wxServerBase
+\wxheading{Include files}
+
+<wx/dde.h>
+
+\wxheading{Library}
+
+\helpref{wxBase}{librarieslist}
+
\wxheading{See also}
\helpref{wxDDEClient}{wxddeclient}, \helpref{wxDDEConnection}{wxddeconnection}, \helpref{IPC overview}{ipcoverview}
\latexignore{\rtfignore{\wxheading{Members}}}
-\membersection{wxDDEServer::wxDDEServer}
+\membersection{wxDDEServer::wxDDEServer}\label{wxddeserverctor}
\func{}{wxDDEServer}{\void}
Constructs a server object.
-\membersection{wxDDEServer::Create}
+\membersection{wxDDEServer::Create}\label{wxddeservercreate}
\func{bool}{Create}{\param{const wxString\& }{service}}
Registers the server using the given service name. Under UNIX, the
string must contain an integer id which is used as an Internet port
-number. FALSE is returned if the call failed (for example, the port
+number. false is returned if the call failed (for example, the port
number is already in use).
\membersection{wxDDEServer::OnAcceptConnection}\label{wxddeserveronacceptconnection}
always sent for standard input and output, but in the context of DDE
messages it doesn't make a lot of sense.
-