- // calculate the number of bits per pixel and the number of items in
- // bmiColors array (whose meaning depends on the bitmap format)
- WORD biBits = bm.bmPlanes * bm.bmBitsPixel;
- WORD biColors = (WORD)wxGetNumOfBitmapColors(biBits);
-
- BITMAPINFO bi2;
-
- bool wantSizeOnly = pbi == NULL;
- if ( wantSizeOnly )
- pbi = &bi2;
-
- // just for convenience
- BITMAPINFOHEADER& bi = pbi->bmiHeader;
-
- bi.biSize = sizeof(BITMAPINFOHEADER);
- bi.biWidth = bm.bmWidth;
- bi.biHeight = bm.bmHeight;
- bi.biPlanes = 1;
- bi.biBitCount = biBits;
- bi.biCompression = BI_RGB;
- bi.biSizeImage = 0;
- bi.biXPelsPerMeter = 0;
- bi.biYPelsPerMeter = 0;
- bi.biClrUsed = 0;
- bi.biClrImportant = 0;
-
- // memory we need for BITMAPINFO only
- DWORD dwLen = bi.biSize + biColors * sizeof(RGBQUAD);
-
- // first get the image size
- ScreenHDC hdc;
- if ( !GetDIBits(hdc, hbmp, 0, bi.biHeight, NULL, pbi, DIB_RGB_COLORS) )
- {
- wxLogLastError(wxT("GetDIBits(NULL)"));
-
- return 0;
+ // CFSTR_SHELLURL is always ANSI so we need to convert it from it in
+ // Unicode build
+#if wxUSE_UNICODE
+ wxCharBuffer buf(len);
+
+ if ( m_dataObjectLast->GetDataHere(buf.data()) )
+ url = buf;
+#else // !wxUSE_UNICODE
+ // in ANSI build no conversion is necessary
+ m_dataObjectLast->GetDataHere(wxStringBuffer(url, len));
+#endif // wxUSE_UNICODE/!wxUSE_UNICODE