar->SetThumbPosition( pos ) ;
+ }
+ else
+ {
+ if ( m_vScrollBar )
+ m_vScrollBar->SetThumbPosition( pos ) ;
+ }
}
-bool wxWindow::Validate()
+void wxWindowMac::MacPaintBorders( int left , int top )
{
- wxNode *node = GetChildren().First();
- while ( node )
- {
- wxWindow *child = (wxWindow *)node->Data();
- if ( child->GetValidator() && /* child->GetValidator()->Ok() && */ !child->GetValidator()->Validate(this) )
- {
- return FALSE;
- }
+ if( IsTopLevel() )
+ return ;
+
+ int major,minor;
+ wxGetOsVersion( &major, &minor );
- node = node->Next();
+ RGBColor white = { 0xFFFF, 0xFFFF , 0xFFFF } ;
+ RGBColor face = { 0xDDDD, 0xDDDD , 0xDDDD } ;
+
+ RGBColor darkShadow = { 0x0000, 0x0000 , 0x0000 } ;
+ RGBColor lightShadow = { 0x4444, 0x4444 , 0x4444 } ;
+ // OS X has lighter border edges than classic:
+ if (major >= 10)
+ {
+ darkShadow.red = 0x8E8E;
+ darkShadow.green = 0x8E8E;
+ darkShadow.blue = 0x8E8E;
+ lightShadow.red = 0xBDBD;
+ lightShadow.green = 0xBDBD;
+ lightShadow.blue = 0xBDBD;
}
- return TRUE;
+
+ PenNormal() ;
+
+ if (HasFlag(wxRAISED_BORDER) || HasFlag( wxSUNKEN_BORDER) || HasFlag(wxDOUBLE_BORDER) )
+ {
+#if wxMAC_USE_THEME_BORDER
+ Rect rect = { top , left , m_height + top , m_width + left } ;
+ SInt32 border = 0 ;
+ /*
+ GetThemeMetric( kThemeMetricListBoxFrameOutset , &border ) ;
+ InsetRect( &rect , border , border );
+ DrawThemeListBoxFrame(&rect,IsEnabled() ? kThemeStateActive : kThemeStateInactive) ;
+ */
+
+ DrawThemePrimaryGroup(&rect ,IsEnabled() ? kThemeStateActive : kThemeStateInactive) ;
+#else
+ bool sunken = HasFlag( wxSUNKEN_BORDER ) ;
+ RGBForeColor( &face );
+ MoveTo( left + 0 , top + m_height - 2 );
+ LineTo( left + 0 , top + 0 );
+ LineTo( left + m_width - 2 , top + 0 );
+
+ MoveTo( left + 2 , top + m_height - 3 );
+ LineTo( left + m_width - 3 , top + m_height - 3 );
+ LineTo( left + m_width - 3 , top + 2 );
+
+ RGBForeColor( sunken ? &face : &darkShadow );
+ MoveTo( left + 0 , top + m_height - 1 );
+ LineTo( left + m_width - 1 , top + m_height - 1 );
+ LineTo( left + m_width - 1 , top + 0 );
+
+ RGBForeColor( sunken ? &lightShadow : &white );
+ MoveTo( left + 1 , top + m_height - 3 );
+ LineTo( left + 1, top + 1 );
+ LineTo( left + m_width - 3 , top + 1 );
+
+ RGBForeColor( sunken ? &white : &lightShadow );
+ MoveTo( left + 1 , top + m_height - 2 );
+ LineTo( left + m_width - 2 , top + m_height - 2 );
+ LineTo( left + m_width - 2 , top + 1 );
+
+ RGBForeColor( sunken ? &darkShadow : &face );
+ MoveTo( left + 2 , top + m_height - 4 );
+ LineTo( left + 2 , top + 2 );
+ LineTo( left + m_width - 4 , top + 2 );
+#endif
+ }
+ else if (HasFlag(wxSIMPLE_BORDER))
+ {
+ Rect rect = { top , left , m_height + top , m_width + left } ;
+ RGBForeColor( &darkShadow ) ;
+ FrameRect( &rect ) ;
+ }
}
-// Get the window with the focus
-wxWindow *wxWindow::FindFocus()
+void wxWindowMac::RemoveChild( wxWindowBase *child )
{
- // TODO
- return NULL;
+ if ( child == m_hScrollBar )
+ m_hScrollBar = NULL ;
+ if ( child == m_vScrollBar )
+ m_vScrollBar = NULL ;
+
+ wxWindowBase::RemoveChild( child ) ;
}
-void wxWindow::AddChild(wxWindow *child)
-{
- GetChildren().Append(child);
- child->m_windowParent = this;
-}
-
-void wxWindow::RemoveChild(wxWindow *child)
-{
- GetChildren().DeleteObject(child);
- child->m_windowParent = NULL;
-}
-
-void wxWindow::DestroyChildren()
-{
- wxNode *node;
- while ((node = GetChildren().First()) != (wxNode *)NULL) {
- wxWindow *child;
- if ((child = (wxWindow *)node->Data()) != (wxWindow *)NULL) {
- delete child;
- if ( GetChildren().Member(child) )
- delete node;
- }
- } /* while */
+// New function that will replace some of the above.
