#include "wx/vlbox.h" // base class
-class WXDLLEXPORT wxHtmlCell;
-class WXDLLEXPORT wxHtmlWinParser;
-class WXDLLEXPORT wxHtmlListBoxCache;
+#if wxUSE_FILESYSTEM
+ #include "wx/filesys.h"
+#endif // wxUSE_FILESYSTEM
+
+class WXDLLIMPEXP_HTML wxHtmlCell;
+class WXDLLIMPEXP_HTML wxHtmlWinParser;
+class WXDLLIMPEXP_HTML wxHtmlListBoxCache;
+class WXDLLIMPEXP_HTML wxHtmlListBoxStyle;
// ----------------------------------------------------------------------------
// wxHtmlListBox
// ----------------------------------------------------------------------------
-class WXDLLEXPORT wxHtmlListBox : public wxVListBox
+class WXDLLIMPEXP_HTML wxHtmlListBox : public wxVListBox
{
+ DECLARE_ABSTRACT_CLASS(wxHtmlListBox)
public:
// constructors and such
// ---------------------
wxWindowID id = wxID_ANY,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
- size_t countItems = 0,
long style = 0,
const wxString& name = wxVListBoxNameStr)
{
Init();
- (void)Create(parent, id, pos, size, countItems, style, name);
+ (void)Create(parent, id, pos, size, style, name);
}
// really creates the control and sets the initial number of items in it
// (which may be changed later with SetItemCount())
//
- // there are no special styles defined for wxVListBox
+ // the only special style which may be specified here is wxLB_MULTIPLE
//
// returns true on success or false if the control couldn't be created
bool Create(wxWindow *parent,
wxWindowID id = wxID_ANY,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
- size_t countItems = 0,
long style = 0,
const wxString& name = wxVListBoxNameStr);
// destructor cleans up whatever resources we use
virtual ~wxHtmlListBox();
+ // override some base class virtuals
+ virtual void RefreshAll();
+ virtual void SetItemCount(size_t count);
+
+
+#if wxUSE_FILESYSTEM
+ // retrieve the file system used by the wxHtmlWinParser: if you use
+ // relative paths in your HTML, you should use its ChangePathTo() method
+ wxFileSystem& GetFileSystem() { return m_filesystem; }
+ const wxFileSystem& GetFileSystem() const { return m_filesystem; }
+#endif // wxUSE_FILESYSTEM
+
protected:
// this method must be implemented in the derived class and should return
// the body (i.e. without <html>) of the HTML for the given item
virtual wxString OnGetItemMarkup(size_t n) const;
+ // this method allows to customize the selection appearance: it may be used
+ // to specify the colour of the text which normally has the given colour
+ // colFg when it is inside the selection
+ //
+ // by default, the original colour is not used at all and all text has the
+ // same (default for this system) colour inside selection
+ virtual wxColour GetSelectedTextColour(const wxColour& colFg) const;
+
+ // this is the same as GetSelectedTextColour() but allows to customize the
+ // background colour -- this is even more rarely used as you can change it
+ // globally using SetSelectionBackground()
+ virtual wxColour GetSelectedTextBgColour(const wxColour& colBg) const;
+
+
// we implement both of these functions in terms of OnGetItem(), they are
// not supposed to be overridden by our descendants
virtual void OnDrawItem(wxDC& dc, const wxRect& rect, size_t n) const;
virtual wxCoord OnMeasureItem(size_t n) const;
+ // event handlers
+ void OnSize(wxSizeEvent& event);
+
+
// common part of all ctors
void Init();
void CacheItem(size_t n) const;
private:
+ // this class caches the pre-parsed HTML to speed up display
wxHtmlListBoxCache *m_cache;
// HTML parser we use
wxHtmlWinParser *m_htmlParser;
+
+#if wxUSE_FILESYSTEM
+ // file system used by m_htmlParser
+ wxFileSystem m_filesystem;
+#endif // wxUSE_FILESYSTEM
+
+ // rendering style for the parser which allows us to customize our colours
+ wxHtmlListBoxStyle *m_htmlRendStyle;
+
+
+ // it calls our GetSelectedTextColour() and GetSelectedTextBgColour()
+ friend class wxHtmlListBoxStyle;
+
+
+ DECLARE_EVENT_TABLE()
+ DECLARE_NO_COPY_CLASS(wxHtmlListBox)
};
#endif // _WX_HTMLLBOX_H_