#include "wx/filesys.h"
-class WXDLLEXPORT wxBitmap;
-class WXDLLEXPORT wxImage;
+#if wxUSE_GUI
+ class WXDLLIMPEXP_CORE wxBitmap;
+ class WXDLLIMPEXP_CORE wxImage;
+#endif // wxUSE_GUI
-//--------------------------------------------------------------------------------
-// wxMemoryFSHandler
-//--------------------------------------------------------------------------------
+// ----------------------------------------------------------------------------
+// wxMemoryFSHandlerBase
+// ----------------------------------------------------------------------------
-class WXDLLEXPORT wxMemoryFSHandlerBase : public wxFileSystemHandler
+class WXDLLIMPEXP_BASE wxMemoryFSHandlerBase : public wxFileSystemHandler
{
public:
wxMemoryFSHandlerBase();
// Add file to list of files stored in memory. Stored data (bitmap, text or
// raw data) will be copied into private memory stream and available under
// name "memory:" + filename
- static void AddFile(const wxString& filename, wxImage& image, long type);
static void AddFile(const wxString& filename, const wxString& textdata);
static void AddFile(const wxString& filename, const void *binarydata, size_t size);
virtual wxString FindFirst(const wxString& spec, int flags = 0);
virtual wxString FindNext();
-private:
- static wxHashTable *m_Hash;
-
+protected:
static bool CheckHash(const wxString& filename);
+ static wxHashTable *m_Hash;
};
-class wxMemoryFSHandler : public wxMemoryFSHandlerBase
+// ----------------------------------------------------------------------------
+// wxMemoryFSHandler
+// ----------------------------------------------------------------------------
+
+#if wxUSE_GUI
+
+// add GUI-only operations to the base class
+class WXDLLIMPEXP_CORE wxMemoryFSHandler : public wxMemoryFSHandlerBase
{
public:
-#if wxUSE_GUI
+ // bring the base class versions into the scope, otherwise they would be
+ // inaccessible in wxMemoryFSHandler
+ using wxMemoryFSHandlerBase::AddFile;
+
+#if wxUSE_IMAGE
+ static void AddFile(const wxString& filename, wxImage& image, long type);
+#endif // wxUSE_IMAGE
+
static void AddFile(const wxString& filename, const wxBitmap& bitmap, long type);
-#endif // wxUSE_GUI
};
+#else // !wxUSE_GUI
+
+// just the same thing as the base class in wxBase
+class WXDLLIMPEXP_BASE wxMemoryFSHandler : public wxMemoryFSHandlerBase
+{
+};
+
+#endif // wxUSE_GUI/!wxUSE_GUI
+
#endif // wxUSE_FILESYSTEM
#endif // _WX_FS_MEM_H_