+#if wxUSE_STREAMS && wxUSE_FILE
+
+#include "wx/wfstream.h"
+
+// ----------------------------------------------------------------------------
+// wxPipeInputStream: stream for reading from a pipe
+// ----------------------------------------------------------------------------
+
+class wxPipeInputStream : public wxFileInputStream
+{
+public:
+ wxPipeInputStream(int fd) : wxFileInputStream(fd) { }
+
+ // return TRUE if the pipe is still opened
+ bool IsOpened() const { return !Eof(); }
+
+ // return TRUE if we have anything to read, don't block
+ virtual bool CanRead() const;
+};
+
+#endif // wxUSE_STREAMS && wxUSE_FILE
+