+void wxWindowMac::SetScrollbar(int orient, int pos, int thumbVisible,
+ int range, bool refresh)
+{
+ if ( orient == wxHORIZONTAL )
+ {
+ if ( m_hScrollBar )
+ {
+ if ( range == 0 || thumbVisible >= range )
+ {
+ if ( m_hScrollBar->IsShown() )
+ m_hScrollBar->Show(false) ;
+ }
+ else
+ {
+ if ( !m_hScrollBar->IsShown() )
+ m_hScrollBar->Show(true) ;
+ m_hScrollBar->SetScrollbar( pos , thumbVisible , range , thumbVisible , refresh ) ;
+ }
+ }
+ }
+ else
+ {
+ if ( m_vScrollBar )
+ {
+ if ( range == 0 || thumbVisible >= range )
+ {
+ if ( m_vScrollBar->IsShown() )
+ m_vScrollBar->Show(false) ;
+ }
+ else
+ {
+ if ( !m_vScrollBar->IsShown() )
+ m_vScrollBar->Show(true) ;
+ m_vScrollBar->SetScrollbar( pos , thumbVisible , range , thumbVisible , refresh ) ;
+ }
+ }
+ }
+ MacRepositionScrollBars() ;
}
-void wxWindow::MakeModal(bool modal)
+// Does a physical scroll
+void wxWindowMac::ScrollWindow(int dx, int dy, const wxRect *rect)
{
- // Disable all other windows
- if (this->IsKindOf(CLASSINFO(wxDialog)) || this->IsKindOf(CLASSINFO(wxFrame)))
- {
- wxNode *node = wxTopLevelWindows.First();
- while (node)
+ if( dx == 0 && dy ==0 )
+ return ;
+
+
{
- wxWindow *win = (wxWindow *)node->Data();
- if (win != this)
- win->Enable(!modal);
+ wxClientDC dc(this) ;
+ wxMacPortSetter helper(&dc) ;
+
+ int width , height ;
+ GetClientSize( &width , &height ) ;
- node = node->Next();
+ Rect scrollrect = { dc.YLOG2DEVMAC(0) , dc.XLOG2DEVMAC(0) , dc.YLOG2DEVMAC(height) , dc.XLOG2DEVMAC(width) } ;
+ RgnHandle updateRgn = NewRgn() ;
+ ClipRect( &scrollrect ) ;
+ if ( rect )
+ {
+ Rect r = { dc.YLOG2DEVMAC(rect->y) , dc.XLOG2DEVMAC(rect->x) , dc.YLOG2DEVMAC(rect->y + rect->height) ,
+ dc.XLOG2DEVMAC(rect->x + rect->width) } ;
+ SectRect( &scrollrect , &r , &scrollrect ) ;
+ }
+ ScrollRect( &scrollrect , dx , dy , updateRgn ) ;
+ // we also have to scroll the update rgn in this rectangle
+ // in order not to loose updates
+ WindowRef rootWindow = (WindowRef) MacGetRootWindow() ;
+ RgnHandle formerUpdateRgn = NewRgn() ;
+ RgnHandle scrollRgn = NewRgn() ;
+ RectRgn( scrollRgn , &scrollrect ) ;
+ GetWindowUpdateRgn( rootWindow , formerUpdateRgn ) ;
+ Point pt = {0,0} ;
+ LocalToGlobal( &pt ) ;
+ OffsetRgn( formerUpdateRgn , -pt.h , -pt.v ) ;
+ SectRgn( formerUpdateRgn , scrollRgn , formerUpdateRgn ) ;
+ if ( !EmptyRgn( formerUpdateRgn ) )
+ {
+ MacOffsetRgn( formerUpdateRgn , dx , dy ) ;
+ SectRgn( formerUpdateRgn , scrollRgn , formerUpdateRgn ) ;
+ InvalWindowRgn(rootWindow , formerUpdateRgn ) ;
+ }
+ InvalWindowRgn(rootWindow , updateRgn ) ;
+ DisposeRgn( updateRgn ) ;
+ DisposeRgn( formerUpdateRgn ) ;
+ DisposeRgn( scrollRgn ) ;
+ }
+
+ for (wxWindowListNode *node = GetChildren().GetFirst(); node; node = node->GetNext())
+ {
+ wxWindowMac *child = node->GetData();
+ if (child == m_vScrollBar) continue;
+ if (child == m_hScrollBar) continue;
+ if (child->IsTopLevel()) continue;
+
+ int x,y;
+ child->GetPosition( &x, &y );
+ int w,h;
+ child->GetSize( &w, &h );
+ if (rect)
+ {
+ wxRect rc(x,y,w,h);
+ if (rect->Intersects(rc))
+ child->SetSize( x+dx, y+dy, w, h );
+ }
+ else
+ {
+ child->SetSize( x+dx, y+dy, w, h );
+ }
}
- }
+
+ Update() ;
+
}
-
-// If nothing defined for this, try the parent.
-// E.g. we may be a button loaded from a resource, with no callback function
-// defined.
-void wxWindow::OnCommand(wxWindow& win, wxCommandEvent& event)
-{
- if (GetEventHandler()->ProcessEvent(event) )
- return;
- if (m_windowParent)
- m_windowParent->GetEventHandler()->OnCommand(win, event);
-}
-
-void wxWindow::SetConstraints(wxLayoutConstraints *c)
-{
- if (m_constraints)
- {
- UnsetConstraints(m_constraints);
- delete m_constraints;
- }
- m_constraints = c;
- if (m_constraints)
- {
- // Make sure other windows know they're part of a 'meaningful relationship'
- if (m_constraints->left.GetOtherWindow() && (m_constraints->left.GetOtherWindow() != this))
- m_constraints->left.GetOtherWindow()->AddConstraintReference((wxWindow *)this);
- if (m_constraints->top.GetOtherWindow() && (m_constraints->top.GetOtherWindow() != this))
- m_constraints->top.GetOtherWindow()->AddConstraintReference((wxWindow *)this);
- if (m_constraints->right.GetOtherWindow() && (m_constraints->right.GetOtherWindow() != this))
- m_constraints->right.GetOtherWindow()->AddConstraintReference((wxWindow *)this);
- if (m_constraints->bottom.GetOtherWindow() && (m_constraints->bottom.GetOtherWindow() != this))
- m_constraints->bottom.GetOtherWindow()->AddConstraintReference((wxWindow *)this);
- if (m_constraints->width.GetOtherWindow() && (m_constraints->width.GetOtherWindow() != this))
- m_constraints->width.GetOtherWindow()->AddConstraintReference((wxWindow *)this);
- if (m_constraints->height.GetOtherWindow() && (m_constraints->height.GetOtherWindow() != this))
- m_constraints->height.GetOtherWindow()->AddConstraintReference((wxWindow *)this);
- if (m_constraints->centreX.GetOtherWindow() && (m_constraints->centreX.GetOtherWindow() != this))
- m_constraints->centreX.GetOtherWindow()->AddConstraintReference((wxWindow *)this);
- if (m_constraints->centreY.GetOtherWindow() && (m_constraints->centreY.GetOtherWindow() != this))
- m_constraints->centreY.GetOtherWindow()->AddConstraintReference((wxWindow *)this);
- }
+
+void wxWindowMac::MacOnScroll(wxScrollEvent &event )
+{
+ if ( event.m_eventObject == m_vScrollBar || event.m_eventObject == m_hScrollBar )
+ {
+ wxScrollWinEvent wevent;
+ wevent.SetPosition(event.GetPosition());
+ wevent.SetOrientation(event.GetOrientation());
+ wevent.m_eventObject = this;
+
+ if (event.m_eventType == wxEVT_SCROLL_TOP)
+ wevent.m_eventType = wxEVT_SCROLLWIN_TOP;
+ else if (event.m_eventType == wxEVT_SCROLL_BOTTOM)
+ wevent.m_eventType = wxEVT_SCROLLWIN_BOTTOM;
+ else if (event.m_eventType == wxEVT_SCROLL_LINEUP)
+ wevent.m_eventType = wxEVT_SCROLLWIN_LINEUP;
+ else if (event.m_eventType == wxEVT_SCROLL_LINEDOWN)
+ wevent.m_eventType = wxEVT_SCROLLWIN_LINEDOWN;
+ else if (event.m_eventType == wxEVT_SCROLL_PAGEUP)
+ wevent.m_eventType = wxEVT_SCROLLWIN_PAGEUP;
+ else if (event.m_eventType == wxEVT_SCROLL_PAGEDOWN)
+ wevent.m_eventType = wxEVT_SCROLLWIN_PAGEDOWN;
+ else if (event.m_eventType == wxEVT_SCROLL_THUMBTRACK)
+ wevent.m_eventType = wxEVT_SCROLLWIN_THUMBTRACK;
+ else if (event.m_eventType == wxEVT_SCROLL_THUMBRELEASE)
+ wevent.m_eventType = wxEVT_SCROLLWIN_THUMBRELEASE;
+
+ GetEventHandler()->ProcessEvent(wevent);
+ }
}
-// This removes any dangling pointers to this window
-// in other windows' constraintsInvolvedIn lists.
