emit_bits (working_state * state, unsigned int code, int size)
/* Emit some bits; return TRUE if successful, FALSE if must suspend */
{
/* This routine is heavily used, so it's worth coding tightly. */
emit_bits (working_state * state, unsigned int code, int size)
/* Emit some bits; return TRUE if successful, FALSE if must suspend */
{
/* This routine is heavily used, so it's worth coding tightly. */