- // if it returns false, we should return from wxExecute() with an error
- virtual bool CreateEndProcessPipe(wxExecuteData& execData) = 0;
-
- // test if the given descriptor is the end of the pipe create by the
- // function above
- virtual bool IsWriteFDOfEndProcessPipe(wxExecuteData& execData, int fd) = 0;
-
- // ensure that the write end of the pipe is not closed by wxPipe dtor
- virtual void DetachWriteFDOfEndProcessPipe(wxExecuteData& execData) = 0;
-
- // wait for the process termination, return whatever wxExecute() must
- // return
- virtual int WaitForChild(wxExecuteData& execData) = 0;
-
-
- // wxThread helpers
- // ----------------
-
- // TODO
-
-
- // other miscellaneous helpers
- // ---------------------------
-
- // wxGetOsVersion() behaves differently in GUI and non-GUI builds udner
- // Unix: in the former case it returns the information about the toolkit
- // and in the latter -- about the OS, so we need to virtualize it
- virtual int GetOSVersion(int *verMaj, int *verMin) = 0;
+ // Notice that this is only used when execData.flags contains wxEXEC_SYNC
+ // and does not contain wxEXEC_NOEVENTS, i.e. when we need to really wait
+ // until the child process exit and dispatch the events while doing it.
+ virtual int WaitForChild(wxExecuteData& execData);
+
+#if wxUSE_SOCKETS
+ // return a pointer to the object which should be used to integrate
+ // monitoring of the file descriptors to the event loop (currently this is
+ // used for the sockets only but should be used for arbitrary event loop
+ // sources in the future)
+ //
+ // this object may be different for the console and GUI applications
+ //
+ // the pointer is not deleted by the caller as normally it points to a
+ // static variable
+ virtual wxFDIOManager *GetFDIOManager();
+#endif // wxUSE_SOCKETS
+
+#if wxUSE_CONSOLE_EVENTLOOP
+ // Return a non-NULL pointer to the object responsible for managing the
+ // event loop sources in this kind of application.
+ virtual wxEventLoopSourcesManagerBase* GetEventLoopSourcesManager();
+#endif // wxUSE_CONSOLE_EVENTLOOP
+
+protected:
+ // Wait for the process termination by running the given event loop until
+ // this happens.
+ //
+ // This is used by the public WaitForChild() after creating the event loop
+ // of the appropriate kind.
+ int RunLoopUntilChildExit(wxExecuteData& execData, wxEventLoopBase& loop);