-void wxWindow::UnsetConstraints(wxLayoutConstraints *c)
+// Get the window with the focus
+wxWindowMac *wxWindowBase::FindFocus()
{
- if (c)
- {
- if (c->left.GetOtherWindow() && (c->top.GetOtherWindow() != this))
- c->left.GetOtherWindow()->RemoveConstraintReference((wxWindow *)this);
- if (c->top.GetOtherWindow() && (c->top.GetOtherWindow() != this))
- c->top.GetOtherWindow()->RemoveConstraintReference((wxWindow *)this);
- if (c->right.GetOtherWindow() && (c->right.GetOtherWindow() != this))
- c->right.GetOtherWindow()->RemoveConstraintReference((wxWindow *)this);
- if (c->bottom.GetOtherWindow() && (c->bottom.GetOtherWindow() != this))
- c->bottom.GetOtherWindow()->RemoveConstraintReference((wxWindow *)this);
- if (c->width.GetOtherWindow() && (c->width.GetOtherWindow() != this))
- c->width.GetOtherWindow()->RemoveConstraintReference((wxWindow *)this);
- if (c->height.GetOtherWindow() && (c->height.GetOtherWindow() != this))
- c->height.GetOtherWindow()->RemoveConstraintReference((wxWindow *)this);
- if (c->centreX.GetOtherWindow() && (c->centreX.GetOtherWindow() != this))
- c->centreX.GetOtherWindow()->RemoveConstraintReference((wxWindow *)this);
- if (c->centreY.GetOtherWindow() && (c->centreY.GetOtherWindow() != this))
- c->centreY.GetOtherWindow()->RemoveConstraintReference((wxWindow *)this);
- }
-}
-
-// Back-pointer to other windows we're involved with, so if we delete
-// this window, we must delete any constraints we're involved with.
-void wxWindow::AddConstraintReference(wxWindow *otherWin)
-{
- if (!m_constraintsInvolvedIn)
- m_constraintsInvolvedIn = new wxList;
- if (!m_constraintsInvolvedIn->Member(otherWin))
- m_constraintsInvolvedIn->Append(otherWin);
-}
-
-// REMOVE back-pointer to other windows we're involved with.
-void wxWindow::RemoveConstraintReference(wxWindow *otherWin)
-{
- if (m_constraintsInvolvedIn)
- m_constraintsInvolvedIn->DeleteObject(otherWin);
-}
-
-// Reset any constraints that mention this window
-void wxWindow::DeleteRelatedConstraints()
-{
- if (m_constraintsInvolvedIn)
- {
- wxNode *node = m_constraintsInvolvedIn->First();
- while (node)
- {
- wxWindow *win = (wxWindow *)node->Data();
- wxNode *next = node->Next();
- wxLayoutConstraints *constr = win->GetConstraints();
-
- // Reset any constraints involving this window
- if (constr)
- {
- constr->left.ResetIfWin((wxWindow *)this);
- constr->top.ResetIfWin((wxWindow *)this);
- constr->right.ResetIfWin((wxWindow *)this);
- constr->bottom.ResetIfWin((wxWindow *)this);
- constr->width.ResetIfWin((wxWindow *)this);
- constr->height.ResetIfWin((wxWindow *)this);
- constr->centreX.ResetIfWin((wxWindow *)this);
- constr->centreY.ResetIfWin((wxWindow *)this);
- }
- delete node;
- node = next;
- }
- delete m_constraintsInvolvedIn;
- m_constraintsInvolvedIn = NULL;
- }
-}
-
-void wxWindow::SetSizer(wxSizer *sizer)
-{
- m_windowSizer = sizer;
- if (sizer)
- sizer->SetSizerParent((wxWindow *)this);
+ return gFocusWindow ;
}
-/*
- * New version
- */
+void wxWindowMac::OnSetFocus(wxFocusEvent& event)
+{
+ // panel wants to track the window which was the last to have focus in it,
+ // so we want to set ourselves as the window which last had focus
+ //
+ // notice that it's also important to do it upwards the tree becaus
+ // otherwise when the top level panel gets focus, it won't set it back to
+ // us, but to some other sibling
-bool wxWindow::Layout()
-{
- if (GetConstraints())
- {
- int w, h;
- GetClientSize(&w, &h);
- GetConstraints()->width.SetValue(w);
- GetConstraints()->height.SetValue(h);
- }
-
- // If top level (one sizer), evaluate the sizer's constraints.
- if (GetSizer())
- {
- int noChanges;
- GetSizer()->ResetConstraints(); // Mark all constraints as unevaluated
- GetSizer()->LayoutPhase1(&noChanges);
- GetSizer()->LayoutPhase2(&noChanges);
- GetSizer()->SetConstraintSizes(); // Recursively set the real window sizes
- return TRUE;
- }
- else
- {
- // Otherwise, evaluate child constraints
- ResetConstraints(); // Mark all constraints as unevaluated
- DoPhase(1); // Just one phase need if no sizers involved
- DoPhase(2);
- SetConstraintSizes(); // Recursively set the real window sizes
- }
- return TRUE;
+ // CS:don't know if this is still needed:
+ //wxChildFocusEvent eventFocus(this);
+ //(void)GetEventHandler()->ProcessEvent(eventFocus);
+
+ event.Skip();
+}
+
+// Setup background and foreground colours correctly
+void wxWindowMac::SetupColours()
+{
+ if ( GetParent() )
+ SetBackgroundColour(GetParent()->GetBackgroundColour());
}
+void wxWindowMac::OnInternalIdle()
+{
+ // This calls the UI-update mechanism (querying windows for
+ // menu/toolbar/control state information)
+ if (wxUpdateUIEvent::CanUpdate(this))
+ UpdateWindowUI(wxUPDATE_UI_FROMIDLE);
+}
-// Do a phase of evaluating constraints:
-// the default behaviour. wxSizers may do a similar
-// thing, but also impose their own 'constraints'
-// and order the evaluation differently.
-bool wxWindow::LayoutPhase1(int *noChanges)
+// Raise the window to the top of the Z order
+void wxWindowMac::Raise()
{
- wxLayoutConstraints *constr = GetConstraints();
- if (constr)
- {
- return constr->SatisfyConstraints((wxWindow *)this, noChanges);
- }
- else
- return TRUE;
}
-bool wxWindow::LayoutPhase2(int *noChanges)
+// Lower the window to the bottom of the Z order
+void wxWindowMac::Lower()
{
- *noChanges = 0;
-
- // Layout children
- DoPhase(1);
- DoPhase(2);
- return TRUE;
}
-// Do a phase of evaluating child constraints
-bool wxWindow::DoPhase(int phase)
-{
- int noIterations = 0;
- int maxIterations = 500;
- int noChanges = 1;
- int noFailures = 0;
- wxList succeeded;
- while ((noChanges > 0) && (noIterations < maxIterations))
- {
- noChanges = 0;
- noFailures = 0;
- wxNode *node = GetChildren().First();
- while (node)
- {
- wxWindow *child = (wxWindow *)node->Data();
- if (!child->IsKindOf(CLASSINFO(wxFrame)) && !child->IsKindOf(CLASSINFO(wxDialog)))
- {
- wxLayoutConstraints *constr = child->GetConstraints();
- if (constr)
- {
- if (succeeded.Member(child))
- {
- }
- else
- {
- int tempNoChanges = 0;
- bool success = ( (phase == 1) ? child->LayoutPhase1(&tempNoChanges) : child->LayoutPhase2(&tempNoChanges) ) ;
- noChanges += tempNoChanges;
- if (success)
- {
- succeeded.Append(child);
- }
- }
- }
- }
- node = node->Next();
+void wxWindowMac::DoSetClientSize(int width, int height)
+{
+ if ( width != -1 || height != -1 )
+ {
+
+ if ( width != -1 && m_vScrollBar )
+ width += MAC_SCROLLBAR_SIZE ;
+ if ( height != -1 && m_vScrollBar )
+ height += MAC_SCROLLBAR_SIZE ;
+
+ width += MacGetLeftBorderSize( ) + MacGetRightBorderSize( ) ;
+ height += MacGetTopBorderSize( ) + MacGetBottomBorderSize( ) ;
+
+ DoSetSize( -1 , -1 , width , height ) ;
}
- noIterations ++;
- }
- return TRUE;
}
-void wxWindow::ResetConstraints()
-{
- wxLayoutConstraints *constr = GetConstraints();
- if (constr)
- {
- constr->left.SetDone(FALSE);
- constr->top.SetDone(FALSE);
- constr->right.SetDone(FALSE);
- constr->bottom.SetDone(FALSE);
- constr->width.SetDone(FALSE);
- constr->height.SetDone(FALSE);
- constr->centreX.SetDone(FALSE);
- constr->centreY.SetDone(FALSE);
- }
- wxNode *node = GetChildren().First();
- while (node)
- {
- wxWindow *win = (wxWindow *)node->Data();
- if (!win->IsKindOf(CLASSINFO(wxFrame)) && !win->IsKindOf(CLASSINFO(wxDialog)))
- win->ResetConstraints();
- node = node->Next();
- }
-}
-
-// Need to distinguish between setting the 'fake' size for
-// windows and sizers, and setting the real values.
