#include "wx/msw/private.h"
#include "wx/log.h"
-#if wxUSE_COMMON_DIALOGS
+#if wxUSE_COMMON_DIALOGS && !defined(__WXMICROWIN__)
#include <commdlg.h>
#endif
IMPLEMENT_DYNAMIC_CLASS(wxDialog, wxTopLevelWindow)
-BEGIN_EVENT_TABLE(wxDialog, wxTopLevelWindow)
+BEGIN_EVENT_TABLE(wxDialog, wxDialogBase)
EVT_BUTTON(wxID_OK, wxDialog::OnOK)
EVT_BUTTON(wxID_APPLY, wxDialog::OnApply)
EVT_BUTTON(wxID_CANCEL, wxDialog::OnCancel)
m_windowDisabler = (wxWindowDisabler *)NULL;
- SetBackgroundColour(wxSystemSettings::GetSystemColour(wxSYS_COLOUR_3DFACE));
+ SetBackgroundColour(wxSystemSettings::GetColour(wxSYS_COLOUR_3DFACE));
}
bool wxDialog::Create(wxWindow *parent,
if ( !wxTopLevelWindow::Create(parent, id, title, pos, size, style, name) )
return FALSE;
- SetFont(wxSystemSettings::GetSystemFont(wxSYS_DEFAULT_GUI_FONT));
-
- return TRUE;
-}
-
-bool wxDialog::EnableCloseButton(bool enable)
-{
-#ifndef __WXMICROWIN__
- // get system (a.k.a. window) menu
- HMENU hmenu = ::GetSystemMenu(GetHwnd(), FALSE /* get it */);
- if ( !hmenu )
- {
- wxLogLastError(_T("GetSystemMenu"));
-
- return FALSE;
- }
-
- // enabling/disabling the close item from it also automatically
- // disables/enabling the close title bar button
- if ( !::EnableMenuItem(hmenu, SC_CLOSE,
- MF_BYCOMMAND | (enable ? MF_ENABLED : MF_GRAYED)) )
- {
- wxLogLastError(_T("EnableMenuItem(SC_CLOSE)"));
-
- return FALSE;
- }
-
- // update appearance immediately
- if ( !::DrawMenuBar(GetHwnd()) )
- {
- wxLogLastError(_T("DrawMenuBar"));
- }
-#endif
+ SetFont(wxSystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT));
return TRUE;
}
{
// use it
m_parent = parent;
-
- // VZ: to make dialog behave properly we should reparent
- // the dialog for Windows as well - unfortunately,
- // following the docs for SetParent() results in this
- // code which plainly doesn't work
-#if 0
- long dwStyle = ::GetWindowLong(GetHwnd(), GWL_STYLE);
- dwStyle &= ~WS_POPUP;
- dwStyle |= WS_CHILD;
- ::SetWindowLong(GetHwnd(), GWL_STYLE, dwStyle);
- ::SetParent(GetHwnd(), GetHwndOf(parent));
-#endif // 0
}
}
#if wxUSE_CTL3D
Ctl3dColorChange();
#else
- SetBackgroundColour(wxSystemSettings::GetSystemColour(wxSYS_COLOUR_3DFACE));
+ SetBackgroundColour(wxSystemSettings::GetColour(wxSYS_COLOUR_3DFACE));
Refresh();
#endif
}