// Name: include/wx/vscroll.h
// Purpose: wxVScrolledWindow: generalization of wxScrolledWindow
// Author: Vadim Zeitlin
-// Modified by:
+// Modified by: Brad Anderson
// Created: 30.05.03
// RCS-ID: $Id$
-// Copyright: (c) 2003 Vadim Zeitlin <vadim@wxwindows.org>
+// Copyright: (c) 2003 Vadim Zeitlin <vadim@wxwidgets.org>
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
// just as with the ctor above, wxVSCROLL style is always used, there is no
// need to specify it
bool Create(wxWindow *parent,
- wxWindowID id,
+ wxWindowID id = wxID_ANY,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = 0,
virtual bool ScrollPages(int pages);
// redraw the specified line
- void RefreshLine(size_t line);
+ virtual void RefreshLine(size_t line);
+
+ // redraw all lines in the specified range (inclusive)
+ virtual void RefreshLines(size_t from, size_t to);
+
+ // return the item at the specified (in physical coordinates) position or.
- // return the item at the specified (in physical coordinates) position or
// wxNOT_FOUND if none, i.e. if it is below the last item
int HitTest(wxCoord x, wxCoord y) const;
int HitTest(const wxPoint& pt) const { return HitTest(pt.x, pt.y); }
+ // recalculate all our parameters and redisplay all lines
+ virtual void RefreshAll();
+
// accessors
// ---------
size_t GetLineCount() const { return m_lineMax; }
// get the first currently visible line
- size_t GetFirstVisibleLine() const { return m_lineFirst; }
+ size_t GetVisibleBegin() const { return m_lineFirst; }
- // get the last currently visible line
- size_t GetLastVisibleLine() const { return m_lineFirst + m_nVisible - 1; }
+ // get the first currently visible line
+ size_t GetVisibleEnd() const { return m_lineFirst + m_nVisible; }
// is this line currently visible?
bool IsVisible(size_t line) const
- { return line >= m_lineFirst && line <= GetLastVisibleLine(); }
+ { return line >= GetVisibleBegin() && line < GetVisibleEnd(); }
+
+ // this is the same as GetVisibleBegin(), exists to match
+ // GetLastVisibleLine() and for backwards compatibility only
+ size_t GetFirstVisibleLine() const { return m_lineFirst; }
+
+ // get the last currently visible line
+ //
+ // this function is unsafe as it returns (size_t)-1 (i.e. a huge positive
+ // number) if the control is empty, use GetVisibleEnd() instead, this one
+ // is kept for backwards compatibility
+ size_t GetLastVisibleLine() const { return GetVisibleEnd() - 1; }
+
+ // layout the children (including the sizer if needed)
+ virtual bool Layout();
protected:
// this function must be overridden in the derived class and it should
//
// finally note that lineMin is inclusive, while lineMax is exclusive, as
// usual
- virtual void OnGetLinesHint(size_t lineMin, size_t lineMax) const { }
+ virtual void OnGetLinesHint(size_t WXUNUSED(lineMin),
+ size_t WXUNUSED(lineMax)) const { }
+
+ // when the number of lines changes, we try to estimate the total height
+ // of all lines which is a rather expensive operation in terms of lines
+ // access, so if the user code may estimate the average height
+ // better/faster than we do, it should override this function to implement
+ // its own logic
+ //
+ // this function should return the best guess for the total height it may
+ // make
+ virtual wxCoord EstimateTotalHeight() const;
// the event handlers
void OnSize(wxSizeEvent& event);
void OnScroll(wxScrollWinEvent& event);
+#if wxUSE_MOUSEWHEEL
+ void OnMouseWheel(wxMouseEvent& event);
+#endif
// find the index of the line we need to show at the top of the window such
- // that the last line shown is the given one
- size_t FindFirstFromBottom(size_t lineLast);
+ // that the last (fully or partially) visible line is the given one
+ size_t FindFirstFromBottom(size_t lineLast, bool fullyVisible = false);
// get the total height of the lines between lineMin (inclusive) and
// lineMax (exclusive)
// partly, visible one)
size_t m_nVisible;
+ // accumulated mouse wheel rotation
+#if wxUSE_MOUSEWHEEL
+ int m_sumWheelRotation;
+#endif
+
+ DECLARE_EVENT_TABLE()
+ DECLARE_NO_COPY_CLASS(wxVScrolledWindow)
+ DECLARE_ABSTRACT_CLASS(wxVScrolledWindow)
+};
+
+
+// ----------------------------------------------------------------------------
+// wxHVScrolledWindow
+// ----------------------------------------------------------------------------
+
+/*
+ This class is strongly influenced by wxVScrolledWindow. In fact, much of
+ code is line for line the same except it explicitly states which axis is
+ being worked on. Like wxVScrolledWindow, this class is here to provide
+ an easy way to implement variable line sizes. The difference is that
+ wxVScrolledWindow only works with vertical scrolling. This class extends
+ the behavior of wxVScrolledWindow to the horizontal axis in addition to the
+ vertical axis.
+
+ The scrolling is also "virtual" in the sense that line widths and heights
+ only need to be known for lines that are currently visible.
