#include "ExternalLexer.h"
#include "wx/stc/stc.h"
#include "PlatWX.h"
+#include <wx/textbuf.h>
//----------------------------------------------------------------------
// Helper classes
#endif
-#ifdef __WXGTK__
-#undef wxSTC_USE_POPUP
-#define wxSTC_USE_POPUP 0
-#endif
-
#if wxUSE_POPUPWIN && wxSTC_USE_POPUP
#include <wx/popupwin.h>
#define wxSTCCallTipBase wxPopupWindow
bool AcceptsFocus() const { return FALSE; }
- void OnPaint(wxPaintEvent& evt) {
+ void OnPaint(wxPaintEvent& WXUNUSED(evt)) {
wxPaintDC dc(this);
Surface* surfaceWindow = Surface::Allocate();
surfaceWindow->Init(&dc, m_ct->wDraw.GetID());
ScintillaWX::ScintillaWX(wxStyledTextCtrl* win) {
capturedMouse = false;
+ focusEvent = false;
wMain = win;
stc = win;
wheelRotation = 0;
ScintillaWX::~ScintillaWX() {
- SetTicking(false);
+ Finalise();
}
//----------------------------------------------------------------------
dropTarget->SetScintilla(this);
stc->SetDropTarget(dropTarget);
#endif
+#ifdef __WXMAC__
+ vs.extraFontFlag = false; // UseAntiAliasing
+#else
+ vs.extraFontFlag = true; // UseAntiAliasing
+#endif
}
void ScintillaWX::Finalise() {
ScintillaBase::Finalise();
+ SetTicking(false);
+ SetIdle(false);
}
}
+bool ScintillaWX::SetIdle(bool on) {
+ if (idler.state != on) {
+ // connect or disconnect the EVT_IDLE handler
+ if (on)
+ stc->Connect(-1, wxEVT_IDLE,
+ (wxObjectEventFunction) (wxEventFunction) (wxIdleEventFunction) &wxStyledTextCtrl::OnIdle);
+ else
+ stc->Disconnect(-1, wxEVT_IDLE,
+ (wxObjectEventFunction) (wxEventFunction) (wxIdleEventFunction) &wxStyledTextCtrl::OnIdle);
+ idler.state = on;
+ }
+ return idler.state;
+}
+
+
void ScintillaWX::SetTicking(bool on) {
wxSTCTimer* steTimer;
if (timer.ticking != on) {
void ScintillaWX::SetMouseCapture(bool on) {
- if (on && !capturedMouse)
- stc->CaptureMouse();
- else if (!on && capturedMouse && stc->HasCapture())
- stc->ReleaseMouse();
- capturedMouse = on;
+ if (mouseDownCaptures) {
+ if (on && !capturedMouse)
+ stc->CaptureMouse();
+ else if (!on && capturedMouse && stc->HasCapture())
+ stc->ReleaseMouse();
+ capturedMouse = on;
+ }
}
}
+// This method is overloaded from ScintillaBase in order to prevent the
+// AutoComplete window from being destroyed when it gets the focus. There is
+// a side effect that the AutoComp will also not be destroyed when switching
+// to another window, but I think that is okay.
+void ScintillaWX::CancelModes() {
+ if (! focusEvent)
+ AutoCompleteCancel();
+ ct.CallTipCancel();
+ Editor::CancelModes();
+}
+
+
void ScintillaWX::Copy() {
if (currentPos != anchor) {
void ScintillaWX::CopyToClipboard(const SelectionText& st) {
if (wxTheClipboard->Open()) {
wxTheClipboard->UsePrimarySelection(FALSE);
- wxString text = stc2wx(st.s, st.len);
+ wxString text = wxTextBuffer::Translate(stc2wx(st.s, st.len));
wxTheClipboard->SetData(new wxTextDataObject(text));
wxTheClipboard->Close();
}
bool didOpen;
if (Editor::CanPaste()) {
- if ( (didOpen = !wxTheClipboard->IsOpened()) )
+ didOpen = !wxTheClipboard->IsOpened();
+ if ( didOpen )
wxTheClipboard->Open();
if (wxTheClipboard->IsOpened()) {
if (!label[0])
((wxMenu*)popup.GetID())->AppendSeparator();
else
- ((wxMenu*)popup.GetID())->Append(cmd, stc2wx(label));
+ ((wxMenu*)popup.GetID())->Append(cmd, wxGetTranslation(stc2wx(label)));
if (!enabled)
((wxMenu*)popup.GetID())->Enable(cmd, enabled);
dc->BeginDrawing();
ClipChildren(*dc, rcPaint);
Paint(surfaceWindow, rcPaint);
- dc->EndDrawing();
delete surfaceWindow;
if (paintState == paintAbandoned) {
- // Painting area was insufficient to cover new styling or brace highlight positions
+ // Painting area was insufficient to cover new styling or brace
+ // highlight positions
FullPaint();
}
paintState = notPainting;
+ dc->EndDrawing();
}
}
-void ScintillaWX::DoSize(int width, int height) {
+void ScintillaWX::DoSize(int WXUNUSED(width), int WXUNUSED(height)) {
// PRectangle rcClient(0,0,width,height);
// SetScrollBarsTo(rcClient);
// DropGraphics();
}
void ScintillaWX::DoLoseFocus(){
+ focusEvent = true;
SetFocusState(false);
+ focusEvent = false;
}
void ScintillaWX::DoGainFocus(){
+ focusEvent = true;
SetFocusState(true);
+ focusEvent = false;
}
void ScintillaWX::DoSysColourChange() {
ButtonMove(pt);
}
-void ScintillaWX::DoMiddleButtonUp(Point pt) {
#ifdef __WXGTK__
+void ScintillaWX::DoMiddleButtonUp(Point pt) {
// Set the current position to the mouse click point and
// then paste in the PRIMARY selection, if any. wxGTK only.
