- m_window = window ;
-#if wxMAC_USE_CORE_GRAPHICS
- m_graphicContext = NULL ;
- if ( window->MacGetCGContextRef() )
- {
- m_graphicContext = new wxMacCGContext( (CGContextRef) window->MacGetCGContextRef() ) ;
- m_graphicContext->SetPen( m_pen ) ;
- m_graphicContext->SetBrush( m_brush ) ;
- wxSize size = window->GetClientSize() ;
- m_ok = TRUE ;
- SetClippingRegion( 0 , 0 , size.x , size.y ) ;
- SetBackground(MacGetBackgroundBrush(window));
- }
- else
- {
- // as out of order redraw is not supported under CQ, we have to create a qd port for these
- // situations
- wxTopLevelWindowMac* rootwindow = window->MacGetTopLevelWindow() ;
- if (!rootwindow)
- return;
- WindowRef windowref = (WindowRef) rootwindow->MacGetWindowRef() ;
- wxPoint origin = window->GetClientAreaOrigin() ;
- int x , y ;
- x = origin.x ;
- y = origin.y ;
- window->MacWindowToRootWindow( &x , &y ) ;
- m_macLocalOrigin.x = x ;
- m_macLocalOrigin.y = y ;
- CGrafPtr port = UMAGetWindowPort( windowref ) ;
-
- m_graphicContext = new wxMacCGContext( port ) ;
- m_graphicContext->SetPen( m_pen ) ;
- m_graphicContext->SetBrush( m_brush ) ;
- m_ok = TRUE ;
- }
-#else
- wxTopLevelWindowMac* rootwindow = window->MacGetTopLevelWindow() ;
- if (!rootwindow)
- return;
- WindowRef windowref = (WindowRef) rootwindow->MacGetWindowRef() ;
- wxPoint origin = window->GetClientAreaOrigin() ;
- wxSize size = window->GetClientSize() ;
- int x , y ;
- x = origin.x ;
- y = origin.y ;
- window->MacWindowToRootWindow( &x , &y ) ;
- m_macLocalOrigin.x = x ;
- m_macLocalOrigin.y = y ;
- SetRectRgn( (RgnHandle) m_macBoundaryClipRgn , origin.x , origin.y , origin.x + size.x , origin.y + size.y ) ;
- SectRgn( (RgnHandle) m_macBoundaryClipRgn , (RgnHandle) window->MacGetVisibleRegion().GetWXHRGN() , (RgnHandle) m_macBoundaryClipRgn ) ;
- OffsetRgn( (RgnHandle) m_macBoundaryClipRgn , -origin.x , -origin.y ) ;
- OffsetRgn( (RgnHandle) m_macBoundaryClipRgn , m_macLocalOrigin.x , m_macLocalOrigin.y ) ;
- CopyRgn( (RgnHandle) m_macBoundaryClipRgn ,(RgnHandle) m_macCurrentClipRgn ) ;
- m_macPort = UMAGetWindowPort( windowref ) ;
- m_ok = TRUE ;
-#endif
- SetBackground(MacGetBackgroundBrush(window));
- SetFont( window->GetFont() ) ;