+
+ Like wxVScrolledWindow, this is a generalization of the wxScrolledWindow
+ class which can be only used when all horizontal lines have the same width
+ and all of the vertical lines have the same height. Like wxVScrolledWinow
+ it lacks some of wxScrolledWindow features such as scrolling another window
+ or only scrolling a rectangle of the window and not its entire client area.
+
+ If only vertical scrolling is needed, wxVScrolledWindow is recommended
+ because it is simpler to use (and you get to type less).
+
+ There is no wxHScrolledWindow but horizontal only scrolling is implemented
+ easily enough with this class. If someone feels the need for such a class,
+ implementing it is trivial.
+ */
+class WXDLLEXPORT wxHVScrolledWindow : public wxPanel
+{
+public:
+ // constructors and such
+ // ---------------------
+
+ // default ctor, you must call Create() later
+ wxHVScrolledWindow() { Init(); }
+
+ // normal ctor, no need to call Create() after this one
+ //
+ // note that wxVSCROLL and wxHSCROLL are always automatically added to our
+ // style, there is no need to specify them explicitly
+ wxHVScrolledWindow(wxWindow *parent,
+ wxWindowID id = wxID_ANY,
+ const wxPoint& pos = wxDefaultPosition,
+ const wxSize& size = wxDefaultSize,
+ long style = 0,
+ const wxString& name = wxPanelNameStr)
+ {
+ Init();
+
+ (void)Create(parent, id, pos, size, style, name);
+ }
+
+ // same as the previous ctor but returns status code: true if ok
+ //
+ // just as with the ctor above, wxVSCROLL and wxHSCROLL styles are always
+ // used, there is no need to specify them
+ bool Create(wxWindow *parent,
+ wxWindowID id = wxID_ANY,
+ const wxPoint& pos = wxDefaultPosition,
+ const wxSize& size = wxDefaultSize,
+ long style = 0,
+ const wxString& name = wxPanelNameStr)
+ {
+ return wxPanel::Create(parent, id, pos, size,
+ style | wxVSCROLL | wxHSCROLL, name);
+ }
+
+
+ // operations
+ // ----------
+
+ // set the number of lines the window contains for each axis: the derived
+ // class must provide the widths and heights for all lines with indices up
+ // to each of the one given here in its OnGetColumnWidth() and
+ // OnGetRowHeight()
+ void SetRowColumnCounts(size_t rowCount, size_t columnCount);
+
+ // with physical scrolling on, the device origin is changed properly when
+ // a wxPaintDC is prepared, children are actually moved and layed out
+ // properly, and the contents of the window (pixels) are actually moved
+ void EnablePhysicalScrolling(bool scrolling = true)
+ { m_physicalScrolling = scrolling; }
+
+ // scroll to the specified line: it will become the first visible line in
+ // the window
+ //
+ // return true if we scrolled the window, false if nothing was done
+ bool ScrollToRow(size_t row);
+ bool ScrollToColumn(size_t column);
+ bool ScrollToRowColumn(size_t row, size_t column);
+
+ // scroll by the specified number of lines/pages
+ virtual bool ScrollRows(int rows);
+ virtual bool ScrollColumns(int columns);
+ virtual bool ScrollRowsColumns(int rows, int columns);
+ virtual bool ScrollRowPages(int pages);
+ virtual bool ScrollColumnPages(int pages);
+ virtual bool ScrollPages(int rowPages, int columnPages);
+
+ // redraw the specified line
+ virtual void RefreshRow(size_t line);
+ virtual void RefreshColumn(size_t line);
+ virtual void RefreshRowColumn(size_t row, size_t column);
+
+ // redraw all lines in the specified range (inclusive)
+ virtual void RefreshRows(size_t from, size_t to);
+ virtual void RefreshColumns(size_t from, size_t to);
+ virtual void RefreshRowsColumns(size_t fromRow, size_t toRow,
+ size_t fromColumn, size_t toColumn);
+
+ // return the horizontal and vertical line within a wxPoint at the
+ // specified (in physical coordinates) position or.
+
+ // wxNOT_FOUND in either or both axes if no line is present at the
+ // requested coordinates, i.e. if it is past the last lines
+ wxPoint HitTest(wxCoord x, wxCoord y) const;
+ wxPoint HitTest(const wxPoint& pt) const { return HitTest(pt.x, pt.y); }
+
+ // recalculate all our parameters and redisplay all lines
+ virtual void RefreshAll();
+
+
+ // accessors
+ // ---------
+
+ // get the number of lines this window contains (previously set by
+ // SetLineCount())
+ size_t GetRowCount() const { return m_rowsMax; }
+ size_t GetColumnCount() const { return m_columnsMax; }
+ wxSize GetRowColumnCounts() const
+ { return wxSize((int)m_columnsMax, (int)m_rowsMax); }
+
+ // get the first currently visible line/lines
+ size_t GetVisibleRowsBegin() const { return m_rowsFirst; }
+ size_t GetVisibleColumnsBegin() const { return m_columnsFirst; }
+ wxPoint GetVisibleBegin() const
+ { return wxPoint((int)m_columnsFirst, (int)m_rowsFirst); }
+
+ // get the last currently visible line/lines
+ size_t GetVisibleRowsEnd() const
+ { return m_rowsFirst + m_nRowsVisible; }
+ size_t GetVisibleColumnsEnd() const
+ { return m_columnsFirst + m_nColumnsVisible; }
+ wxPoint GetVisibleEnd() const
+ { return wxPoint((int)(m_columnsFirst + m_nColumnsVisible),
+ (int)(m_rowsFirst + m_nRowsVisible)); }
+
+ // is this line currently visible?
