#include "wx/bitmap.h"
#include "wx/colour.h"
#include "wx/image.h"
+#include "wx/rawbmp.h"
#include "wx/dfb/private.h"
wxImage& image)
{
wxIDirectFBSurface::Locked locked(surface, DSLF_READ);
- wxCHECK_RET( locked.ptr, _T("failed to lock surface") );
+ wxCHECK_RET( locked.ptr, "failed to lock surface" );
const unsigned width = image.GetWidth();
const unsigned height = image.GetHeight();
}
}
+static wxIDirectFBSurfacePtr
+CreateSurfaceWithFormat(int w, int h, DFBSurfacePixelFormat format)
+{
+ DFBSurfaceDescription desc;
+ desc.flags = (DFBSurfaceDescriptionFlags)
+ (DSDESC_CAPS | DSDESC_WIDTH | DSDESC_HEIGHT);
+ desc.caps = DSCAPS_NONE;
+ desc.width = w;
+ desc.height = h;
+
+ if ( format != DSPF_UNKNOWN )
+ {
+ desc.flags = (DFBSurfaceDescriptionFlags)(
+ desc.flags | DSDESC_PIXELFORMAT);
+ desc.pixelformat = format;
+ }
+
+ return wxIDirectFB::Get()->CreateSurface(&desc);
+}
+
// Creates a surface that will use wxImage's pixel data (RGB only)
static wxIDirectFBSurfacePtr CreateSurfaceForImage(const wxImage& image)
{
- wxCHECK_MSG( image.Ok(), NULL, _T("invalid image") );
+ wxCHECK_MSG( image.Ok(), NULL, "invalid image" );
// FIXME_DFB: implement alpha handling by merging alpha buffer with RGB
// into a temporary RGBA surface
- wxCHECK_MSG( !image.HasAlpha(), NULL, _T("alpha channel not supported") );
+ wxCHECK_MSG( !image.HasAlpha(), NULL, "alpha channel not supported" );
// NB: wxImage uses RGB order of bytes while DirectFB uses BGR, so we
// cannot use preallocated surface that shares data with wxImage, we
// have to copy the data to temporary surface instead
- DFBSurfaceDescription desc;
- desc.flags = (DFBSurfaceDescriptionFlags)
- (DSDESC_CAPS | DSDESC_WIDTH | DSDESC_HEIGHT | DSDESC_PIXELFORMAT);
- desc.caps = DSCAPS_NONE;
- desc.width = image.GetWidth();
- desc.height = image.GetHeight();
- desc.pixelformat = DSPF_RGB24;
+ return CreateSurfaceWithFormat(image.GetWidth(), image.GetHeight(),
+ DSPF_RGB24);
+}
- return wxIDirectFB::Get()->CreateSurface(&desc);
+static bool ConvertSurfaceToFormat(wxIDirectFBSurfacePtr& surface,
+ DFBSurfacePixelFormat format)
+{
+ if ( surface->GetPixelFormat() == format )
+ return true;
+
+ int w, h;
+ surface->GetSize(&w, &h);
+ wxIDirectFBSurfacePtr s = CreateSurfaceWithFormat(w, h, format);
+ if ( !s )
+ return false;
+
+ if ( !s->SetBlittingFlags(DSBLIT_NOFX) )
+ return false;
+ if ( !s->Blit(surface->GetRaw(), NULL, 0, 0) )
+ return false;
+
+ surface = s;
+ return true;
+}
+
+static DFBSurfacePixelFormat DepthToFormat(int depth)
+{
+ switch ( depth )
+ {
+ case 24:
+ return DSPF_RGB24;
+ case 32:
+ // NB: we treat depth=32 as requesting ARGB for consistency with
+ // other ports
+ return DSPF_ARGB;
+ default:
+ wxFAIL_MSG( "unsupported depth requested" );
+ // fall through
+ case -1:
+ return DSPF_UNKNOWN;
+ }
}
