///////////////////////////////////////////////////////////////////////////////
// Name: wx/build.h
-// Purpose: wxBuildOptions class declaration
-// Author: Vadim Zeitlin
+// Purpose: Runtime build options checking
+// Author: Vadim Zeitlin, Vaclav Slavik
// Modified by:
// Created: 07.05.02
// RCS-ID: $Id$
-// Copyright: (c) 2002 Vadim Zeitlin <vadim@wxwindows.org>
+// Copyright: (c) 2002 Vadim Zeitlin <vadim@wxwidgets.org>
// Licence: wxWindows licence
///////////////////////////////////////////////////////////////////////////////
#include "wx/version.h"
-class WXDLLEXPORT wxAppConsole;
+// ----------------------------------------------------------------------------
+// WX_BUILD_OPTIONS_SIGNATURE
+// ----------------------------------------------------------------------------
+
+#define __WX_BO_STRINGIZE(x) __WX_BO_STRINGIZE0(x)
+#define __WX_BO_STRINGIZE0(x) #x
+
+#if (wxMINOR_VERSION % 2) == 0
+ #define __WX_BO_VERSION(x,y,z) \
+ __WX_BO_STRINGIZE(x) "." __WX_BO_STRINGIZE(y)
+#else
+ #define __WX_BO_VERSION(x,y,z) \
+ __WX_BO_STRINGIZE(x) "." __WX_BO_STRINGIZE(y) "." __WX_BO_STRINGIZE(z)
+#endif
+
+#ifdef __WXDEBUG__
+ #define __WX_BO_DEBUG "debug"
+#else
+ #define __WX_BO_DEBUG "no debug"
+#endif
+
+#if wxUSE_UNICODE
+ #define __WX_BO_UNICODE "Unicode"
+#else
+ #define __WX_BO_UNICODE "ANSI"
+#endif
+
+// GCC and Intel C++ share same C++ ABI (and possibly others in the future),
+// check if compiler versions are compatible:
+#if defined(__GXX_ABI_VERSION)
+ #define __WX_BO_COMPILER \
+ ",compiler with C++ ABI " __WX_BO_STRINGIZE(__GXX_ABI_VERSION)
+#elif defined(__INTEL_COMPILER)
+ #define __WX_BO_COMPILER ",Intel C++"
+#elif defined(__GNUG__)
+ #define __WX_BO_COMPILER ",GCC " \
+ __WX_BO_STRINGIZE(__GNUC__) "." __WX_BO_STRINGIZE(__GNUC_MINOR__)
+#elif defined(__VISUALC__)
+ #define __WX_BO_COMPILER ",Visual C++"
+#elif defined(__BORLANDC__)
+ #define __WX_BO_COMPILER ",Borland C++"
+#elif defined(__DIGITALMARS__)
+ #define __WX_BO_COMPILER ",DigitalMars"
+#elif defined(__WATCOMC__)
+ #define __WX_BO_COMPILER ",Watcom C++"
+#else
+ #define __WX_BO_COMPILER
+#endif
+
+// WXWIN_COMPATIBILITY macros affect presence of virtual functions
+#if WXWIN_COMPATIBILITY_2_2
+ #define __WX_BO_WXWIN_COMPAT_2_2 ",compatible with 2.2"
+#else
+ #define __WX_BO_WXWIN_COMPAT_2_2
+#endif
+#if WXWIN_COMPATIBILITY_2_4
+ #define __WX_BO_WXWIN_COMPAT_2_4 ",compatible with 2.4"
+#else
+ #define __WX_BO_WXWIN_COMPAT_2_4
+#endif
+
+// deriving wxWin containers from STL ones changes them completely:
+#if wxUSE_STL
+ #define __WX_BO_STL ",STL containers"
+#else
+ #define __WX_BO_STL ",wx containers"
+#endif
+
+// This macro is passed as argument to wxConsoleApp::CheckBuildOptions()
+#define WX_BUILD_OPTIONS_SIGNATURE \
+ __WX_BO_VERSION(wxMAJOR_VERSION, wxMINOR_VERSION, wxRELEASE_NUMBER) \
+ " (" __WX_BO_DEBUG "," __WX_BO_UNICODE \
+ __WX_BO_COMPILER \
+ __WX_BO_STL \
+ __WX_BO_WXWIN_COMPAT_2_2 __WX_BO_WXWIN_COMPAT_2_4 \
+ ")"
+
+
+// ----------------------------------------------------------------------------
+// WX_CHECK_BUILD_OPTIONS
+// ----------------------------------------------------------------------------
+
+// Use this macro to check build options. Adding it to a file in DLL will
+// ensure that the DLL checks build options in same way IMPLEMENT_APP() does.
+#define WX_CHECK_BUILD_OPTIONS(libName) \
+ static bool wxCheckBuildOptions() \
+ { \
+ wxAppConsole::CheckBuildOptions(WX_BUILD_OPTIONS_SIGNATURE, \
+ libName); \
+ return true; \
+ }; \
+ static bool gs_buildOptionsCheck = wxCheckBuildOptions();
+
+
+#if WXWIN_COMPATIBILITY_2_4
// ----------------------------------------------------------------------------
// wxBuildOptions
// ----------------------------------------------------------------------------
+// NB: Don't use this class in new code, it relies on the ctor being always
+// inlined. WX_BUILD_OPTIONS_SIGNATURE always works.
class wxBuildOptions
{
public:
// the ctor must be inline to get the compilation settings of the code
// which included this header
- wxBuildOptions()
- {
- // debug/release
-#ifdef __WXDEBUG__
- m_isDebug = TRUE;
-#else
- m_isDebug = FALSE;
-#endif
-
- // version: we don't test the micro version as hopefully changes
- // between 2 micro versions don't result in fatal compatibility
- // problems
- m_verMaj = wxMAJOR_VERSION;
- m_verMin = wxMINOR_VERSION;
- }
+ wxBuildOptions() : m_signature(WX_BUILD_OPTIONS_SIGNATURE) {}
private:
- // the version
- int m_verMaj,
- m_verMin;
-
- // compiled with __WXDEBUG__?
- bool m_isDebug;
+ const char *m_signature;
// actually only CheckBuildOptions() should be our friend but well...
friend class wxAppConsole;
};
-#endif // _WX_BUILD_H_
+#endif // WXWIN_COMPATIBILITY_2_4
+#endif // _WX_BUILD_H_