+// ----------------------------------------------------------------------------
+// wxMessageOutputBest
+// ----------------------------------------------------------------------------
+
+#ifdef __WINDOWS__
+
+// check if we're running in a console under Windows
+static inline bool IsInConsole()
+{
+#ifdef __WXWINCE__
+ return false;
+#else // !__WXWINCE__
+ HANDLE hStdErr = ::GetStdHandle(STD_ERROR_HANDLE);
+ return hStdErr && hStdErr != INVALID_HANDLE_VALUE;
+#endif // __WXWINCE__/!__WXWINCE__
+}
+
+#endif // __WINDOWS__
+
+void wxMessageOutputBest::Printf(const wxChar* format, ...)
+{
+ va_list args;
+ va_start(args, format);
+ wxString out;
+
+ out.PrintfV(format, args);
+ va_end(args);
+
+#ifdef __WINDOWS__
+ if ( !IsInConsole() )
+ {
+ ::MessageBox(NULL, out, _T("wxWidgets"), MB_ICONINFORMATION | MB_OK);
+ }
+ else
+#endif // __WINDOWS__/!__WINDOWS__
+ {
+ fprintf(stderr, "%s", (const char*) out.mb_str());
+ }
+}
+