//-----------------------------------------------------------------------------
// wxBitmapRefData
//-----------------------------------------------------------------------------
-class wxBitmapRefData: public wxObjectRefData
+class wxBitmapRefData: public wxGDIRefData
{
public:
wxBitmapRefData()
#endif
}
+ virtual bool IsOk() const { return m_surface; }
+
wxIDirectFBSurfacePtr m_surface;
wxMask *m_mask;
#if wxUSE_PALETTE
// wxBitmap
//-----------------------------------------------------------------------------
-IMPLEMENT_ABSTRACT_CLASS(wxBitmapHandler, wxBitmapHandlerBase)
IMPLEMENT_DYNAMIC_CLASS(wxBitmap, wxBitmapBase)
wxBitmap::wxBitmap(int width, int height, int depth)
{
UnRef();
- wxCHECK_MSG( surface, false, _T("invalid surface") );
+ wxCHECK_MSG( surface, false, "invalid surface" );
m_refData = new wxBitmapRefData();
M_BITMAP->m_surface = surface;
bool wxBitmap::Create(int width, int height, int depth)
{
- wxCHECK_MSG( depth == -1, false, wxT("only default depth supported now") );
-
- return CreateWithFormat(width, height, -1);
+ return CreateWithFormat(width, height, DepthToFormat(depth));
}
bool wxBitmap::CreateWithFormat(int width, int height, int dfbFormat)
wxCHECK_MSG( width > 0 && height > 0, false, wxT("invalid bitmap size") );
- DFBSurfaceDescription desc;
- desc.flags = (DFBSurfaceDescriptionFlags)(
- DSDESC_CAPS | DSDESC_WIDTH | DSDESC_HEIGHT);
- desc.caps = DSCAPS_NONE;
- desc.width = width;
- desc.height = height;
-
- if ( dfbFormat != -1 )
- {
- desc.flags = (DFBSurfaceDescriptionFlags)(
- desc.flags | DSDESC_PIXELFORMAT);
- desc.pixelformat = (DFBSurfacePixelFormat)dfbFormat;
- }
-
- return Create(wxIDirectFB::Get()->CreateSurface(&desc));
+ return Create(CreateSurfaceWithFormat(width, height,
+ DFBSurfacePixelFormat(dfbFormat)));
}
#if wxUSE_IMAGE
-wxBitmap::wxBitmap(const wxImage& image, int depth)
+wxBitmap::wxBitmap(const wxImage& imageOrig, int depth)
{
- wxCHECK_RET( image.Ok(), wxT("invalid image") );
- wxCHECK_RET( depth == -1, wxT("only default depth supported now") );
+ wxCHECK_RET( imageOrig.Ok(), wxT("invalid image") );
+
+ wxImage image(imageOrig);
+
+ // convert mask to alpha channel, because wxMask isn't implemented yet
+ // FIXME: don't do this, implement proper wxMask support
+ if ( image.HasMask() )
+ image.InitAlpha();
+
+ DFBSurfacePixelFormat format = DepthToFormat(depth);
+ if ( format == DSPF_UNKNOWN && image.HasAlpha() )
+ format = DSPF_ARGB;
// create surface in screen's format (unless we need alpha channel,
// in which case use ARGB):
- if ( !CreateWithFormat(image.GetWidth(), image.GetHeight(),
- image.HasAlpha() ? DSPF_ARGB : -1) )
+ if ( !CreateWithFormat(image.GetWidth(), image.GetHeight(), format) )
return;
// then copy the image to it:
return;
}
}
-
- // FIXME: implement mask creation from image's mask (or alpha channel?)
