#ifdef __WXMSW__
#define wxMulDivInt32( a , b , c ) ::MulDiv( a , b , c )
#elif defined( __WXMAC__ )
- #include "Math64.h"
- #define wxMulDivInt32( a , b , c ) S32Set( S64Div( S64Multiply( S64Set(a) , S64Set(b) ) , S64Set(c) ) )
+ #define wxMulDivInt32( a , b , c ) ( (wxInt32) ( ( (wxInt64)(a) * (wxInt64)(b) ) / (wxInt64)(c) ) )
#else
#define wxMulDivInt32( a , b , c ) ((wxInt32)((a)*(((wxDouble)b)/((wxDouble)c))))
#endif
wxInt32 m_y;
};
-wxPoint2DInt operator+(const wxPoint2DInt& pt1 , const wxPoint2DInt& pt2);
-wxPoint2DInt operator-(const wxPoint2DInt& pt1 , const wxPoint2DInt& pt2);
-wxPoint2DInt operator*(const wxPoint2DInt& pt1 , const wxPoint2DInt& pt2);
-wxPoint2DInt operator*(wxInt32 n , const wxPoint2DInt& pt);
-wxPoint2DInt operator*(wxInt32 n , const wxPoint2DInt& pt);
-wxPoint2DInt operator*(const wxPoint2DInt& pt , wxInt32 n);
-wxPoint2DInt operator*(const wxPoint2DInt& pt , wxInt32 n);
-wxPoint2DInt operator/(const wxPoint2DInt& pt1 , const wxPoint2DInt& pt2);
-wxPoint2DInt operator/(const wxPoint2DInt& pt , wxInt32 n);
-wxPoint2DInt operator/(const wxPoint2DInt& pt , wxInt32 n);
+inline wxPoint2DInt operator+(const wxPoint2DInt& pt1 , const wxPoint2DInt& pt2);
+inline wxPoint2DInt operator-(const wxPoint2DInt& pt1 , const wxPoint2DInt& pt2);
+inline wxPoint2DInt operator*(const wxPoint2DInt& pt1 , const wxPoint2DInt& pt2);
+inline wxPoint2DInt operator*(wxInt32 n , const wxPoint2DInt& pt);
+inline wxPoint2DInt operator*(wxInt32 n , const wxPoint2DInt& pt);
+inline wxPoint2DInt operator*(const wxPoint2DInt& pt , wxInt32 n);
+inline wxPoint2DInt operator*(const wxPoint2DInt& pt , wxInt32 n);
+inline wxPoint2DInt operator/(const wxPoint2DInt& pt1 , const wxPoint2DInt& pt2);
+inline wxPoint2DInt operator/(const wxPoint2DInt& pt , wxInt32 n);
+inline wxPoint2DInt operator/(const wxPoint2DInt& pt , wxInt32 n);
inline wxPoint2DInt::wxPoint2DInt()
{