// headers
// ---------------------------------------------------------------------------
-#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
- #pragma implementation "menuitem.h"
-#endif
-
// For compilers that support precompilation, includes "wx.h".
#include "wx/wxprec.h"
bool wxMenuItemStreamingCallback( const wxObject *object, wxWriter * , wxPersister * , wxxVariantArray & )
{
const wxMenuItem * mitem = dynamic_cast<const wxMenuItem*>(object) ;
- if ( mitem->GetMenu() && !mitem->GetMenu()->GetTitle().IsEmpty() )
+ if ( mitem->GetMenu() && !mitem->GetMenu()->GetTitle().empty() )
{
// we don't stream out the first two items for menus with a title, they will be reconstructed
if ( mitem->GetMenu()->FindItemByPosition(0) == mitem || mitem->GetMenu()->FindItemByPosition(1) == mitem )
// misc
// ----
-// return the id for calling Win32 API functions
-int wxMenuItem::GetRealId() const
-{
- return 0;
-}
-
// get item state
// --------------