m_ownsImageListState;
wxListHeaderWindow *m_headerWin;
wxListMainWindow *m_mainWin;
- wxCoord m_headerHeight;
protected:
virtual bool DoPopupMenu( wxMenu *menu, int x, int y );
virtual wxBorder GetDefaultBorder() const;
+ virtual wxSize GetSizeAvailableForScrollTarget(const wxSize& size);
+
private:
void CreateOrDestroyHeaderWindowAsNeeded();
void OnScroll( wxScrollWinEvent& event );
void OnSize( wxSizeEvent &event );
- virtual wxSize GetSizeAvailableForScrollTarget(const wxSize& size);
// we need to return a special WM_GETDLGCODE value to process just the
// arrows but let the other navigation characters through