Classes: \helpref{wxCloseEvent}{wxcloseevent}, \helpref{wxWindow}{wxwindow}
Window deletion can be a confusing subject, so this overview is provided
-to make it clear when and how you delete windows, or respond to user requests
+to help make it clear when and how you delete windows, or respond to user requests
to close windows.
\wxheading{What is the sequence of events in a window deletion?}
When the user clicks on the system close button or system close command,
in a frame or a dialog, wxWindows calls \helpref{wxWindow::Close}{wxwindowclose}. This
-in turn generates an EVT\_CLOSE event: see \helpref{wxWindow::OnCloseWindow}{wxwindowonclosewindow}.
+in turn generates an EVT\_CLOSE event: see \helpref{wxCloseEvent}{wxcloseevent}.
It is the duty of the application to define a suitable event handler, and
decide whether or not to destroy the window.
If the application is for some reason forcing the application to close
(\helpref{wxCloseEvent::CanVeto}{wxcloseeventcanveto} returns FALSE), the window should always be destroyed, otherwise there is the option to
ignore the request, or maybe wait until the user has answered a question
-before deciding whether it's safe to close. The handler for EVT\_CLOSE should
+before deciding whether it is safe to close. The handler for EVT\_CLOSE should
signal to the calling code if it does not destroy the window, by calling
\helpref{wxCloseEvent::Veto}{wxcloseeventveto}. Calling this provides useful information
to the calling code.
for some window classes, wxWindows delays actual deletion of the window until all events have been processed,
since otherwise there is the danger that events will be sent to a non-existent window.
+As reinforced in the next section, calling Close does not guarantee that the window
+will be destroyed. Call \helpref{wxWindow::Destroy}{wxwindowdestroy} if you want to be
+certain that the window is destroyed.
+
\wxheading{How can the application close a window itself?}
Your application can either use \helpref{wxWindow::Close}{wxwindowclose} event just as
generating a wxID\_CANCEL event. Since the handler for this cancel event might
itself call {\bf Close}, there is a check for infinite looping. The default handler
for wxID\_CANCEL hides the dialog (if modeless) or calls EndModal(wxID\_CANCEL) (if modal).
-In other words, by default, the dialog is not destroyed (it might have been created
+In other words, by default, the dialog {\it is not destroyed} (it might have been created
on the stack, so the assumption of dynamic creation cannot be made).
The default close event handler for wxFrame destroys the frame using Destroy().
-
-Under Windows, wxDialog defines a handler for \helpref{wxWindow::OnCharHook}{wxwindowoncharhook} that
-generates a Cancel event if the Escape key has been pressed.
+%
+%Under Windows, wxDialog defines a handler for \helpref{wxWindow::OnCharHook}{wxwindowoncharhook} that
+%generates a Cancel event if the Escape key has been pressed.
\wxheading{What should I do when the user calls up Exit from a menu?}
\wxheading{What should I do to upgrade my 1.xx OnClose to 2.0?}
-In wxWindows 1.xx, the {\bf OnClose} function did not actually delete 'this', but signalled
+In wxWindows 1.xx, the {\bf OnClose} function did not actually delete 'this', but signaled
to the calling function (either {\bf Close}, or the wxWindows framework) to delete
or not delete the window.