// wxNodeBase class is a (base for) node in a double linked list
// -----------------------------------------------------------------------------
+WXDLLEXPORT_DATA(extern wxListKey) wxDefaultListKey;
+
class WXDLLEXPORT wxNodeBase
{
friend class wxListBase;
wxNodeBase *previous = (wxNodeBase *)NULL,
wxNodeBase *next = (wxNodeBase *)NULL,
void *data = NULL,
- const wxListKey& key = wxListKey());
+ const wxListKey& key = wxDefaultListKey);
virtual ~wxNodeBase();
void *GetData() const { return m_data; }
void SetData(void *data) { m_data = data; }
- // get 0-based index of this node within the list or NOT_FOUND
+ // get 0-based index of this node within the list or wxNOT_FOUND
int IndexOf() const;
virtual void DeleteData() { }
{ wxASSERT( m_count==0 ); m_keyType = keyType; }
protected:
+
// all methods here are "overloaded" in derived classes to provide compile
// time type checking
// create a node for the list of this type
virtual wxNodeBase *CreateNode(wxNodeBase *prev, wxNodeBase *next,
void *data,
- const wxListKey& key = wxListKey()) = 0;
+ const wxListKey& key = wxDefaultListKey) = 0;
+
+// Can't access these from derived classes otherwise (bug in Salford C++?)
+#ifdef __SALFORDC__
+public:
+#endif
// ctors
// from an array
// from a sequence of objects
wxListBase(void *object, ... /* terminate with NULL */);
+protected:
// copy ctor and assignment operator
wxListBase(const wxListBase& list)
{ DoCopy(list); }
// by key
wxNodeBase *Find(const wxListKey& key) const;
- // get 0-based index of object or NOT_FOUND
+ // get 0-based index of object or wxNOT_FOUND
int IndexOf( void *object ) const;
// this function allows the sorting of arbitrary lists by giving
// declare a list type named 'name' and containing elements of type 'T *'
// (as a by product of macro expansion you also get wx##name##Node
-// wxNode-dervied type)
+// wxNode-derived type)
//
// implementation details:
-// 1. we define _WX_LIST_ITEM_TYPE_##name typedef to save in it the item type
+// 1. We define _WX_LIST_ITEM_TYPE_##name typedef to save in it the item type
// for the list of given type - this allows us to pass only the list name
// to WX_DEFINE_LIST() even if it needs both the name and the type
//
-// 2. We redefine all not type-safe wxList functions withtype-safe versions
-// which don't take any place (everything is inline), but bring compile
+// 2. We redefine all non-type-safe wxList functions with type-safe versions
+// which don't take any space (everything is inline), but bring compile
// time error checking.
#define WX_DECLARE_LIST_2(T, name, nodetype) \
nodetype *previous = (nodetype *)NULL, \
nodetype *next = (nodetype *)NULL, \
T *data = (T *)NULL, \
- const wxListKey& key = wxListKey()) \
+ const wxListKey& key = wxDefaultListKey) \
: wxNodeBase(list, previous, next, data, key) { } \
\
nodetype *GetNext() const \
protected: \
wxNodeBase *CreateNode(wxNodeBase *prev, wxNodeBase *next, \
void *data, \
- const wxListKey& key = wxListKey()) \
+ const wxListKey& key = wxDefaultListKey) \
{ \
return new nodetype(this, \
(nodetype *)prev, (nodetype *)next, \