-void wxWindow::SetConstraintSizes(bool recurse)
-{
- wxLayoutConstraints *constr = GetConstraints();
- if (constr && constr->left.GetDone() && constr->right.GetDone() &&
- constr->width.GetDone() && constr->height.GetDone())
- {
- int x = constr->left.GetValue();
- int y = constr->top.GetValue();
- int w = constr->width.GetValue();
- int h = constr->height.GetValue();
-
- // If we don't want to resize this window, just move it...
- if ((constr->width.GetRelationship() != wxAsIs) ||
- (constr->height.GetRelationship() != wxAsIs))
- {
- // Calls Layout() recursively. AAAGH. How can we stop that.
- // Simply take Layout() out of non-top level OnSizes.
- SizerSetSize(x, y, w, h);
+
+wxWindowMac* wxWindowMac::s_lastMouseWindow = NULL ;
+
+bool wxWindowMac::MacGetWindowFromPointSub( const wxPoint &point , wxWindowMac** outWin )
+{
+ if ( IsTopLevel() )
+ {
+ if ((point.x < 0) || (point.y < 0) ||
+ (point.x > (m_width)) || (point.y > (m_height)))
+ return FALSE;
}
else
{
- SizerMove(x, y);
+ if ((point.x < m_x) || (point.y < m_y) ||
+ (point.x > (m_x + m_width)) || (point.y > (m_y + m_height)))
+ return FALSE;
}
- }
- else if (constr)
- {
- char *windowClass = this->GetClassInfo()->GetClassName();
- wxString winName;
- if (GetName() == "")
- winName = "unnamed";
- else
- winName = GetName();
- wxDebugMsg("Constraint(s) not satisfied for window of type %s, name %s:\n", (const char *)windowClass, (const char *)winName);
- if (!constr->left.GetDone())
- wxDebugMsg(" unsatisfied 'left' constraint.\n");
- if (!constr->right.GetDone())
- wxDebugMsg(" unsatisfied 'right' constraint.\n");
- if (!constr->width.GetDone())
- wxDebugMsg(" unsatisfied 'width' constraint.\n");
- if (!constr->height.GetDone())
- wxDebugMsg(" unsatisfied 'height' constraint.\n");
- wxDebugMsg("Please check constraints: try adding AsIs() constraints.\n");
- }
-
- if (recurse)
- {
- wxNode *node = GetChildren().First();
- while (node)
- {
- wxWindow *win = (wxWindow *)node->Data();
- if (!win->IsKindOf(CLASSINFO(wxFrame)) && !win->IsKindOf(CLASSINFO(wxDialog)))
- win->SetConstraintSizes();
- node = node->Next();
- }
- }
-}
-
-// This assumes that all sizers are 'on' the same
-// window, i.e. the parent of this window.
-void wxWindow::TransformSizerToActual(int *x, int *y) const
-{
- if (!m_sizerParent || m_sizerParent->IsKindOf(CLASSINFO(wxDialog)) ||
- m_sizerParent->IsKindOf(CLASSINFO(wxFrame)) )
- return;
-
- int xp, yp;
- m_sizerParent->GetPosition(&xp, &yp);
- m_sizerParent->TransformSizerToActual(&xp, &yp);
- *x += xp;
- *y += yp;
+ WindowRef window = (WindowRef) MacGetRootWindow() ;
+
+ wxPoint newPoint( point ) ;
+
+ if ( !IsTopLevel() )
+ {
+ newPoint.x -= m_x;
+ newPoint.y -= m_y;
+ }
+
+ for (wxWindowListNode *node = GetChildren().GetFirst(); node; node = node->GetNext())
+ {
+ wxWindowMac *child = node->GetData();
+ // added the m_isShown test --dmazzoni
+ if ( child->MacGetRootWindow() == window && child->m_isShown )
+ {
+ if (child->MacGetWindowFromPointSub(newPoint , outWin ))
+ return TRUE;
+ }
+ }
+
+ *outWin = this ;
+ return TRUE;
}
-void wxWindow::SizerSetSize(int x, int y, int w, int h)
+bool wxWindowMac::MacGetWindowFromPoint( const wxPoint &screenpoint , wxWindowMac** outWin )
{
- int xx = x;
- int yy = y;
- TransformSizerToActual(&xx, &yy);
- SetSize(xx, yy, w, h);
+ WindowRef window ;
+
+ Point pt = { screenpoint.y , screenpoint.x } ;
+ if ( ::FindWindow( pt , &window ) == 3 )
+ {
+
+ wxWindowMac* win = wxFindWinFromMacWindow( window ) ;
+ if ( win )
+ {
+ // No, this yields the CLIENT are, we need the whole frame. RR.