- wxASSERT_MSG( !image.HasMask(), _T("image masks are ignored for now") );
}
wxImage wxBitmap::ConvertToImage() const
}
// FIXME: implement mask setting in the image
- wxASSERT_MSG( GetMask() == NULL, _T("bitmap masks are ignored for now") );
+ wxASSERT_MSG( GetMask() == NULL, "bitmap masks are ignored for now" );
return img;
}
#endif // wxUSE_IMAGE
+void *wxBitmap::GetRawData(wxPixelDataBase& data, int bpp)
+{
+ wxCHECK_MSG( Ok(), NULL, "invalid bitmap" );
+
+ AllocExclusive();
+
+ DFBSurfacePixelFormat format;
+ if ( bpp == 32 )
+ format = DSPF_ARGB;
+ else
+ format = DSPF_RGB24;
+
+ // convert the bitmap into format compatible with requested raw access;
+ // note that we don't bother converting the bitmap back in UngetRawData(),
+ // as unpacked formats (RGB24, RGB32) are the common case and converting
+ // between them while blitting is fast enough (FIXME?)
+ if ( !ConvertSurfaceToFormat(M_BITMAP->m_surface, format) )
+ return NULL;
+
+ void *bits = NULL;
+ if ( !M_BITMAP->m_surface->Lock
+ (
+ (DFBSurfaceLockFlags)(DSLF_READ | DSLF_WRITE),
+ &bits,
+ &data.m_stride
+ ) )
+ return NULL;
+
+ M_BITMAP->m_surface->GetSize(&data.m_width, &data.m_height);
+
+ return bits;
+}
+
+void wxBitmap::UngetRawData(wxPixelDataBase& WXUNUSED(data))
+{
+ M_BITMAP->m_surface->Unlock();
+}
+
+bool wxBitmap::HasAlpha() const
+{
+ wxCHECK_MSG( Ok(), false, "invalid bitmap" );
+
+ return M_BITMAP->m_surface->GetPixelFormat() == DSPF_ARGB;
+}
+
wxBitmap::wxBitmap(const wxString &filename, wxBitmapType type)
{
LoadFile(filename, type);
{
wxCHECK_RET( depth == 1, wxT("can only create mono bitmap from XBM data") );
- wxFAIL_MSG( _T("not implemented") );
-}
-
-bool wxBitmap::IsOk() const
-{
- return (m_refData != NULL && M_BITMAP->m_surface);
+ wxFAIL_MSG( "not implemented" );
}
int wxBitmap::GetHeight() const
{
AllocExclusive();
- wxFAIL_MSG( _T("SetHeight not implemented") );
+ wxFAIL_MSG( "SetHeight not implemented" );
}
void wxBitmap::SetWidth(int width)
{
AllocExclusive();
- wxFAIL_MSG( _T("SetWidth not implemented") );
+ wxFAIL_MSG( "SetWidth not implemented" );
}
void wxBitmap::SetDepth(int depth)
{
+ DFBSurfacePixelFormat format = DepthToFormat(depth);
+ if ( M_BITMAP->m_surface->GetPixelFormat() == format )
+ return;
+
AllocExclusive();
- wxFAIL_MSG( _T("SetDepth not implemented") );
+ int w, h;
+ M_BITMAP->m_surface->GetSize(&w, &h);
+ wxIDirectFBSurfacePtr s = CreateSurfaceWithFormat(w, h, format);
+ if ( !s )
+ return;
+ if ( !s->SetBlittingFlags(DSBLIT_NOFX) )
+ return;
+ if ( !s->Blit(M_BITMAP->m_surface->GetRaw(), NULL, 0, 0) )
+ return;
+
+ M_BITMAP->m_surface = s;
}
wxIDirectFBSurfacePtr wxBitmap::GetDirectFBSurface() const
return M_BITMAP->m_surface;
}
-wxObjectRefData *wxBitmap::CreateRefData() const
+wxGDIRefData *wxBitmap::CreateGDIRefData() const
{
return new wxBitmapRefData;
}
-wxObjectRefData *wxBitmap::CloneRefData(const wxObjectRefData *data) const
+wxGDIRefData *wxBitmap::CloneGDIRefData(const wxGDIRefData *data) const
{
return new wxBitmapRefData(*(wxBitmapRefData *)data);
}