//----------------------------------------------------------------------
-const int H_SCROLL_MAX = 2000;
+const int H_SCROLL_MAX = 4000;
const int H_SCROLL_STEP = 20;
const int H_SCROLL_PAGE = 200;
};
-
+#if wxUSE_DRAG_AND_DROP
bool wxSTCDropTarget::OnDropText(wxCoord x, wxCoord y, const wxString& data) {
return swx->DoDropText(x, y, data);
}
void wxSTCDropTarget::OnLeave() {
swx->DoDragLeave();
}
+#endif
class wxSTCCallTip : public wxWindow {
void ScintillaWX::Initialise() {
//ScintillaBase::Initialise();
+#if wxUSE_DRAG_AND_DROP
dropTarget = new wxSTCDropTarget;
dropTarget->SetScintilla(this);
stc->SetDropTarget(dropTarget);
+#endif
}
void ScintillaWX::StartDrag() {
+#if wxUSE_DRAG_AND_DROP
wxString dragText(drag.s, drag.len);
// Send an event to allow the drag text to be changed
dragText = evt.GetDragText();
if (dragText.Length()) {
- wxDropSource source(wMain.GetID());
+ wxDropSource source(stc);
wxTextDataObject data(dragText);
wxDragResult result;
inDragDrop = FALSE;
SetDragPosition(invalidPosition);
}
+#endif
}
void ScintillaWX::SetMouseCapture(bool on) {
if (on && !capturedMouse)
- wMain.GetID()->CaptureMouse();
+ stc->CaptureMouse();
else if (!on && capturedMouse)
- wMain.GetID()->ReleaseMouse();
+ stc->ReleaseMouse();
capturedMouse = on;
}
void ScintillaWX::ScrollText(int linesToMove) {
int dy = vs.lineHeight * (linesToMove);
- wMain.GetID()->ScrollWindow(0, dy);
- wMain.GetID()->Update();
+ stc->ScrollWindow(0, dy);
+ stc->Update();
}
void ScintillaWX::SetVerticalScrollPos() {
- wMain.GetID()->SetScrollPos(wxVERTICAL, topLine);
+ if (stc->m_vScrollBar == NULL) { // Use built-in scrollbar
+ stc->SetScrollPos(wxVERTICAL, topLine);
+ }
+ else { // otherwise use the one that's been given to us
+ stc->m_vScrollBar->SetThumbPosition(topLine);
+ }
}
void ScintillaWX::SetHorizontalScrollPos() {
- wMain.GetID()->SetScrollPos(wxHORIZONTAL, xOffset);
+ if (stc->m_hScrollBar == NULL) { // Use built-in scrollbar
+ stc->SetScrollPos(wxHORIZONTAL, xOffset);
+ }
+ else { // otherwise use the one that's been given to us
+ stc->m_hScrollBar->SetThumbPosition(xOffset);
+ }
}
bool ScintillaWX::ModifyScrollBars(int nMax, int nPage) {
bool modified = false;
- int sbMax = wMain.GetID()->GetScrollRange(wxVERTICAL);
- int sbThumb = wMain.GetID()->GetScrollThumb(wxVERTICAL);
- int sbPos = wMain.GetID()->GetScrollPos(wxVERTICAL);
-
- if (sbMax != nMax || sbThumb != nPage) {
- wMain.GetID()->SetScrollbar(wxVERTICAL, sbPos, nPage, nMax);
- modified = true;
+ if (stc->m_vScrollBar == NULL) { // Use built-in scrollbar
+ int sbMax = stc->GetScrollRange(wxVERTICAL);
+ int sbThumb = stc->GetScrollThumb(wxVERTICAL);
+ int sbPos = stc->GetScrollPos(wxVERTICAL);
+ if (sbMax != nMax || sbThumb != nPage) {
+ stc->SetScrollbar(wxVERTICAL, sbPos, nPage, nMax);
+ modified = true;
+ }
+ }
+ else { // otherwise use the one that's been given to us
+ int sbMax = stc->m_vScrollBar->GetRange();
+ int sbPage = stc->m_vScrollBar->GetPageSize();
+ int sbPos = stc->m_vScrollBar->GetThumbPosition();
+ if (sbMax != nMax || sbPage != nPage) {
+ stc->m_vScrollBar->SetScrollbar(sbPos, nPage, nMax, nPage);
+ modified = true;
+ }
}
- sbMax = wMain.GetID()->GetScrollRange(wxHORIZONTAL);
- sbThumb = wMain.GetID()->GetScrollThumb(wxHORIZONTAL);
- if ((sbMax != H_SCROLL_MAX) || (sbThumb != H_SCROLL_STEP)) {
- wMain.GetID()->SetScrollbar(wxHORIZONTAL, 0, H_SCROLL_STEP, H_SCROLL_MAX);
- modified = true;
+
+ if (horizontalScrollBarVisible) {
+ if (stc->m_hScrollBar == NULL) { // Use built-in scrollbar
+ int sbMax = stc->GetScrollRange(wxHORIZONTAL);
