wxGLAPI();
~wxGLAPI();
- static void glFrustum(GLfloat left, GLfloat right, GLfloat bottom,
+ static void glFrustum(GLfloat left, GLfloat right, GLfloat bottom,
GLfloat top, GLfloat zNear, GLfloat zFar);
static void glBegin(GLenum mode);
static void glTexCoord2f(GLfloat s, GLfloat t);