+ // point = win->ScreenToClient( point ) ;
+
+ GrafPtr port;
+ ::GetPort( &port ) ;
+ ::SetPort( UMAGetWindowPort( window ) ) ;
+ ::GlobalToLocal( &pt ) ;
+ ::SetPort( port ) ;
+
+ wxPoint point( pt.h, pt.v ) ;
+
+ return win->MacGetWindowFromPointSub( point , outWin ) ;
+ }
+ }
+ return FALSE ;
}
-void wxWindow::SizerMove(int x, int y)
+static wxWindow *gs_lastWhich = NULL;
+
+bool wxWindowMac::MacSetupCursor( const wxPoint& pt)
{
- int xx = x;
- int yy = y;
- TransformSizerToActual(&xx, &yy);
- Move(xx, yy);
+ // first trigger a set cursor event
+
+ wxPoint clientorigin = GetClientAreaOrigin() ;
+ wxSize clientsize = GetClientSize() ;
+ wxCursor cursor ;
+ if ( wxRect2DInt( clientorigin.x , clientorigin.y , clientsize.x , clientsize.y ).Contains( wxPoint2DInt( pt ) ) )
+ {
+ wxSetCursorEvent event( pt.x , pt.y );
+
+ bool processedEvtSetCursor = GetEventHandler()->ProcessEvent(event);
+ if ( processedEvtSetCursor && event.HasCursor() )
+ {
+ cursor = event.GetCursor() ;
+ }
+ else
+ {
+
+ // the test for processedEvtSetCursor is here to prevent using m_cursor
+ // if the user code caught EVT_SET_CURSOR() and returned nothing from
+ // it - this is a way to say that our cursor shouldn't be used for this
+ // point
+ if ( !processedEvtSetCursor && m_cursor.Ok() )
+ {
+ cursor = m_cursor ;
+ }
+ if ( wxIsBusy() )
+ {
+ }
+ else
+ {
+ if ( !GetParent() )
+ cursor = *wxSTANDARD_CURSOR ;
+ }
+ }
+ if ( cursor.Ok() )
+ cursor.MacInstall() ;
+ }
+ return cursor.Ok() ;
}
-// Only set the size/position of the constraint (if any)
-void wxWindow::SetSizeConstraint(int x, int y, int w, int h)
-{
- wxLayoutConstraints *constr = GetConstraints();
- if (constr)
- {
- if (x != -1)
+bool wxWindowMac::MacDispatchMouseEvent(wxMouseEvent& event)
+{
+ if ((event.m_x < m_x) || (event.m_y < m_y) ||
+ (event.m_x > (m_x + m_width)) || (event.m_y > (m_y + m_height)))
+ return FALSE;
+
+
+ if ( IsKindOf( CLASSINFO ( wxStaticBox ) ) /* || IsKindOf( CLASSINFO( wxSpinCtrl ) ) */)
+ return FALSE ;
+
+ WindowRef window = (WindowRef) MacGetRootWindow() ;
+
+ event.m_x -= m_x;
+ event.m_y -= m_y;
+
+ int x = event.m_x ;
+ int y = event.m_y ;
+
+ for (wxWindowListNode *node = GetChildren().GetFirst(); node; node = node->GetNext())
{
- constr->left.SetValue(x);
- constr->left.SetDone(TRUE);
+ wxWindowMac *child = node->GetData();
+ if ( child->MacGetRootWindow() == window && child->IsShown() && child->IsEnabled() )
+ {
+ if (child->MacDispatchMouseEvent(event))
+ return TRUE;
+ }
}
- if (y != -1)
+
+ wxWindow* cursorTarget = this ;
+ wxPoint cursorPoint( x , y ) ;
+
+ while( cursorTarget && !cursorTarget->MacSetupCursor( cursorPoint ) )
{
- constr->top.SetValue(y);
- constr->top.SetDone(TRUE);
+ cursorTarget = cursorTarget->GetParent() ;
+ if ( cursorTarget )
+ cursorPoint += cursorTarget->GetPosition() ;
}
- if (w != -1)
+ event.m_x = x ;
+ event.m_y = y ;
+ event.SetEventObject( this ) ;
+
+ if ( event.GetEventType() == wxEVT_LEFT_DOWN )
{
- constr->width.SetValue(w);
- constr->width.SetDone(TRUE);
+ // set focus to this window
+ if (AcceptsFocus() && FindFocus()!=this)
+ SetFocus();
}
- if (h != -1)
+
+#if wxUSE_TOOLTIPS
+ if ( event.GetEventType() == wxEVT_MOTION
+ || event.GetEventType() == wxEVT_ENTER_WINDOW
+ || event.GetEventType() == wxEVT_LEAVE_WINDOW )
+ wxToolTip::RelayEvent( this , event);
+#endif // wxUSE_TOOLTIPS
+
+ if (gs_lastWhich != this)
{
- constr->height.SetValue(h);
- constr->height.SetDone(TRUE);
+ gs_lastWhich = this;
+
+ // Double clicks must always occur on the same window
+ if (event.GetEventType() == wxEVT_LEFT_DCLICK)
+ event.SetEventType( wxEVT_LEFT_DOWN );
+ if (event.GetEventType() == wxEVT_RIGHT_DCLICK)
+ event.SetEventType( wxEVT_RIGHT_DOWN );
+
+ // Same for mouse up events
+ if (event.GetEventType() == wxEVT_LEFT_UP)
+ return TRUE;
+ if (event.GetEventType() == wxEVT_RIGHT_UP)
+ return TRUE;
}
- }
+
+ GetEventHandler()->ProcessEvent( event ) ;
+
+ return TRUE;
}
-void wxWindow::MoveConstraint(int x, int y)
+wxString wxWindowMac::MacGetToolTipString( wxPoint &pt )
{
- wxLayoutConstraints *constr = GetConstraints();
- if (constr)
- {
- if (x != -1)
+ if ( m_tooltip )
{
- constr->left.SetValue(x);
- constr->left.SetDone(TRUE);
+ return m_tooltip->GetTip() ;
}
- if (y != -1)
+ return wxEmptyString ;
+}
+
+void wxWindowMac::Update()
+{
+ wxRegion visRgn = MacGetVisibleRegion( false ) ;
+ int top = 0 , left = 0 ;
+ MacWindowToRootWindow( &left , &top ) ;
+ WindowRef rootWindow = (WindowRef) MacGetRootWindow() ;
+ RgnHandle updateRgn = NewRgn() ;
+ // getting the update region in macos local coordinates
+ GetWindowUpdateRgn( rootWindow , updateRgn ) ;
+ GrafPtr port ;
+ ::GetPort( &port ) ;
+ ::SetPort( UMAGetWindowPort( rootWindow ) ) ;
+ Point pt = {0,0} ;
+ LocalToGlobal( &pt ) ;
+ ::SetPort( port ) ;
+ OffsetRgn( updateRgn , -pt.h , -pt.v ) ;
+ // translate to window local coordinates
+ OffsetRgn( updateRgn , -left , -top ) ;
+ SectRgn( updateRgn , (RgnHandle) visRgn.GetWXHRGN() , updateRgn ) ;
+ MacRedraw( updateRgn , 0 , true ) ;
+ // for flushing and validating we need macos-local coordinates again
+ OffsetRgn( updateRgn , left , top ) ;
+#if TARGET_API_MAC_CARBON
+ if ( QDIsPortBuffered( GetWindowPort( rootWindow ) ) )
{
- constr->top.SetValue(y);
- constr->top.SetDone(TRUE);
+ QDFlushPortBuffer( GetWindowPort( rootWindow ) , updateRgn ) ;
}
- }
+#endif
+ ValidWindowRgn( rootWindow , updateRgn ) ;
+ DisposeRgn( updateRgn ) ;
}
-void wxWindow::GetSizeConstraint(int *w, int *h) const
+wxTopLevelWindowMac* wxWindowMac::MacGetTopLevelWindow() const
