#include "wx/wx.h"
#endif
-#include "wx/spinctrl.h"
-
#include "life.h"
#include "game.h"
~LifeSamplesDialog();
// members
- const LifeShape& GetShape();
+ const LifePattern& GetPattern();
// event handlers
void OnListBox(wxCommandEvent &event);
LifeAboutDialog(wxWindow *parent);
};
+
#endif // _LIFE_DIALOGS_H_