+// Unity hack: under Ubuntu Unity the global menu bar is not affected by a
+// modal dialog being shown, so the user can select a menu item before hiding
+// the dialog and, in particular, a new instance of the same dialog can be
+// shown again, breaking a lot of programs not expecting this.
+//
+// So explicitly ignore any menu events generated while any modal dialogs
+// are opened except for the events generated by a context menu within the
+// modal dialog itself that should have a dialog as their invoking window.
+static bool IsMenuEventAllowed(wxMenu* menu)
+{
+ if ( wxOpenModalDialogsCount )
+ {
+ wxWindow* tlw = wxGetTopLevelParent(menu->GetWindow());
+ if ( !tlw || !wxDynamicCast(tlw, wxDialog) )
+ {
+ // This must be an event from a menu bar of one of the frames.
+ return false;
+ }
+ }
+
+ return true;
+}
+