{
- wxLayoutConstraints *constr = GetConstraints();
- if (constr)
- {
- *w = constr->width.GetValue();
- *h = constr->height.GetValue();
- }
- else
- GetSize(w, h);
+ wxTopLevelWindowMac* win = NULL ;
+ WindowRef window = (WindowRef) MacGetRootWindow() ;
+ if ( window )
+ {
+ win = wxFindWinFromMacWindow( window ) ;
+ }
+ return win ;
}
-void wxWindow::GetClientSizeConstraint(int *w, int *h) const
+const wxRegion& wxWindowMac::MacGetVisibleRegion( bool respectChildrenAndSiblings )
{
- wxLayoutConstraints *constr = GetConstraints();
- if (constr)
- {
- *w = constr->width.GetValue();
- *h = constr->height.GetValue();
- }
- else
- GetClientSize(w, h);
-}
+ RgnHandle visRgn = NewRgn() ;
+ RgnHandle tempRgn = NewRgn() ;
+ RgnHandle tempStaticBoxRgn = NewRgn() ;
-void wxWindow::GetPositionConstraint(int *x, int *y) const
-{
- wxLayoutConstraints *constr = GetConstraints();
- if (constr)
- {
- *x = constr->left.GetValue();
- *y = constr->top.GetValue();
- }
- else
- GetPosition(x, y);
+ SetRectRgn( visRgn , 0 , 0 , m_width , m_height ) ;
+
+ //TODO : as soon as the new scheme has proven to work correctly, move this to wxStaticBox
+ if ( IsKindOf( CLASSINFO( wxStaticBox ) ) )
+ {
+ int borderTop = 14 ;
+ int borderOther = 4 ;
+
+ SetRectRgn( tempStaticBoxRgn , borderOther , borderTop , m_width - borderOther , m_height - borderOther ) ;
+ DiffRgn( visRgn , tempStaticBoxRgn , visRgn ) ;
+ }
+
+ if ( !IsTopLevel() )
+ {
+ wxWindow* parent = GetParent() ;
+ while( parent )
+ {
+ wxSize size = parent->GetSize() ;
+ int x , y ;
+ x = y = 0 ;
+ parent->MacWindowToRootWindow( &x, &y ) ;
+ MacRootWindowToWindow( &x , &y ) ;
+
+ SetRectRgn( tempRgn ,
+ x + parent->MacGetLeftBorderSize() , y + parent->MacGetTopBorderSize() ,
+ x + size.x - parent->MacGetRightBorderSize(),
+ y + size.y - parent->MacGetBottomBorderSize()) ;
+
+ SectRgn( visRgn , tempRgn , visRgn ) ;
+ if ( parent->IsTopLevel() )
+ break ;
+ parent = parent->GetParent() ;
+ }
+ }
+ if ( respectChildrenAndSiblings )
+ {
+ if ( GetWindowStyle() & wxCLIP_CHILDREN )
+ {
+ for (wxWindowListNode *node = GetChildren().GetFirst(); node; node = node->GetNext())
+ {
+ wxWindowMac *child = node->GetData();
+
+ if ( !child->IsTopLevel() && child->IsShown() )
+ {
+ SetRectRgn( tempRgn , child->m_x , child->m_y , child->m_x + child->m_width , child->m_y + child->m_height ) ;
+ if ( child->IsKindOf( CLASSINFO( wxStaticBox ) ) )
+ {
+ int borderTop = 14 ;
+ int borderOther = 4 ;
+
+ SetRectRgn( tempStaticBoxRgn , child->m_x + borderOther , child->m_y + borderTop , child->m_x + child->m_width - borderOther , child->m_y + child->m_height - borderOther ) ;
+ DiffRgn( tempRgn , tempStaticBoxRgn , tempRgn ) ;
+ }
+ DiffRgn( visRgn , tempRgn , visRgn ) ;
+ }
+ }
+ }
+
+ if ( (GetWindowStyle() & wxCLIP_SIBLINGS) && GetParent() )
+ {
+ bool thisWindowThrough = false ;
+ for (wxWindowListNode *node = GetParent()->GetChildren().GetFirst(); node; node = node->GetNext())
+ {
+ wxWindowMac *sibling = node->GetData();
+ if ( sibling == this )
+ {
+ thisWindowThrough = true ;
+ continue ;
+ }
+ if( !thisWindowThrough )
+ {
+ continue ;
+ }
+
+ if ( !sibling->IsTopLevel() && sibling->IsShown() )
+ {
+ SetRectRgn( tempRgn , sibling->m_x - m_x , sibling->m_y - m_y , sibling->m_x + sibling->m_width - m_x , sibling->m_y + sibling->m_height - m_y ) ;
+ if ( sibling->IsKindOf( CLASSINFO( wxStaticBox ) ) )
+ {
+ int borderTop = 14 ;
+ int borderOther = 4 ;
+
+ SetRectRgn( tempStaticBoxRgn , sibling->m_x - m_x + borderOther , sibling->m_y - m_y + borderTop , sibling->m_x + sibling->m_width - m_x - borderOther , sibling->m_y + sibling->m_height - m_y - borderOther ) ;
+ DiffRgn( tempRgn , tempStaticBoxRgn , tempRgn ) ;
+ }
+ DiffRgn( visRgn , tempRgn , visRgn ) ;
+ }
+ }
+ }
+ }
+ m_macVisibleRegion = visRgn ;
+ DisposeRgn( visRgn ) ;
+ DisposeRgn( tempRgn ) ;
+ DisposeRgn( tempStaticBoxRgn ) ;
+ return m_macVisibleRegion ;
}
-bool wxWindow::Close(bool force)
+void wxWindowMac::MacRedraw( WXHRGN updatergnr , long time, bool erase)
{
- wxCloseEvent event(wxEVT_CLOSE_WINDOW, m_windowId);
- event.SetEventObject(this);
-#if WXWIN_COMPATIBILITY
- event.SetForce(force);
-#endif
- event.SetCanVeto(!force);
+ RgnHandle updatergn = (RgnHandle) updatergnr ;
+ // updatergn is always already clipped to our boundaries
+ // it is in window coordinates, not in client coordinates
+
+ WindowRef window = (WindowRef) MacGetRootWindow() ;
+
+ {
+ // ownUpdateRgn is the area that this window has to repaint, it is in window coordinates
+ RgnHandle ownUpdateRgn = NewRgn() ;
+ CopyRgn( updatergn , ownUpdateRgn ) ;
+
+ SectRgn( ownUpdateRgn , (RgnHandle) MacGetVisibleRegion().GetWXHRGN() , ownUpdateRgn ) ;
+
+ // newupdate is the update region in client coordinates
+ RgnHandle newupdate = NewRgn() ;
+ wxSize point = GetClientSize() ;
+ wxPoint origin = GetClientAreaOrigin() ;
+ SetRectRgn( newupdate , origin.x , origin.y , origin.x + point.x , origin.y+point.y ) ;
+ SectRgn( newupdate , ownUpdateRgn , newupdate ) ;
+ OffsetRgn( newupdate , -origin.x , -origin.y ) ;
+ m_updateRegion = newupdate ;
+ DisposeRgn( newupdate ) ; // it's been cloned to m_updateRegion
+
+ if ( erase && !EmptyRgn(ownUpdateRgn) )
+ {
+ wxWindowDC dc(this);
+ if (!EmptyRgn(ownUpdateRgn))
+ dc.SetClippingRegion(wxRegion(ownUpdateRgn));
+ wxEraseEvent eevent( GetId(), &dc );
+ eevent.SetEventObject( this );
+ GetEventHandler()->ProcessEvent( eevent );
+
+ wxNcPaintEvent eventNc( GetId() );
+ eventNc.SetEventObject( this );
+ GetEventHandler()->ProcessEvent( eventNc );
