#ifndef WX_PRECOMP
#include "wx/button.h"
#include "wx/brush.h"
+ #include "wx/panel.h"
+ #include "wx/bmpbuttn.h"
#endif
#include "wx/msw/private.h"
const wxValidator& validator,
const wxString& name)
{
- if ( !CreateBase(parent, id, pos, size, style, name) )
+ if ( !CreateBase(parent, id, pos, size, style, validator, name) )
return FALSE;
SetValidator(validator);
void wxButton::SetDefault()
{
wxWindow *parent = GetParent();
+ wxButton *btnOldDefault = NULL;
wxPanel *panel = wxDynamicCast(parent, wxPanel);
if ( panel )
+ {
+ btnOldDefault = panel->GetDefaultItem();
panel->SetDefaultItem(this);
+ }
if ( parent )
{
SendMessage(GetWinHwnd(parent), DM_SETDEFID, m_windowId, 0L);
}
- SendMessage(GetHwnd(), BM_SETSTYLE, BS_DEFPUSHBUTTON, 1L);
+ // this doesn't work with bitmap buttons because it also removes the
+ // "ownerdrawn" style...
+ if ( btnOldDefault && !wxDynamicCast(btnOldDefault, wxBitmapButton) )
+ {
+ // remove the BS_DEFPUSHBUTTON style from the other button
+ long style = GetWindowLong(GetHwndOf(btnOldDefault), GWL_STYLE);
+ style &= ~BS_DEFPUSHBUTTON;
+ SendMessage(GetHwndOf(btnOldDefault), BM_SETSTYLE, style, 1L);
+ }
+
+ // set this button as the default
+ long style = GetWindowLong(GetHwnd(), GWL_STYLE);
+ style |= BS_DEFPUSHBUTTON;
+ SendMessage(GetHwnd(), BM_SETSTYLE, style, 1L);
}
// ----------------------------------------------------------------------------