- If wxWidgets is compiled in STL mode, wxVector will just be a typedef to @c
- std::vector. Just like for @c std::vector, objects stored in wxVector<T>
- need to be @e assignable but don't have to be @e default constructible.
+ If wxWidgets is compiled in STL mode, wxVector will just be a typedef to
+ @c std::vector. Just like for @c std::vector, objects stored in wxVector<T>
+ need to be @e assignable but don't have to be @e "default constructible".