public:
// from broken down font parameters, also default ctor
wxFontRefData(int size = -1,
- int family = wxFONTFAMILY_DEFAULT,
- int style = wxFONTSTYLE_NORMAL,
- int weight = wxFONTWEIGHT_NORMAL,
+ wxFontFamily family = wxFONTFAMILY_DEFAULT,
+ wxFontStyle style = wxFONTSTYLE_NORMAL,
+ wxFontWeight weight = wxFONTWEIGHT_NORMAL,
bool underlined = false,
const wxString& faceName = wxEmptyString,
wxFontEncoding encoding = wxFONTENCODING_DEFAULT);
// setters: all of them also take care to modify m_nativeFontInfo if we
// have it so as to not lose the information not carried by our fields
void SetPointSize(int pointSize);
- void SetFamily(int family);
- void SetStyle(int style);
- void SetWeight(int weight);
+ void SetFamily(wxFontFamily family);
+ void SetStyle(wxFontStyle style);
+ void SetWeight(wxFontWeight weight);
void SetUnderlined(bool underlined);
bool SetFaceName(const wxString& facename);
void SetEncoding(wxFontEncoding encoding);
protected:
// common part of all ctors
void Init(int pointSize,
- int family,
- int style,
- int weight,
+ wxFontFamily family,
+ wxFontStyle style,
+ wxFontWeight weight,
bool underlined,
const wxString& faceName,
wxFontEncoding encoding);
void ClearGdkFonts();
int m_pointSize;
- int m_family,
- m_style,
- m_weight;
+ wxFontFamily m_family;
+ wxFontStyle m_style;
+ wxFontWeight m_weight;
bool m_underlined;
wxString m_faceName;
wxFontEncoding m_encoding;
// ----------------------------------------------------------------------------
void wxFontRefData::Init(int pointSize,
- int family,
- int style,
- int weight,
+ wxFontFamily family,
+ wxFontStyle style,
+ wxFontWeight weight,
bool underlined,
const wxString& faceName,
wxFontEncoding encoding)
m_nativeFontInfo.FromString(data.m_nativeFontInfo.ToString());
}
-wxFontRefData::wxFontRefData(int size, int family, int style,
- int weight, bool underlined,
+wxFontRefData::wxFontRefData(int size, wxFontFamily family, wxFontStyle style,
+ wxFontWeight weight, bool underlined,
const wxString& faceName,
wxFontEncoding encoding)
{
m_nativeFontInfo.SetPointSize(pointSize);
}
-void wxFontRefData::SetFamily(int family)
+void wxFontRefData::SetFamily(wxFontFamily family)
{
m_family = family;
// TODO: what are we supposed to do with m_nativeFontInfo here?
}
-void wxFontRefData::SetStyle(int style)
+void wxFontRefData::SetStyle(wxFontStyle style)
{
m_style = style;
m_nativeFontInfo.SetStyle((wxFontStyle)style);
}
-void wxFontRefData::SetWeight(int weight)
+void wxFontRefData::SetWeight(wxFontWeight weight)
{
m_weight = weight;
}
bool wxFont::Create( int pointSize,
- int family,
- int style,
- int weight,
+ wxFontFamily family,
+ wxFontStyle style,
+ wxFontWeight weight,
bool underlined,
const wxString& face,
wxFontEncoding encoding)
: M_FONTDATA->m_faceName;
}
-int wxFont::GetFamily() const
+wxFontFamily wxFont::GetFamily() const
{
- wxCHECK_MSG( Ok(), 0, wxT("invalid font") );
+ wxCHECK_MSG( Ok(), wxFONTFAMILY_MAX, wxT("invalid font") );
- int ret = M_FONTDATA->m_family;
+ wxFontFamily ret = M_FONTDATA->m_family;
if (M_FONTDATA->HasNativeFont())
// wxNativeFontInfo::GetFamily is expensive, must not call more than once
ret = M_FONTDATA->m_nativeFontInfo.GetFamily();
return ret;
}
-int wxFont::GetStyle() const
+wxFontStyle wxFont::GetStyle() const
{
- wxCHECK_MSG( Ok(), 0, wxT("invalid font") );
+ wxCHECK_MSG( Ok(), wxFONTSTYLE_MAX, wxT("invalid font") );
return M_FONTDATA->HasNativeFont() ? M_FONTDATA->m_nativeFontInfo.GetStyle()
: M_FONTDATA->m_style;
}
-int wxFont::GetWeight() const
+wxFontWeight wxFont::GetWeight() const
{
- wxCHECK_MSG( Ok(), 0, wxT("invalid font") );
+ wxCHECK_MSG( Ok(), wxFONTWEIGHT_MAX, wxT("invalid font") );
return M_FONTDATA->HasNativeFont() ? M_FONTDATA->m_nativeFontInfo.GetWeight()
: M_FONTDATA->m_weight;
M_FONTDATA->SetPointSize(pointSize);
}
-void wxFont::SetFamily(int family)
+void wxFont::SetFamily(wxFontFamily family)
{
AllocExclusive();
M_FONTDATA->SetFamily(family);
}
-void wxFont::SetStyle(int style)
+void wxFont::SetStyle(wxFontStyle style)
{
AllocExclusive();
M_FONTDATA->SetStyle(style);
}
-void wxFont::SetWeight(int weight)
+void wxFont::SetWeight(wxFontWeight weight)
{
AllocExclusive();