+ }
+ DisposeRgn( ownUpdateRgn ) ;
+ if ( !m_updateRegion.Empty() )
+ {
+ wxWindowList hiddenWindows ;
+ for (wxWindowListNode *node = GetChildren().GetFirst(); node; node = node->GetNext())
+ {
+ wxControl *child = wxDynamicCast( ( wxWindow*)node->GetData() , wxControl ) ;
+
+ if ( child && child->MacGetRootWindow() == window && child->IsShown() && child->GetMacControl() )
+ {
+ SetControlVisibility( (ControlHandle) child->GetMacControl() , false , false ) ;
+ hiddenWindows.Append( child ) ;
+ }
+ }
+
+ wxPaintEvent event;
+ event.m_timeStamp = time ;
+ event.SetEventObject(this);
+ GetEventHandler()->ProcessEvent(event);
+
+ for (wxWindowListNode *node = hiddenWindows.GetFirst(); node; node = node->GetNext())
+ {
+ wxControl *child = wxDynamicCast( ( wxWindow*)node->GetData() , wxControl ) ;
+
+ if ( child && child->GetMacControl() )
+ {
+ SetControlVisibility( (ControlHandle) child->GetMacControl() , true , false ) ;
+ }
+ }
+ }
+ }
+
+ // now intersect for each of the children their rect with the updateRgn and call MacRedraw recursively
+
+ RgnHandle childupdate = NewRgn() ;
+ for (wxWindowListNode *node = GetChildren().GetFirst(); node; node = node->GetNext())
+ {
+ // calculate the update region for the child windows by intersecting the window rectangle with our own
+ // passed in update region and then offset it to be client-wise window coordinates again
+ wxWindowMac *child = node->GetData();
+ SetRectRgn( childupdate , child->m_x , child->m_y , child->m_x + child->m_width , child->m_y + child->m_height ) ;
+ SectRgn( childupdate , updatergn , childupdate ) ;
+ OffsetRgn( childupdate , -child->m_x , -child->m_y ) ;
+ if ( child->MacGetRootWindow() == window && child->IsShown() && !EmptyRgn( childupdate ) )
+ {
+ // because dialogs may also be children
+ child->MacRedraw( childupdate , time , erase ) ;
+ }
+ }
+ DisposeRgn( childupdate ) ;
+ // eventually a draw grow box here
- return GetEventHandler()->ProcessEvent(event);
}
-wxObject* wxWindow::GetChild(int number) const
+WXHWND wxWindowMac::MacGetRootWindow() const
{
- // Return a pointer to the Nth object in the window
- wxNode *node = GetChildren().First();
- int n = number;
- while (node && n--)
- node = node->Next() ;
- if (node)
- {
- wxObject *obj = (wxObject *)node->Data();
- return(obj) ;
- }
- else
+ wxWindowMac *iter = (wxWindowMac*)this ;
+
+ while( iter )
+ {
+ if ( iter->IsTopLevel() )
+ return ((wxTopLevelWindow*)iter)->MacGetWindowRef() ;
+
+ iter = iter->GetParent() ;
+ }
+ wxASSERT_MSG( 1 , wxT("No valid mac root window") ) ;
return NULL ;
}
-void wxWindow::OnDefaultAction(wxControl *initiatingItem)
+void wxWindowMac::MacCreateScrollBars( long style )
{
- // Obsolete function
-}
+ wxASSERT_MSG( m_vScrollBar == NULL && m_hScrollBar == NULL , wxT("attempt to create window twice") ) ;
-void wxWindow::Clear()
-{
- wxClientDC dc(this);
- wxBrush brush(GetBackgroundColour(), wxSOLID);
- dc.SetBackground(brush);
- dc.Clear();
-}
+ bool hasBoth = ( style & wxVSCROLL ) && ( style & wxHSCROLL ) ;
+ int adjust = hasBoth ? MAC_SCROLLBAR_SIZE - 1: 0 ;
+ int width, height ;
+ GetClientSize( &width , &height ) ;
-// Fits the panel around the items
-void wxWindow::Fit()
-{
- int maxX = 0;
- int maxY = 0;
- wxNode *node = GetChildren().First();
- while ( node )
- {
- wxWindow *win = (wxWindow *)node->Data();
- int wx, wy, ww, wh;
- win->GetPosition(&wx, &wy);
- win->GetSize(&ww, &wh);
- if ( wx + ww > maxX )
- maxX = wx + ww;
- if ( wy + wh > maxY )
- maxY = wy + wh;
-
- node = node->Next();
- }
- SetClientSize(maxX + 5, maxY + 5);
+ wxPoint vPoint(width-MAC_SCROLLBAR_SIZE, 0) ;
+ wxSize vSize(MAC_SCROLLBAR_SIZE, height - adjust) ;
+ wxPoint hPoint(0 , height-MAC_SCROLLBAR_SIZE ) ;
+ wxSize hSize( width - adjust, MAC_SCROLLBAR_SIZE) ;
+
+ m_vScrollBar = new wxScrollBar(this, wxWINDOW_VSCROLL, vPoint,
+ vSize , wxVERTICAL);
+
+ if ( style & wxVSCROLL )
+ {
+
+ }
+ else
+ {
+ m_vScrollBar->Show(false) ;
+ }
+ m_hScrollBar = new wxScrollBar(this, wxWINDOW_HSCROLL, hPoint,
+ hSize , wxHORIZONTAL);
+ if ( style & wxHSCROLL )
+ {
+ }
+ else
+ {
+ m_hScrollBar->Show(false) ;
+ }
+
+ // because the create does not take into account the client area origin
+ MacRepositionScrollBars() ; // we might have a real position shift
}
-void wxWindow::SetValidator(const wxValidator& validator)
+void wxWindowMac::MacRepositionScrollBars()
{
- if ( m_windowValidator )
- delete m_windowValidator;
- m_windowValidator = validator.Clone();
+ bool hasBoth = ( m_hScrollBar && m_hScrollBar->IsShown()) && ( m_vScrollBar && m_vScrollBar->IsShown()) ;
+ int adjust = hasBoth ? MAC_SCROLLBAR_SIZE - 1 : 0 ;
+
+ // get real client area
+
+ int width = m_width ;
+ int height = m_height ;
+
+ width -= MacGetLeftBorderSize() + MacGetRightBorderSize();
+ height -= MacGetTopBorderSize() + MacGetBottomBorderSize();
+
+ wxPoint vPoint(width-MAC_SCROLLBAR_SIZE, 0) ;
+ wxSize vSize(MAC_SCROLLBAR_SIZE, height - adjust) ;
+ wxPoint hPoint(0 , height-MAC_SCROLLBAR_SIZE ) ;
+ wxSize hSize( width - adjust, MAC_SCROLLBAR_SIZE) ;
+
+ int x = 0 ;
+ int y = 0 ;
+ int w = m_width ;
+ int h = m_height ;
+
+ MacClientToRootWindow( &x , &y ) ;
+ MacClientToRootWindow( &w , &h ) ;
+
+ wxWindowMac *iter = (wxWindowMac*)this ;
+
+ int totW = 10000 , totH = 10000;
+ while( iter )
+ {
+ if ( iter->IsTopLevel() )
+ {
+ totW = iter->m_width ;
+ totH = iter->m_height ;
+ break ;
+ }
+
+ iter = iter->GetParent() ;
+ }
+
+ if ( x == 0 )
+ {
+ hPoint.x = -1 ;
+ hSize.x += 1 ;
+ }
+ if ( y == 0 )
+ {
+ vPoint.y = -1 ;
+ vSize.y += 1 ;
