static void ClearCache();
#endif
+ // RTL related functions
+ // ---------------------
+
+ // get or change the layout direction (LTR or RTL) for this dc,
+ // wxLayout_Default is returned if layout direction is not supported
+ virtual wxLayoutDirection GetLayoutDirection() const;
+ virtual void SetLayoutDirection(wxLayoutDirection dir);
+
protected:
void Init()
{
virtual void DoDrawPolyPolygon(int n, int count[], wxPoint points[],
wxCoord xoffset, wxCoord yoffset,
int fillStyle = wxODDEVEN_RULE);
+ virtual wxBitmap DoGetAsBitmap(const wxRect *subrect) const
+ { return subrect == NULL ? GetSelectedBitmap() : GetSelectedBitmap().GetSubBitmap(*subrect); }
#if wxUSE_PALETTE