+ int sbThumb = stc->GetScrollThumb(wxHORIZONTAL);
+ if ((sbMax != H_SCROLL_MAX) || (sbThumb != H_SCROLL_STEP)) {
+ stc->SetScrollbar(wxHORIZONTAL, 0, H_SCROLL_STEP, H_SCROLL_MAX);
+ modified = true;
+ }
+ }
+ else { // otherwise use the one that's been given to us
+ int sbMax = stc->m_hScrollBar->GetRange();
+ int sbPage = stc->m_hScrollBar->GetPageSize();
+ if ((sbMax != H_SCROLL_MAX) || (sbPage != H_SCROLL_STEP)) {
+ stc->m_hScrollBar->SetScrollbar(0, H_SCROLL_STEP, H_SCROLL_MAX, H_SCROLL_STEP);
+ modified = true;
+ }
+ }
}
return modified;
}
}
void ScintillaWX::CreateCallTipWindow(PRectangle) {
- ct.wCallTip = new wxSTCCallTip(wMain.GetID(), -1, &ct);
+ ct.wCallTip = new wxSTCCallTip(stc, -1, &ct);
ct.wDraw = ct.wCallTip;
}
void ScintillaWX::DoHScroll(int type, int pos) {
int xPos = xOffset;
- if (type == wxEVT_SCROLLWIN_LINEUP)
+ if (type == wxEVT_SCROLLWIN_LINEUP || type == wxEVT_SCROLL_LINEUP)
xPos -= H_SCROLL_STEP;
- else if (type == wxEVT_SCROLLWIN_LINEDOWN)
+ else if (type == wxEVT_SCROLLWIN_LINEDOWN || type == wxEVT_SCROLL_LINEDOWN)
xPos += H_SCROLL_STEP;
- else if (type == wxEVT_SCROLLWIN_PAGEUP)
+ else if (type == wxEVT_SCROLLWIN_PAGEUP || type == wxEVT_SCROLL_PAGEUP)
xPos -= H_SCROLL_PAGE;
- else if (type == wxEVT_SCROLLWIN_PAGEDOWN)
+ else if (type == wxEVT_SCROLLWIN_PAGEDOWN || type == wxEVT_SCROLL_PAGEDOWN)
xPos += H_SCROLL_PAGE;
- else if (type == wxEVT_SCROLLWIN_TOP)
+ else if (type == wxEVT_SCROLLWIN_TOP || type == wxEVT_SCROLL_TOP)
xPos = 0;
- else if (type == wxEVT_SCROLLWIN_BOTTOM)
+ else if (type == wxEVT_SCROLLWIN_BOTTOM || type == wxEVT_SCROLL_BOTTOM)
xPos = H_SCROLL_MAX;
- else if (type == wxEVT_SCROLLWIN_THUMBTRACK)
+ else if (type == wxEVT_SCROLLWIN_THUMBTRACK || type == wxEVT_SCROLL_THUMBTRACK)
xPos = pos;
HorizontalScrollTo(xPos);
void ScintillaWX::DoVScroll(int type, int pos) {
int topLineNew = topLine;
- if (type == wxEVT_SCROLLWIN_LINEUP)
+ if (type == wxEVT_SCROLLWIN_LINEUP || type == wxEVT_SCROLL_LINEUP)
topLineNew -= 1;
- else if (type == wxEVT_SCROLLWIN_LINEDOWN)
+ else if (type == wxEVT_SCROLLWIN_LINEDOWN || type == wxEVT_SCROLL_LINEDOWN)
topLineNew += 1;
- else if (type == wxEVT_SCROLLWIN_PAGEUP)
+ else if (type == wxEVT_SCROLLWIN_PAGEUP || type == wxEVT_SCROLL_PAGEUP)
topLineNew -= LinesToScroll();
- else if (type == wxEVT_SCROLLWIN_PAGEDOWN)
+ else if (type == wxEVT_SCROLLWIN_PAGEDOWN || type == wxEVT_SCROLL_PAGEDOWN)
topLineNew += LinesToScroll();
- else if (type == wxEVT_SCROLLWIN_TOP)
+ else if (type == wxEVT_SCROLLWIN_TOP || type == wxEVT_SCROLL_TOP)
topLineNew = 0;
- else if (type == wxEVT_SCROLLWIN_BOTTOM)
+ else if (type == wxEVT_SCROLLWIN_BOTTOM || type == wxEVT_SCROLL_BOTTOM)
topLineNew = MaxScrollPos();
- else if (type == wxEVT_SCROLLWIN_THUMBTRACK)
+ else if (type == wxEVT_SCROLLWIN_THUMBTRACK || type == wxEVT_SCROLL_THUMBTRACK)
topLineNew = pos;
ScrollTo(topLineNew);
//----------------------------------------------------------------------
+#if wxUSE_DRAG_AND_DROP
bool ScintillaWX::DoDropText(long x, long y, const wxString& data) {
SetDragPosition(invalidPosition);
void ScintillaWX::DoDragLeave() {
SetDragPosition(invalidPosition);
}
-
+#endif
//----------------------------------------------------------------------
// Redraw all of text area. This paint will not be abandoned.
paintState = painting;
rcPaint = GetTextRectangle();
paintingAllText = true;
- wxClientDC dc(wMain.GetID());
+ wxClientDC dc(stc);
Surface surfaceWindow;
surfaceWindow.Init(&dc);
Paint(&surfaceWindow, rcPaint);
surfaceWindow.Release();
-// wMain.GetID()->Refresh(FALSE);
+// stc->Refresh(FALSE);
paintState = notPainting;
}