+ }
- if ( m_windowValidator )
- m_windowValidator->SetWindow(this) ;
+ if ( w-x >= totW )
+ {
+ hSize.x += 1 ;
+ vPoint.x += 1 ;
+ }
+
+ if ( h-y >= totH )
+ {
+ vSize.y += 1 ;
+ hPoint.y += 1 ;
+ }
+
+ if ( m_vScrollBar )
+ {
+ m_vScrollBar->SetSize( vPoint.x , vPoint.y, vSize.x, vSize.y , wxSIZE_ALLOW_MINUS_ONE);
+ }
+ if ( m_hScrollBar )
+ {
+ m_hScrollBar->SetSize( hPoint.x , hPoint.y, hSize.x, hSize.y, wxSIZE_ALLOW_MINUS_ONE);
+ }
}
-void wxWindow::SetAcceleratorTable(const wxAcceleratorTable& accel)
+bool wxWindowMac::AcceptsFocus() const
{
- m_acceleratorTable = accel;
+ return MacCanFocus() && wxWindowBase::AcceptsFocus();
}
-// Find a window by id or name
-wxWindow *wxWindow::FindWindow(long id)
+WXWidget wxWindowMac::MacGetContainerForEmbedding()
{
- if ( GetId() == id)
- return this;
-
- wxNode *node = GetChildren().First();
- while ( node )
- {
- wxWindow *child = (wxWindow *)node->Data();
- wxWindow *found = child->FindWindow(id);
- if ( found )
- return found;
- node = node->Next();
- }
- return NULL;
+ return GetParent()->MacGetContainerForEmbedding() ;
}
-wxWindow *wxWindow::FindWindow(const wxString& name)
+void wxWindowMac::MacSuperChangedPosition()
{
- if ( GetName() == name)
- return this;
+ // only window-absolute structures have to be moved i.e. controls
- wxNode *node = GetChildren().First();
- while ( node )
- {
- wxWindow *child = (wxWindow *)node->Data();
- wxWindow *found = child->FindWindow(name);
- if ( found )
- return found;
- node = node->Next();
- }
- return NULL;
+ wxWindowListNode *node = GetChildren().GetFirst();
+ while ( node )
+ {
+ wxWindowMac *child = node->GetData();
+ child->MacSuperChangedPosition() ;
+ node = node->GetNext();
+ }
}
-void wxWindow::OnIdle(wxIdleEvent& event)
+void wxWindowMac::MacTopLevelWindowChangedPosition()
{
-/* TODO: you may need to do something like this
- * if your GUI doesn't generate enter/leave events
+ // only screen-absolute structures have to be moved i.e. glcanvas
- // Check if we need to send a LEAVE event
- if (m_mouseInWindow)
+ wxWindowListNode *node = GetChildren().GetFirst();
+ while ( node )
{
- POINT pt;
- ::GetCursorPos(&pt);
- if (::WindowFromPoint(pt) != (HWND) GetHWND())
- {
- // Generate a LEAVE event
- m_mouseInWindow = FALSE;
- MSWOnMouseLeave(pt.x, pt.y, 0);
- }
+ wxWindowMac *child = node->GetData();
+ child->MacTopLevelWindowChangedPosition() ;
+ node = node->GetNext();
}
-*/
-
- // This calls the UI-update mechanism (querying windows for
- // menu/toolbar/control state information)
- UpdateWindowUI();
}
-
-// Raise the window to the top of the Z order
-void wxWindow::Raise()
+long wxWindowMac::MacGetLeftBorderSize( ) const
{
- // TODO
+ if( IsTopLevel() )
+ return 0 ;
+
+ if (m_windowStyle & wxRAISED_BORDER || m_windowStyle & wxSUNKEN_BORDER )
+ {
+ SInt32 border = 3 ;
+#if wxMAC_USE_THEME_BORDER
+#if TARGET_CARBON
+ GetThemeMetric( kThemeMetricListBoxFrameOutset , &border ) ;
+#endif
+#endif
+ return border ;
+ }
+ else if ( m_windowStyle &wxDOUBLE_BORDER)
+ {
+ SInt32 border = 3 ;
+#if wxMAC_USE_THEME_BORDER
+#if TARGET_CARBON
+ GetThemeMetric( kThemeMetricListBoxFrameOutset , &border ) ;
+#endif
+#endif
+ return border ;
+ }
+ else if (m_windowStyle &wxSIMPLE_BORDER)
+ {
+ return 1 ;
+ }
+ return 0 ;
}
-// Lower the window to the bottom of the Z order
-void wxWindow::Lower()
+long wxWindowMac::MacGetRightBorderSize( ) const
{
- // TODO
+ // they are all symmetric in mac themes
+ return MacGetLeftBorderSize() ;
}
-bool wxWindow::AcceptsFocus() const
+long wxWindowMac::MacGetTopBorderSize( ) const
{
- return IsShown() && IsEnabled();
+ // they are all symmetric in mac themes
+ return MacGetLeftBorderSize() ;
}
-// Update region access
-wxRegion wxWindow::GetUpdateRegion() const
+long wxWindowMac::MacGetBottomBorderSize( ) const
{
- return m_updateRegion;
+ // they are all symmetric in mac themes
+ return MacGetLeftBorderSize() ;
}
-bool wxWindow::IsExposed(int x, int y, int w, int h) const
+long wxWindowMac::MacRemoveBordersFromStyle( long style )
{
- return (m_updateRegion.Contains(x, y, w, h) != wxOutRegion);
+ return style & ~( wxDOUBLE_BORDER | wxSUNKEN_BORDER | wxRAISED_BORDER | wxBORDER | wxSTATIC_BORDER ) ;
}
-bool wxWindow::IsExposed(const wxPoint& pt) const
+// Find the wxWindowMac at the current mouse position, returning the mouse
+// position.
+wxWindowMac* wxFindWindowAtPointer(wxPoint& pt)
{
- return (m_updateRegion.Contains(pt) != wxOutRegion);
+ pt = wxGetMousePosition();
+ wxWindowMac* found = wxFindWindowAtPoint(pt);
+ return found;
}
-bool wxWindow::IsExposed(const wxRect& rect) const
+// Get the current mouse position.
+wxPoint wxGetMousePosition()
{
- return (m_updateRegion.Contains(rect) != wxOutRegion);
+ int x, y;
+ wxGetMousePosition(& x, & y);
+ return wxPoint(x, y);
}
-/*
- * Allocates control IDs
- */
-
-int wxWindow::NewControlId()
+void wxWindowMac::OnMouseEvent( wxMouseEvent &event )
{
- static int s_controlId = 0;
- s_controlId ++;
- return s_controlId;
+ if ( event.GetEventType() == wxEVT_RIGHT_DOWN )
+ {
+ // copied from wxGTK : CS
+ // generate a "context menu" event: this is similar to wxEVT_RIGHT_DOWN
+ // except that:
+ //
+ // (a) it's a command event and so is propagated to the parent
+ // (b) under MSW it can be generated from kbd too
+ // (c) it uses screen coords (because of (a))
+ wxContextMenuEvent evtCtx(wxEVT_CONTEXT_MENU,
+ this->GetId(),
+ this->ClientToScreen(event.GetPosition()));
+ if ( ! GetEventHandler()->ProcessEvent(evtCtx) )
+ event.Skip() ;
+ }
+ else
+ {
+ event.Skip() ;
+ }
}
-