+void wxScreenDC::DoGetSize(
+ int* pnWidth
+, int* pnHeight
+) const
+{
+ //
+ // Skip wxWindowDC version because it doesn't work without a valid m_canvas
+ // (which we don't have)
+ //
+ wxDC::DoGetSize( pnWidth
+ ,pnHeight
+ );
+} // end of wxScreenDC::DoGetSize