+ bool IsRowVisible(size_t row) const
+ { return row >= m_rowsFirst &&
+ row < GetVisibleRowsEnd(); }
+ bool IsColumnVisible(size_t column) const
+ { return column >= m_columnsFirst &&
+ column < GetVisibleColumnsEnd(); }
+ bool IsVisible(size_t row, size_t column) const
+ { return IsRowVisible(row) && IsColumnVisible(column); }
+
+ // layout the children (including the sizer if needed)
+ virtual bool Layout();
+
+protected:
+ // these functions must be overridden in the derived class and they should
+ // return the width or height of the given line in pixels
+ virtual wxCoord OnGetRowHeight(size_t n) const = 0;
+ virtual wxCoord OnGetColumnWidth(size_t n) const = 0;
+
+ // the following functions don't need to be overridden but it may be useful
+ // to do if calculating the lines widths or heights is a relatively
+ // expensive operation as it gives the user code a possibility to calculate
+ // several of them at once
+ //
+ // OnGetRowsHeightHint() and OnGetColumnsWidthHint() are normally called
+ // just before OnGetRowHeight() and OnGetColumnWidth(), respectively, but
+ // you shouldn't rely on the latter methods being called for all lines in
+ // the interval specified here. It is also possible that OnGetRowHeight()
+ // or OnGetColumnWidth() will be called for the lines outside of this
+ // interval, so this is really just a hint, not a promise.
+ //
+ // finally note that min is inclusive, while max is exclusive, as usual
+ virtual void OnGetRowsHeightHint(size_t WXUNUSED(rowMin),
+ size_t WXUNUSED(rowMax)) const { }
+ virtual void OnGetColumnsWidthHint(size_t WXUNUSED(columnMin),
+ size_t WXUNUSED(columnMax)) const { }
+
+ // when the number of lines changes, we try to estimate the total width or
+ // height of all lines which is a rather expensive operation in terms of
+ // lines access, so if the user code may estimate the average height
+ // better/faster than we do, it should override this function to implement
+ // its own logic
+ //
+ // this function should return the best guess for the total height it may
+ // make
+ virtual wxCoord EstimateTotalHeight() const;
+ virtual wxCoord EstimateTotalWidth() const;
+
+ // the event handlers
+ void OnSize(wxSizeEvent& event);
+ void OnScroll(wxScrollWinEvent& event);
+#if wxUSE_MOUSEWHEEL
+ void OnMouseWheel(wxMouseEvent& event);
+#endif
+
+
+ // find the index of the horizontal line we need to show at the top of the
+ // window such that the last (fully or partially) visible line is the given
+ // one
+ size_t FindFirstFromRight(size_t columnLast, bool fullyVisible = false);
+
+ // find the index of the vertical line we need to show at the top of the
+ // window such that the last (fully or partially) visible line is the given
+ // one
+ size_t FindFirstFromBottom(size_t rowLast, bool fullyVisible = false);
+
+
+ // get the total width or height of the lines between lineMin (inclusive)
+ // and lineMax (exclusive)
+ wxCoord GetRowsHeight(size_t rowMin, size_t rowMax) const;
+ wxCoord GetColumnsWidth(size_t columnMin, size_t columnMax) const;
+
+ // update the thumb size shown by the scrollbar
+ void UpdateScrollbars();
+
+ // shifts the specified dc by the scroll position
+ void PrepareDC(wxDC& dc);
+
+private:
+ // common part of all ctors
+ void Init();
+
+
+ // the total number of (logical) lines for each axis
+ size_t m_rowsMax;
+ size_t m_columnsMax;
+
+ // the total (estimated) height
+ wxCoord m_heightTotal;
+
+ // the total (estimated) width
+ wxCoord m_widthTotal;
+
+ // the first currently visible line on each axis
+ size_t m_rowsFirst;
+ size_t m_columnsFirst;
+
+ // the number of currently visible lines for each axis (including the last,
+ // possibly only partly, visible one)
+ size_t m_nRowsVisible;
+ size_t m_nColumnsVisible;
+
+ // accumulated mouse wheel rotation
+#if wxUSE_MOUSEWHEEL
+ int m_sumWheelRotation;
+#endif
+
+ // do child scrolling (used in DoPrepareDC())
+ bool m_physicalScrolling;
DECLARE_EVENT_TABLE()
+ DECLARE_NO_COPY_CLASS(wxHVScrolledWindow)
+ DECLARE_ABSTRACT_CLASS(wxHVScrolledWindow)
};
#endif // _WX_VSCROLL_H_