+ void DrawItems( const wxPGProperty* p1, const wxPGProperty* p2 );
+
+ void DrawItem( wxPGProperty* p )
+ {
+ DrawItems(p,p);
+ }
+
+ virtual void DrawItemAndChildren( wxPGProperty* p );
+
+ /**
+ Draws item, children, and consequtive parents as long as category is
+ not met.
+ */
+ void DrawItemAndValueRelated( wxPGProperty* p );
+