#ifndef _WX_BMPBUTTN_H_
#define _WX_BMPBUTTN_H_
-#ifdef __GNUG__
+#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
#pragma interface "bmpbuttn.h"
#endif
const wxValidator& validator = wxDefaultValidator,
const wxString& name = wxButtonNameStr);
-#if WXWIN_COMPATIBILITY
- wxBitmap *GetBitmap() const { return (wxBitmap *) &GetBitmapLabel(); }
-#endif
-
// Implementation
virtual void SetDefault();
virtual bool MSWOnDraw(WXDRAWITEMSTRUCT *item);
virtual void DrawButtonFocus( WXHDC dc, int left, int top, int right, int bottom, bool sel );
virtual void DrawButtonDisable( WXHDC dc, int left, int top, int right, int bottom, bool with_marg );
+protected:
+ virtual wxSize DoGetBestSize() const;
+
private:
- DECLARE_DYNAMIC_CLASS(wxBitmapButton)
+ DECLARE_DYNAMIC_CLASS_NO_COPY(wxBitmapButton)
};
#endif