class WXDLLEXPORT wxColour: public wxObject
{
public:
+ // ctors
+ // default
wxColour();
- wxColour(const unsigned char r, const unsigned char g, const unsigned char b);
- wxColour(unsigned long colRGB) { Set(colRGB); }
- wxColour(const wxColour& col);
- wxColour(const wxString& col) { InitFromName(col); }
-// wxColour(const char *col) { InitFromName(col); }
- ~wxColour();
+ // from RGB
+ wxColour( unsigned char red, unsigned char green, unsigned char blue );
+ wxColour( unsigned long colRGB ) { Set(colRGB); }
+
+ // implicit conversion from the colour name
+ wxColour( const wxString &colourName ) { InitFromName(colourName); }
+ wxColour( const char *colourName ) { InitFromName(colourName); }
+
- wxColour& operator =(const wxColour& src) ;
- wxColour& operator =(const wxString& src) ;
- inline int Ok() const { return (m_isInit) ; }
+ // copy ctors and assignment operators
+ wxColour( const wxColour& col );
+ wxColour( const wxColour* col );
+ wxColour& operator = ( const wxColour& col );
+
+ // dtor
+ ~wxColour();
- void Set(unsigned char r, unsigned char g, unsigned char b);
+ // Set() functions
+ void Set( unsigned char red, unsigned char green, unsigned char blue );
void Set(unsigned long colRGB)
{
// we don't need to know sizeof(long) here because we assume that the three
(unsigned char)(colRGB >> 16));
}
+ // accessors
+ bool Ok() const {return m_isInit; }
+
// Let's remove this inelegant function
#if WXWIN_COMPATIBILITY
void Get(unsigned char *r, unsigned char *g, unsigned char *b) const;
#endif
- inline unsigned char Red() const { return m_red; }
- inline unsigned char Green() const { return m_green; }
- inline unsigned char Blue() const { return m_blue; }
-
- inline bool operator == (const wxColour& colour) { return (m_red == colour.m_red && m_green == colour.m_green && m_blue == colour.m_blue); }
+ unsigned char Red() const { return m_red; }
+ unsigned char Green() const { return m_green; }
+ unsigned char Blue() const { return m_blue; }
- inline bool operator != (const wxColour& colour) { return (!(m_red == colour.m_red && m_green == colour.m_green && m_blue == colour.m_blue)); }
+ // comparison
+ bool operator == (const wxColour& colour) const
+ {
+ return (m_red == colour.m_red &&
+ m_green == colour.m_green &&
+ m_blue == colour.m_blue);
+ }
+ bool operator != (const wxColour& colour) const { return !(*this == colour); }
WXCOLORREF GetPixel() const { return m_pixel; };
private:
- bool m_isInit;
+ bool m_isInit;
unsigned char m_red;
unsigned char m_blue;
unsigned char m_green;
DECLARE_DYNAMIC_CLASS(wxColour)
};
-#define wxColor wxColour
-
#endif
// _WX_COLOUR_H_