#ifndef _WX_MENU_H_
#define _WX_MENU_H_
-#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
- #pragma interface "menu.h"
-#endif
-
#if wxUSE_ACCEL
#include "wx/accel.h"
#include "wx/dynarray.h"
WX_DEFINE_EXPORTED_ARRAY_PTR(wxAcceleratorEntry *, wxAcceleratorArray);
#endif // wxUSE_ACCEL
-class WXDLLEXPORT wxFrame;
+class WXDLLIMPEXP_FWD_CORE wxFrame;
#if defined(__WXWINCE__) && wxUSE_TOOLBAR
-class WXDLLEXPORT wxToolBar;
+class WXDLLIMPEXP_FWD_CORE wxToolBar;
#endif
#include "wx/arrstr.h"
virtual void SetTitle(const wxString& title);
- // deprecated functions
-#if wxUSE_MENU_CALLBACK
- wxMenu(const wxString& title, const wxFunction func)
- : wxMenuBase(title)
- {
- Init();
-
- Callback(func);
- }
-#endif // wxUSE_MENU_CALLBACK
-
// implementation only from now on
// -------------------------------
// semi-private accessors
// get the window which contains this menu
wxWindow *GetWindow() const;
- // get the menu handle
- WXHMENU GetHMenu() const { return m_hMenu; }
#if wxUSE_ACCEL
// called by wxMenuBar to build its accel table from the accels of all menus
// the position of the first item in the current radio group or -1
int m_startRadioGroup;
- // the menu handle of this menu
- WXHMENU m_hMenu;
-
#if wxUSE_ACCEL
// the accelerators for our menu items
wxAcceleratorArray m_accels;
wxMenuBar(long style);
// menubar takes ownership of the menus arrays but copies the titles
- wxMenuBar(int n, wxMenu *menus[], const wxString titles[]);
+ wxMenuBar(size_t n, wxMenu *menus[], const wxString titles[], long style = 0);
virtual ~wxMenuBar();
// menubar construction
virtual wxMenu *Remove(size_t pos);
virtual void EnableTop( size_t pos, bool flag );
- virtual void SetLabelTop( size_t pos, const wxString& label );
- virtual wxString GetLabelTop( size_t pos ) const;
+ virtual void SetMenuLabel( size_t pos, const wxString& label );
+ virtual wxString GetMenuLabel( size_t pos ) const;
// implementation from now on
WXHMENU Create();
// get the accel table for all the menus
const wxAcceleratorTable& GetAccelTable() const { return m_accelTable; }
- // update the accel table (must be called after adding/deletign a menu)
+ // update the accel table (must be called after adding/deleting a menu)
void RebuildAccelTable();
#endif // wxUSE_ACCEL
- // get the menu handle
- WXHMENU GetHMenu() const { return m_hMenu; }
-
// if the menubar is modified, the display is not updated automatically,
// call this function to update it (m_menuBarFrame should be !NULL)
void Refresh();
wxArrayString m_titles ;
wxMenuInfoList m_menuInfos;
- WXHMENU m_hMenu;
-
// Return the Palm position for a wxMenu which is sometimes different from
// the wxWidgets position.
int PalmPositionForWxMenu(wxMenu *menu, int wxpos);