bool Blit(wxCoord xdest, wxCoord ydest, wxCoord width, wxCoord height,
wxDC *source, wxCoord xsrc, wxCoord ysrc,
- int rop = wxCOPY, bool useMask = FALSE)
+ int rop = wxCOPY, bool useMask = FALSE, wxCoord xsrcMask = -1, wxCoord ysrcMask = -1)
{
return DoBlit(xdest, ydest, width, height,
- source, xsrc, ysrc, rop, useMask);
+ source, xsrc, ysrc, rop, useMask, xsrcMask, ysrcMask);
}
bool Blit(const wxPoint& destPt, const wxSize& sz,
wxDC *source, const wxPoint& srcPt,
- int rop = wxCOPY, bool useMask = FALSE)
+ int rop = wxCOPY, bool useMask = FALSE, const wxPoint& srcPtMask = wxPoint(-1, -1))
{
return DoBlit(destPt.x, destPt.y, sz.x, sz.y,
- source, srcPt.x, srcPt.y, rop, useMask);
+ source, srcPt.x, srcPt.y, rop, useMask, srcPtMask.x, srcPtMask.y);
}
#if wxUSE_SPLINES
virtual void SetOptimization(bool WXUNUSED(opt)) { }
virtual bool GetOptimization() { return FALSE; }
+ // Some platforms have a DC cache, which should be cleared
+ // at appropriate points such as after a series of DC operations.
+ // Put ClearCache in the wxDC implementation class, since it has to be
+ // static.
+ // static void ClearCache() ;
+#if 0 // wxUSE_DC_CACHEING
+ static void EnableCache(bool cacheing) { sm_cacheing = cacheing; }
+ static bool CacheEnabled() { return sm_cacheing ; }
+#endif
+
// bounding box
// ------------
virtual bool DoBlit(wxCoord xdest, wxCoord ydest,
wxCoord width, wxCoord height,
wxDC *source, wxCoord xsrc, wxCoord ysrc,
- int rop = wxCOPY, bool useMask = FALSE) = 0;
+ int rop = wxCOPY, bool useMask = FALSE, wxCoord xsrcMask = -1, wxCoord ysrcMask = -1) = 0;
virtual void DoGetSize(int *width, int *height) const = 0;
virtual void DoGetSizeMM(int* width, int* height) const = 0;
bool m_clipping:1;
bool m_isInteractive:1;
bool m_isBBoxValid:1;
+#if wxUSE_DC_CACHEING
+// static bool sm_cacheing;
+#endif
// coordinate system variables