int newPos = PositionFromLocation(pt);
- MovePositionTo(newPos, 0, 1);
+ MovePositionTo(newPos, noSel, true);
pdoc->BeginUndoAction();
wxTextDataObject data;
ShowCaretAtCurrentPosition();
EnsureCaretVisible();
-#endif
}
+#else
+void ScintillaWX::DoMiddleButtonUp(Point WXUNUSED(pt)) {
+}
+#endif
void ScintillaWX::DoAddChar(int key) {
}
-int ScintillaWX::DoKeyDown(int key, bool shift, bool ctrl, bool alt, bool* consumed) {
+#ifdef __WXMAC__
+int ScintillaWX::DoKeyDown(int key, bool shift, bool ctrl, bool alt, bool meta, bool* consumed) {
+#else
+int ScintillaWX::DoKeyDown(int key, bool shift, bool ctrl, bool alt, bool WXUNUSED(meta), bool* consumed) {
+#endif
#if defined(__WXGTK__) || defined(__WXMAC__)
- // Ctrl chars (A-Z) end up with the wrong keycode on wxGTK...
+ // Ctrl chars (A-Z) end up with the wrong keycode on wxGTK
+ // TODO: Check this, it shouldn't be true any longer.
if (ctrl && key >= 1 && key <= 26)
key += 'A' - 1;
#endif
case WXK_MENU: key = 0; break;
}
+#ifdef __WXMAC__
+ if ( meta ) {
+ // check for a few common Mac Meta-key combos and remap them to Ctrl
+ // for Scintilla
+ switch ( key ) {
+ case 'Z': // Undo
+ case 'X': // Cut
+ case 'C': // Copy
+ case 'V': // Paste
+ case 'A': // Select All
+ ctrl = true;
+ break;
+ }
+ }
+#endif
+
int rv = KeyDown(key, shift, ctrl, alt, consumed);
if (key)
AutoCompleteCompleted();
}
+
+void ScintillaWX::DoOnIdle(wxIdleEvent& evt) {
+
+ if ( Idle() )
+ evt.RequestMore();
+ else
+ SetIdle(false);
+}
+
//----------------------------------------------------------------------
#if wxUSE_DRAG_AND_DROP
}
-wxDragResult ScintillaWX::DoDragEnter(wxCoord x, wxCoord y, wxDragResult def) {
+wxDragResult ScintillaWX::DoDragEnter(wxCoord WXUNUSED(x), wxCoord WXUNUSED(y), wxDragResult def) {
dragResult = def;
return dragResult;
}
#endif
//----------------------------------------------------------------------
-// Redraw all of text area. This paint will not be abandoned.
+// Force the whole window to be repainted
void ScintillaWX::FullPaint() {
- paintState = painting;
- rcPaint = GetClientRectangle();
- paintingAllText = true;
- wxClientDC dc(stc);
- Surface* surfaceWindow = Surface::Allocate();
- surfaceWindow->Init(&dc, wMain.GetID());
-
- dc.BeginDrawing();
- ClipChildren(dc, rcPaint);
- Paint(surfaceWindow, rcPaint);
- dc.EndDrawing();
-
- delete surfaceWindow;
- paintState = notPainting;
+ stc->Refresh(false);
+ stc->Update();
}
HorizontalScrollTo(column * vs.spaceWidth);
}
-void ScintillaWX::ClipChildren(wxDC& dc, PRectangle rect) {
#ifdef __WXGTK__
+void ScintillaWX::ClipChildren(wxDC& dc, PRectangle rect) {
wxRegion rgn(wxRectFromPRectangle(rect));
if (ac.Active()) {
wxRect childRect = ((wxWindow*)ac.lb->GetID())->GetRect();
}
dc.SetClippingRegion(rgn);
-#endif
}
+#else
+void ScintillaWX::ClipChildren(wxDC& WXUNUSED(dc), PRectangle WXUNUSED(rect)) {
+}
+#endif
+void ScintillaWX::SetUseAntiAliasing(bool useAA) {
+ vs.extraFontFlag = useAA;
+ InvalidateStyleRedraw();
+}
+
+bool ScintillaWX::GetUseAntiAliasing() {
+ return vs.extraFontFlag;
+}
+
//----------------------------------------------------------------------
//----------------------------------------------------------------------